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// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_PROPERTY_DETAILS_H_
#define V8_PROPERTY_DETAILS_H_
#include "../include/v8.h"
#include "allocation.h"
#include "utils.h"
// Ecma-262 3rd 8.6.1
enum PropertyAttributes {
NONE = v8::None,
READ_ONLY = v8::ReadOnly,
DONT_ENUM = v8::DontEnum,
DONT_DELETE = v8::DontDelete,
SEALED = DONT_DELETE,
FROZEN = SEALED | READ_ONLY,
SYMBOLIC = 8, // Used to filter symbol names
DONT_SHOW = DONT_ENUM | SYMBOLIC,
ABSENT = 16 // Used in runtime to indicate a property is absent.
// ABSENT can never be stored in or returned from a descriptor's attributes
// bitfield. It is only used as a return value meaning the attributes of
// a non-existent property.
};
namespace v8 {
namespace internal {
class Smi;
class Type;
class TypeInfo;
// Type of properties.
// Order of properties is significant.
// Must fit in the BitField PropertyDetails::TypeField.
// A copy of this is in mirror-debugger.js.
enum PropertyType {
// Only in slow mode.
NORMAL = 0,
// Only in fast mode.
FIELD = 1,
CONSTANT = 2,
CALLBACKS = 3,
// Only in lookup results, not in descriptors.
HANDLER = 4,
INTERCEPTOR = 5,
TRANSITION = 6,
// Only used as a marker in LookupResult.
NONEXISTENT = 7
};
class Representation {
public:
enum Kind {
kNone,
kInteger8,
kUInteger8,
kInteger16,
kUInteger16,
kSmi,
kInteger32,
kDouble,
kHeapObject,
kTagged,
kExternal,
kNumRepresentations
};
Representation() : kind_(kNone) { }
static Representation None() { return Representation(kNone); }
static Representation Tagged() { return Representation(kTagged); }
static Representation Integer8() { return Representation(kInteger8); }
static Representation UInteger8() { return Representation(kUInteger8); }
static Representation Integer16() { return Representation(kInteger16); }
static Representation UInteger16() {
return Representation(kUInteger16);
}
static Representation Smi() { return Representation(kSmi); }
static Representation Integer32() { return Representation(kInteger32); }
static Representation Double() { return Representation(kDouble); }
static Representation HeapObject() { return Representation(kHeapObject); }
static Representation External() { return Representation(kExternal); }
static Representation FromKind(Kind kind) { return Representation(kind); }
// TODO(rossberg): this should die eventually.
static Representation FromType(TypeInfo info);
static Representation FromType(Handle<Type> type);
bool Equals(const Representation& other) const {
return kind_ == other.kind_;
}
bool IsCompatibleForLoad(const Representation& other) const {
return (IsDouble() && other.IsDouble()) ||
(!IsDouble() && !other.IsDouble());
}
bool IsCompatibleForStore(const Representation& other) const {
return Equals(other);
}
bool is_more_general_than(const Representation& other) const {
if (kind_ == kExternal && other.kind_ == kNone) return true;
if (kind_ == kExternal && other.kind_ == kExternal) return false;
if (kind_ == kNone && other.kind_ == kExternal) return false;
ASSERT(kind_ != kExternal);
ASSERT(other.kind_ != kExternal);
if (IsHeapObject()) return other.IsDouble() || other.IsNone();
if (kind_ == kUInteger8 && other.kind_ == kInteger8) return false;
if (kind_ == kUInteger16 && other.kind_ == kInteger16) return false;
return kind_ > other.kind_;
}
bool fits_into(const Representation& other) const {
return other.is_more_general_than(*this) || other.Equals(*this);
}
Representation generalize(Representation other) {
if (other.fits_into(*this)) return *this;
if (other.is_more_general_than(*this)) return other;
return Representation::Tagged();
}
int size() const {
ASSERT(!IsNone());
if (IsInteger8() || IsUInteger8()) {
return sizeof(uint8_t);
}
if (IsInteger16() || IsUInteger16()) {
return sizeof(uint16_t);
}
if (IsInteger32()) {
return sizeof(uint32_t);
}
return kPointerSize;
}
Kind kind() const { return static_cast<Kind>(kind_); }
bool IsNone() const { return kind_ == kNone; }
bool IsInteger8() const { return kind_ == kInteger8; }
bool IsUInteger8() const { return kind_ == kUInteger8; }
bool IsInteger16() const { return kind_ == kInteger16; }
bool IsUInteger16() const { return kind_ == kUInteger16; }
bool IsTagged() const { return kind_ == kTagged; }
bool IsSmi() const { return kind_ == kSmi; }
bool IsSmiOrTagged() const { return IsSmi() || IsTagged(); }
bool IsInteger32() const { return kind_ == kInteger32; }
bool IsSmiOrInteger32() const { return IsSmi() || IsInteger32(); }
bool IsDouble() const { return kind_ == kDouble; }
bool IsHeapObject() const { return kind_ == kHeapObject; }
bool IsExternal() const { return kind_ == kExternal; }
bool IsSpecialization() const {
return IsInteger8() || IsUInteger8() ||
IsInteger16() || IsUInteger16() ||
IsSmi() || IsInteger32() || IsDouble();
}
const char* Mnemonic() const;
private:
explicit Representation(Kind k) : kind_(k) { }
// Make sure kind fits in int8.
STATIC_ASSERT(kNumRepresentations <= (1 << kBitsPerByte));
int8_t kind_;
};
static const int kDescriptorIndexBitCount = 10;
// The maximum number of descriptors we want in a descriptor array (should
// fit in a page).
static const int kMaxNumberOfDescriptors =
(1 << kDescriptorIndexBitCount) - 2;
static const int kInvalidEnumCacheSentinel =
(1 << kDescriptorIndexBitCount) - 1;
// PropertyDetails captures type and attributes for a property.
// They are used both in property dictionaries and instance descriptors.
class PropertyDetails BASE_EMBEDDED {
public:
PropertyDetails(PropertyAttributes attributes,
PropertyType type,
int index) {
value_ = TypeField::encode(type)
| AttributesField::encode(attributes)
| DictionaryStorageField::encode(index);
ASSERT(type == this->type());
ASSERT(attributes == this->attributes());
}
PropertyDetails(PropertyAttributes attributes,
PropertyType type,
Representation representation,
int field_index = 0) {
value_ = TypeField::encode(type)
| AttributesField::encode(attributes)
| RepresentationField::encode(EncodeRepresentation(representation))
| FieldIndexField::encode(field_index);
}
int pointer() { return DescriptorPointer::decode(value_); }
PropertyDetails set_pointer(int i) { return PropertyDetails(value_, i); }
PropertyDetails CopyWithRepresentation(Representation representation) {
return PropertyDetails(value_, representation);
}
PropertyDetails CopyAddAttributes(PropertyAttributes new_attributes) {
new_attributes =
static_cast<PropertyAttributes>(attributes() | new_attributes);
return PropertyDetails(value_, new_attributes);
}
// Conversion for storing details as Object*.
explicit inline PropertyDetails(Smi* smi);
inline Smi* AsSmi();
static uint8_t EncodeRepresentation(Representation representation) {
return representation.kind();
}
static Representation DecodeRepresentation(uint32_t bits) {
return Representation::FromKind(static_cast<Representation::Kind>(bits));
}
PropertyType type() { return TypeField::decode(value_); }
PropertyAttributes attributes() const {
return AttributesField::decode(value_);
}
int dictionary_index() {
return DictionaryStorageField::decode(value_);
}
Representation representation() {
ASSERT(type() != NORMAL);
return DecodeRepresentation(RepresentationField::decode(value_));
}
int field_index() {
return FieldIndexField::decode(value_);
}
inline PropertyDetails AsDeleted();
static bool IsValidIndex(int index) {
return DictionaryStorageField::is_valid(index);
}
bool IsReadOnly() const { return (attributes() & READ_ONLY) != 0; }
bool IsDontDelete() const { return (attributes() & DONT_DELETE) != 0; }
bool IsDontEnum() const { return (attributes() & DONT_ENUM) != 0; }
bool IsDeleted() const { return DeletedField::decode(value_) != 0;}
// Bit fields in value_ (type, shift, size). Must be public so the
// constants can be embedded in generated code.
class TypeField: public BitField<PropertyType, 0, 3> {};
class AttributesField: public BitField<PropertyAttributes, 3, 3> {};
// Bit fields for normalized objects.
class DeletedField: public BitField<uint32_t, 6, 1> {};
class DictionaryStorageField: public BitField<uint32_t, 7, 24> {};
// Bit fields for fast objects.
class RepresentationField: public BitField<uint32_t, 6, 4> {};
class DescriptorPointer: public BitField<uint32_t, 10,
kDescriptorIndexBitCount> {}; // NOLINT
class FieldIndexField: public BitField<uint32_t,
10 + kDescriptorIndexBitCount,
kDescriptorIndexBitCount> {}; // NOLINT
// All bits for fast objects must fix in a smi.
STATIC_ASSERT(10 + kDescriptorIndexBitCount + kDescriptorIndexBitCount <= 31);
static const int kInitialIndex = 1;
private:
PropertyDetails(int value, int pointer) {
value_ = DescriptorPointer::update(value, pointer);
}
PropertyDetails(int value, Representation representation) {
value_ = RepresentationField::update(
value, EncodeRepresentation(representation));
}
PropertyDetails(int value, PropertyAttributes attributes) {
value_ = AttributesField::update(value, attributes);
}
uint32_t value_;
};
} } // namespace v8::internal
#endif // V8_PROPERTY_DETAILS_H_