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// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "api.h"
#include "arguments.h"
#include "ast.h"
#include "code-stubs.h"
#include "cpu-profiler.h"
#include "gdb-jit.h"
#include "ic-inl.h"
#include "stub-cache.h"
#include "vm-state-inl.h"
namespace v8 {
namespace internal {
// -----------------------------------------------------------------------
// StubCache implementation.
StubCache::StubCache(Isolate* isolate)
: isolate_(isolate) { }
void StubCache::Initialize() {
ASSERT(IsPowerOf2(kPrimaryTableSize));
ASSERT(IsPowerOf2(kSecondaryTableSize));
Clear();
}
Code* StubCache::Set(Name* name, Map* map, Code* code) {
// Get the flags from the code.
Code::Flags flags = Code::RemoveTypeFromFlags(code->flags());
// Validate that the name does not move on scavenge, and that we
// can use identity checks instead of structural equality checks.
ASSERT(!heap()->InNewSpace(name));
ASSERT(name->IsUniqueName());
// The state bits are not important to the hash function because
// the stub cache only contains monomorphic stubs. Make sure that
// the bits are the least significant so they will be the ones
// masked out.
ASSERT(Code::ExtractICStateFromFlags(flags) == MONOMORPHIC);
STATIC_ASSERT((Code::ICStateField::kMask & 1) == 1);
// Make sure that the code type is not included in the hash.
ASSERT(Code::ExtractTypeFromFlags(flags) == 0);
// Compute the primary entry.
int primary_offset = PrimaryOffset(name, flags, map);
Entry* primary = entry(primary_, primary_offset);
Code* old_code = primary->value;
// If the primary entry has useful data in it, we retire it to the
// secondary cache before overwriting it.
if (old_code != isolate_->builtins()->builtin(Builtins::kIllegal)) {
Map* old_map = primary->map;
Code::Flags old_flags = Code::RemoveTypeFromFlags(old_code->flags());
int seed = PrimaryOffset(primary->key, old_flags, old_map);
int secondary_offset = SecondaryOffset(primary->key, old_flags, seed);
Entry* secondary = entry(secondary_, secondary_offset);
*secondary = *primary;
}
// Update primary cache.
primary->key = name;
primary->value = code;
primary->map = map;
isolate()->counters()->megamorphic_stub_cache_updates()->Increment();
return code;
}
Handle<JSObject> StubCache::StubHolder(Handle<JSObject> receiver,
Handle<JSObject> holder) {
InlineCacheHolderFlag cache_holder =
IC::GetCodeCacheForObject(*receiver, *holder);
return Handle<JSObject>(IC::GetCodeCacheHolder(
isolate_, *receiver, cache_holder));
}
Handle<Code> StubCache::FindIC(Handle<Name> name,
Handle<Map> stub_holder_map,
Code::Kind kind,
Code::StubType type,
Code::ExtraICState extra_state) {
Code::Flags flags = Code::ComputeMonomorphicFlags(kind, extra_state, type);
Handle<Object> probe(stub_holder_map->FindInCodeCache(*name, flags),
isolate_);
if (probe->IsCode()) return Handle<Code>::cast(probe);
return Handle<Code>::null();
}
Handle<Code> StubCache::FindIC(Handle<Name> name,
Handle<JSObject> stub_holder,
Code::Kind kind,
Code::StubType type,
Code::ExtraICState extra_ic_state) {
return FindIC(name, Handle<Map>(stub_holder->map()), kind,
type, extra_ic_state);
}
Handle<Code> StubCache::FindLoadHandler(Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> stub_holder,
Code::Kind kind,
Code::StubType type) {
Code::ExtraICState extra_ic_state = Code::ComputeExtraICState(
receiver.is_identical_to(stub_holder) ? Code::OWN_STUB
: Code::PROTOTYPE_STUB);
ASSERT(type != Code::NORMAL);
Code::Flags flags = Code::ComputeMonomorphicFlags(
Code::STUB, extra_ic_state, type, kind);
Handle<Object> probe(stub_holder->map()->FindInCodeCache(*name, flags),
isolate_);
if (probe->IsCode()) return Handle<Code>::cast(probe);
return Handle<Code>::null();
}
Handle<Code> StubCache::FindStoreHandler(Handle<Name> name,
Handle<JSObject> receiver,
Code::Kind kind,
Code::StubType type,
StrictModeFlag strict_mode) {
Code::ExtraICState extra_ic_state = Code::ComputeExtraICState(
STANDARD_STORE, strict_mode);
ASSERT(type != Code::NORMAL);
Code::Flags flags = Code::ComputeMonomorphicFlags(
Code::STUB, extra_ic_state, type, kind);
Handle<Object> probe(receiver->map()->FindInCodeCache(*name, flags),
isolate_);
if (probe->IsCode()) return Handle<Code>::cast(probe);
return Handle<Code>::null();
}
Handle<Code> StubCache::ComputeMonomorphicLoadIC(Handle<HeapObject> receiver,
Handle<Code> handler,
Handle<Name> name) {
Handle<Map> map(receiver->map());
Handle<Code> ic = FindIC(name, map, Code::LOAD_IC, handler->type());
if (!ic.is_null()) return ic;
LoadStubCompiler ic_compiler(isolate());
ic = ic_compiler.CompileMonomorphicIC(map, handler, name);
HeapObject::UpdateMapCodeCache(receiver, name, ic);
return ic;
}
Handle<Code> StubCache::ComputeMonomorphicKeyedLoadIC(
Handle<HeapObject> receiver,
Handle<Code> handler,
Handle<Name> name) {
Handle<Map> map(receiver->map());
Handle<Code> ic = FindIC(name, map, Code::KEYED_LOAD_IC, handler->type());
if (!ic.is_null()) return ic;
KeyedLoadStubCompiler ic_compiler(isolate());
ic = ic_compiler.CompileMonomorphicIC(map, handler, name);
HeapObject::UpdateMapCodeCache(receiver, name, ic);
return ic;
}
Handle<Code> StubCache::ComputeMonomorphicStoreIC(Handle<HeapObject> receiver,
Handle<Code> handler,
Handle<Name> name,
StrictModeFlag strict_mode) {
Handle<Map> map(receiver->map());
Handle<Code> ic = FindIC(
name, map, Code::STORE_IC, handler->type(), strict_mode);
if (!ic.is_null()) return ic;
StoreStubCompiler ic_compiler(isolate(), strict_mode);
ic = ic_compiler.CompileMonomorphicIC(map, handler, name);
HeapObject::UpdateMapCodeCache(receiver, name, ic);
return ic;
}
Handle<Code> StubCache::ComputeMonomorphicKeyedStoreIC(
Handle<HeapObject> receiver,
Handle<Code> handler,
Handle<Name> name,
StrictModeFlag strict_mode) {
Handle<Map> map(receiver->map());
Handle<Code> ic = FindIC(
name, map, Code::KEYED_STORE_IC, handler->type(), strict_mode);
if (!ic.is_null()) return ic;
KeyedStoreStubCompiler ic_compiler(isolate(), strict_mode, STANDARD_STORE);
ic = ic_compiler.CompileMonomorphicIC(map, handler, name);
HeapObject::UpdateMapCodeCache(receiver, name, ic);
return ic;
}
Handle<Code> StubCache::ComputeLoadNonexistent(Handle<Name> name,
Handle<JSObject> receiver) {
// If no global objects are present in the prototype chain, the load
// nonexistent IC stub can be shared for all names for a given map
// and we use the empty string for the map cache in that case. If
// there are global objects involved, we need to check global
// property cells in the stub and therefore the stub will be
// specific to the name.
Handle<Name> cache_name = factory()->empty_string();
Handle<JSObject> current;
Handle<Object> next = receiver;
Handle<GlobalObject> global;
do {
current = Handle<JSObject>::cast(next);
next = Handle<Object>(current->GetPrototype(), isolate_);
if (current->IsGlobalObject()) {
global = Handle<GlobalObject>::cast(current);
cache_name = name;
} else if (!current->HasFastProperties()) {
cache_name = name;
}
} while (!next->IsNull());
// Compile the stub that is either shared for all names or
// name specific if there are global objects involved.
Handle<Code> handler = FindLoadHandler(
cache_name, receiver, receiver, Code::LOAD_IC, Code::NONEXISTENT);
if (!handler.is_null()) return handler;
LoadStubCompiler compiler(isolate_);
handler =
compiler.CompileLoadNonexistent(receiver, current, cache_name, global);
HeapObject::UpdateMapCodeCache(receiver, cache_name, handler);
return handler;
}
Handle<Code> StubCache::ComputeLoadField(Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
PropertyIndex field,
Representation representation) {
if (receiver.is_identical_to(holder)) {
LoadFieldStub stub(field.is_inobject(holder),
field.translate(holder),
representation);
return stub.GetCode(isolate());
}
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindLoadHandler(
name, receiver, stub_holder, Code::LOAD_IC, Code::FIELD);
if (!stub.is_null()) return stub;
LoadStubCompiler compiler(isolate_);
Handle<Code> handler =
compiler.CompileLoadField(receiver, holder, name, field, representation);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeLoadCallback(
Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
Handle<ExecutableAccessorInfo> callback) {
ASSERT(v8::ToCData<Address>(callback->getter()) != 0);
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindLoadHandler(
name, receiver, stub_holder, Code::LOAD_IC, Code::CALLBACKS);
if (!stub.is_null()) return stub;
LoadStubCompiler compiler(isolate_);
Handle<Code> handler =
compiler.CompileLoadCallback(receiver, holder, name, callback);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeLoadCallback(
Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
const CallOptimization& call_optimization) {
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindLoadHandler(
name, receiver, stub_holder, Code::LOAD_IC, Code::CALLBACKS);
if (!stub.is_null()) return stub;
LoadStubCompiler compiler(isolate_);
Handle<Code> handler =
compiler.CompileLoadCallback(receiver, holder, name, call_optimization);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeLoadViaGetter(Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
Handle<JSFunction> getter) {
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindLoadHandler(
name, receiver, stub_holder, Code::LOAD_IC, Code::CALLBACKS);
if (!stub.is_null()) return stub;
LoadStubCompiler compiler(isolate_);
Handle<Code> handler =
compiler.CompileLoadViaGetter(receiver, holder, name, getter);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeLoadConstant(Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
Handle<Object> value) {
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> handler = FindLoadHandler(
name, receiver, stub_holder, Code::LOAD_IC, Code::CONSTANT);
if (!handler.is_null()) return handler;
LoadStubCompiler compiler(isolate_);
handler = compiler.CompileLoadConstant(receiver, holder, name, value);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeLoadInterceptor(Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder) {
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindLoadHandler(
name, receiver, stub_holder, Code::LOAD_IC, Code::INTERCEPTOR);
if (!stub.is_null()) return stub;
LoadStubCompiler compiler(isolate_);
Handle<Code> handler =
compiler.CompileLoadInterceptor(receiver, holder, name);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeLoadNormal(Handle<Name> name,
Handle<JSObject> receiver) {
return isolate_->builtins()->LoadIC_Normal();
}
Handle<Code> StubCache::ComputeLoadGlobal(Handle<Name> name,
Handle<JSObject> receiver,
Handle<GlobalObject> holder,
Handle<PropertyCell> cell,
bool is_dont_delete) {
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindIC(name, stub_holder, Code::LOAD_IC, Code::NORMAL);
if (!stub.is_null()) return stub;
LoadStubCompiler compiler(isolate_);
Handle<Code> ic =
compiler.CompileLoadGlobal(receiver, holder, cell, name, is_dont_delete);
HeapObject::UpdateMapCodeCache(stub_holder, name, ic);
return ic;
}
Handle<Code> StubCache::ComputeKeyedLoadField(Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
PropertyIndex field,
Representation representation) {
if (receiver.is_identical_to(holder)) {
// TODO(titzer): this should use an HObjectAccess
KeyedLoadFieldStub stub(field.is_inobject(holder),
field.translate(holder),
representation);
return stub.GetCode(isolate());
}
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindLoadHandler(
name, receiver, stub_holder, Code::KEYED_LOAD_IC, Code::FIELD);
if (!stub.is_null()) return stub;
KeyedLoadStubCompiler compiler(isolate_);
Handle<Code> handler =
compiler.CompileLoadField(receiver, holder, name, field, representation);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeKeyedLoadConstant(Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
Handle<Object> value) {
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> handler = FindLoadHandler(
name, receiver, stub_holder, Code::KEYED_LOAD_IC,
Code::CONSTANT);
if (!handler.is_null()) return handler;
KeyedLoadStubCompiler compiler(isolate_);
handler = compiler.CompileLoadConstant(receiver, holder, name, value);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeKeyedLoadInterceptor(Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder) {
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindLoadHandler(
name, receiver, stub_holder, Code::KEYED_LOAD_IC, Code::INTERCEPTOR);
if (!stub.is_null()) return stub;
KeyedLoadStubCompiler compiler(isolate_);
Handle<Code> handler =
compiler.CompileLoadInterceptor(receiver, holder, name);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeKeyedLoadCallback(
Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
Handle<ExecutableAccessorInfo> callback) {
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindLoadHandler(
name, receiver, stub_holder, Code::KEYED_LOAD_IC, Code::CALLBACKS);
if (!stub.is_null()) return stub;
KeyedLoadStubCompiler compiler(isolate_);
Handle<Code> handler =
compiler.CompileLoadCallback(receiver, holder, name, callback);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeKeyedLoadCallback(
Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
const CallOptimization& call_optimization) {
Handle<JSObject> stub_holder = StubHolder(receiver, holder);
Handle<Code> stub = FindLoadHandler(
name, receiver, stub_holder, Code::KEYED_LOAD_IC, Code::CALLBACKS);
if (!stub.is_null()) return stub;
KeyedLoadStubCompiler compiler(isolate_);
Handle<Code> handler =
compiler.CompileLoadCallback(receiver, holder, name, call_optimization);
HeapObject::UpdateMapCodeCache(stub_holder, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeStoreField(Handle<Name> name,
Handle<JSObject> receiver,
LookupResult* lookup,
StrictModeFlag strict_mode) {
Handle<Code> stub = FindStoreHandler(
name, receiver, Code::STORE_IC, Code::FIELD, strict_mode);
if (!stub.is_null()) return stub;
StoreStubCompiler compiler(isolate_, strict_mode);
Handle<Code> handler = compiler.CompileStoreField(receiver, lookup, name);
HeapObject::UpdateMapCodeCache(receiver, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeStoreTransition(Handle<Name> name,
Handle<JSObject> receiver,
LookupResult* lookup,
Handle<Map> transition,
StrictModeFlag strict_mode) {
Handle<Code> stub = FindStoreHandler(
name, receiver, Code::STORE_IC, Code::MAP_TRANSITION, strict_mode);
if (!stub.is_null()) return stub;
StoreStubCompiler compiler(isolate_, strict_mode);
Handle<Code> handler =
compiler.CompileStoreTransition(receiver, lookup, transition, name);
HeapObject::UpdateMapCodeCache(receiver, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeKeyedLoadElement(Handle<Map> receiver_map) {
Code::Flags flags = Code::ComputeMonomorphicFlags(Code::KEYED_LOAD_IC);
Handle<Name> name =
isolate()->factory()->KeyedLoadElementMonomorphic_string();
Handle<Object> probe(receiver_map->FindInCodeCache(*name, flags), isolate_);
if (probe->IsCode()) return Handle<Code>::cast(probe);
KeyedLoadStubCompiler compiler(isolate());
Handle<Code> code = compiler.CompileLoadElement(receiver_map);
Map::UpdateCodeCache(receiver_map, name, code);
return code;
}
Handle<Code> StubCache::ComputeKeyedStoreElement(
Handle<Map> receiver_map,
StrictModeFlag strict_mode,
KeyedAccessStoreMode store_mode) {
Code::ExtraICState extra_state =
Code::ComputeExtraICState(store_mode, strict_mode);
Code::Flags flags = Code::ComputeMonomorphicFlags(
Code::KEYED_STORE_IC, extra_state);
ASSERT(store_mode == STANDARD_STORE ||
store_mode == STORE_AND_GROW_NO_TRANSITION ||
store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS ||
store_mode == STORE_NO_TRANSITION_HANDLE_COW);
Handle<String> name =
isolate()->factory()->KeyedStoreElementMonomorphic_string();
Handle<Object> probe(receiver_map->FindInCodeCache(*name, flags), isolate_);
if (probe->IsCode()) return Handle<Code>::cast(probe);
KeyedStoreStubCompiler compiler(isolate(), strict_mode, store_mode);
Handle<Code> code = compiler.CompileStoreElement(receiver_map);
Map::UpdateCodeCache(receiver_map, name, code);
ASSERT(Code::GetKeyedAccessStoreMode(code->extra_ic_state()) == store_mode);
return code;
}
Handle<Code> StubCache::ComputeStoreNormal(StrictModeFlag strict_mode) {
return (strict_mode == kStrictMode)
? isolate_->builtins()->Builtins::StoreIC_Normal_Strict()
: isolate_->builtins()->Builtins::StoreIC_Normal();
}
Handle<Code> StubCache::ComputeStoreGlobal(Handle<Name> name,
Handle<GlobalObject> receiver,
Handle<PropertyCell> cell,
Handle<Object> value,
StrictModeFlag strict_mode) {
Isolate* isolate = cell->GetIsolate();
Handle<Type> union_type(PropertyCell::UpdateType(cell, value), isolate);
bool is_constant = union_type->IsConstant();
StoreGlobalStub stub(strict_mode, is_constant);
Handle<Code> code = FindIC(
name, Handle<JSObject>::cast(receiver),
Code::STORE_IC, Code::NORMAL, stub.GetExtraICState());
if (!code.is_null()) return code;
// Replace the placeholder cell and global object map with the actual global
// cell and receiver map.
Handle<Map> meta_map(isolate_->heap()->meta_map());
Handle<Object> receiver_map(receiver->map(), isolate_);
code = stub.GetCodeCopyFromTemplate(isolate_);
code->ReplaceNthObject(1, *meta_map, *receiver_map);
Handle<Map> cell_map(isolate_->heap()->global_property_cell_map());
code->ReplaceNthObject(1, *cell_map, *cell);
HeapObject::UpdateMapCodeCache(receiver, name, code);
return code;
}
Handle<Code> StubCache::ComputeStoreCallback(
Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
Handle<ExecutableAccessorInfo> callback,
StrictModeFlag strict_mode) {
ASSERT(v8::ToCData<Address>(callback->setter()) != 0);
Handle<Code> stub = FindStoreHandler(
name, receiver, Code::STORE_IC, Code::CALLBACKS, strict_mode);
if (!stub.is_null()) return stub;
StoreStubCompiler compiler(isolate_, strict_mode);
Handle<Code> handler = compiler.CompileStoreCallback(
receiver, holder, name, callback);
HeapObject::UpdateMapCodeCache(receiver, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeStoreCallback(
Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
const CallOptimization& call_optimization,
StrictModeFlag strict_mode) {
Handle<Code> stub = FindStoreHandler(
name, receiver, Code::STORE_IC, Code::CALLBACKS, strict_mode);
if (!stub.is_null()) return stub;
StoreStubCompiler compiler(isolate_, strict_mode);
Handle<Code> handler = compiler.CompileStoreCallback(
receiver, holder, name, call_optimization);
HeapObject::UpdateMapCodeCache(receiver, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeStoreViaSetter(Handle<Name> name,
Handle<JSObject> receiver,
Handle<JSObject> holder,
Handle<JSFunction> setter,
StrictModeFlag strict_mode) {
Handle<Code> stub = FindStoreHandler(
name, receiver, Code::STORE_IC, Code::CALLBACKS, strict_mode);
if (!stub.is_null()) return stub;
StoreStubCompiler compiler(isolate_, strict_mode);
Handle<Code> handler = compiler.CompileStoreViaSetter(
receiver, holder, name, setter);
HeapObject::UpdateMapCodeCache(receiver, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeStoreInterceptor(Handle<Name> name,
Handle<JSObject> receiver,
StrictModeFlag strict_mode) {
Handle<Code> stub = FindStoreHandler(
name, receiver, Code::STORE_IC, Code::INTERCEPTOR, strict_mode);
if (!stub.is_null()) return stub;
StoreStubCompiler compiler(isolate_, strict_mode);
Handle<Code> handler = compiler.CompileStoreInterceptor(receiver, name);
HeapObject::UpdateMapCodeCache(receiver, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeKeyedStoreField(Handle<Name> name,
Handle<JSObject> receiver,
LookupResult* lookup,
StrictModeFlag strict_mode) {
Handle<Code> stub = FindStoreHandler(
name, receiver, Code::KEYED_STORE_IC, Code::FIELD, strict_mode);
if (!stub.is_null()) return stub;
KeyedStoreStubCompiler compiler(isolate(), strict_mode, STANDARD_STORE);
Handle<Code> handler = compiler.CompileStoreField(receiver, lookup, name);
HeapObject::UpdateMapCodeCache(receiver, name, handler);
return handler;
}
Handle<Code> StubCache::ComputeKeyedStoreTransition(
Handle<Name> name,
Handle<JSObject> receiver,
LookupResult* lookup,
Handle<Map> transition,
StrictModeFlag strict_mode) {
Handle<Code> stub = FindStoreHandler(
name, receiver, Code::KEYED_STORE_IC, Code::MAP_TRANSITION, strict_mode);
if (!stub.is_null()) return stub;
KeyedStoreStubCompiler compiler(isolate(), strict_mode, STANDARD_STORE);
Handle<Code> handler =
compiler.CompileStoreTransition(receiver, lookup, transition, name);
HeapObject::UpdateMapCodeCache(receiver, name, handler);
return handler;
}
#define CALL_LOGGER_TAG(kind, type) \
(kind == Code::CALL_IC ? Logger::type : Logger::KEYED_##type)
Handle<Code> StubCache::ComputeCallConstant(int argc,
Code::Kind kind,
Code::ExtraICState extra_state,
Handle<Name> name,
Handle<Object> object,
Handle<JSObject> holder,
Handle<JSFunction> function) {
// Compute the check type and the map.
InlineCacheHolderFlag cache_holder =
IC::GetCodeCacheForObject(*object, *holder);
Handle<JSObject> stub_holder(IC::GetCodeCacheHolder(
isolate_, *object, cache_holder));
// Compute check type based on receiver/holder.
CheckType check = RECEIVER_MAP_CHECK;
if (object->IsString()) {
check = STRING_CHECK;
} else if (object->IsSymbol()) {
check = SYMBOL_CHECK;
} else if (object->IsNumber()) {
check = NUMBER_CHECK;
} else if (object->IsBoolean()) {
check = BOOLEAN_CHECK;
}
if (check != RECEIVER_MAP_CHECK &&
!function->IsBuiltin() &&
function->shared()->is_classic_mode()) {
// Calling non-strict non-builtins with a value as the receiver
// requires boxing.
return Handle<Code>::null();
}
Code::Flags flags = Code::ComputeMonomorphicFlags(
kind, extra_state, Code::CONSTANT, argc, cache_holder);
Handle<Object> probe(stub_holder->map()->FindInCodeCache(*name, flags),
isolate_);
if (probe->IsCode()) return Handle<Code>::cast(probe);
CallStubCompiler compiler(isolate_, argc, kind, extra_state, cache_holder);
Handle<Code> code =
compiler.CompileCallConstant(object, holder, name, check, function);
code->set_check_type(check);
ASSERT(flags == code->flags());
PROFILE(isolate_,
CodeCreateEvent(CALL_LOGGER_TAG(kind, CALL_IC_TAG), *code, *name));
GDBJIT(AddCode(GDBJITInterface::CALL_IC, *name, *code));
if (CallStubCompiler::CanBeCached(function)) {
HeapObject::UpdateMapCodeCache(stub_holder, name, code);
}
return code;
}
Handle<Code> StubCache::ComputeCallField(int argc,
Code::Kind kind,
Code::ExtraICState extra_state,
Handle<Name> name,
Handle<Object> object,
Handle<JSObject> holder,
PropertyIndex index) {
// Compute the check type and the map.
InlineCacheHolderFlag cache_holder =
IC::GetCodeCacheForObject(*object, *holder);
Handle<JSObject> stub_holder(IC::GetCodeCacheHolder(
isolate_, *object, cache_holder));
// TODO(1233596): We cannot do receiver map check for non-JS objects
// because they may be represented as immediates without a
// map. Instead, we check against the map in the holder.
if (object->IsNumber() || object->IsSymbol() ||
object->IsBoolean() || object->IsString()) {
object = holder;
}
Code::Flags flags = Code::ComputeMonomorphicFlags(
kind, extra_state, Code::FIELD, argc, cache_holder);
Handle<Object> probe(stub_holder->map()->FindInCodeCache(*name, flags),
isolate_);
if (probe->IsCode()) return Handle<Code>::cast(probe);
CallStubCompiler compiler(isolate_, argc, kind, extra_state, cache_holder);
Handle<Code> code =
compiler.CompileCallField(Handle<JSObject>::cast(object),
holder, index, name);
ASSERT(flags == code->flags());
PROFILE(isolate_,
CodeCreateEvent(CALL_LOGGER_TAG(kind, CALL_IC_TAG), *code, *name));
GDBJIT(AddCode(GDBJITInterface::CALL_IC, *name, *code));
HeapObject::UpdateMapCodeCache(stub_holder, name, code);
return code;
}
Handle<Code> StubCache::ComputeCallInterceptor(int argc,
Code::Kind kind,
Code::ExtraICState extra_state,
Handle<Name> name,
Handle<Object> object,
Handle<JSObject> holder) {
// Compute the check type and the map.
InlineCacheHolderFlag cache_holder =
IC::GetCodeCacheForObject(*object, *holder);
Handle<JSObject> stub_holder(IC::GetCodeCacheHolder(
isolate_, *object, cache_holder));
// TODO(1233596): We cannot do receiver map check for non-JS objects
// because they may be represented as immediates without a
// map. Instead, we check against the map in the holder.
if (object->IsNumber() || object->IsSymbol() ||
object->IsBoolean() || object->IsString()) {
object = holder;
}
Code::Flags flags = Code::ComputeMonomorphicFlags(
kind, extra_state, Code::INTERCEPTOR, argc, cache_holder);
Handle<Object> probe(stub_holder->map()->FindInCodeCache(*name, flags),
isolate_);
if (probe->IsCode()) return Handle<Code>::cast(probe);
CallStubCompiler compiler(isolate(), argc, kind, extra_state, cache_holder);
Handle<Code> code =
compiler.CompileCallInterceptor(Handle<JSObject>::cast(object),
holder, name);
ASSERT(flags == code->flags());
PROFILE(isolate(),
CodeCreateEvent(CALL_LOGGER_TAG(kind, CALL_IC_TAG), *code, *name));
GDBJIT(AddCode(GDBJITInterface::CALL_IC, *name, *code));
HeapObject::UpdateMapCodeCache(stub_holder, name, code);
return code;
}
Handle<Code> StubCache::ComputeCallGlobal(int argc,
Code::Kind kind,
Code::ExtraICState extra_state,
Handle<Name> name,
Handle<JSObject> receiver,
Handle<GlobalObject> holder,
Handle<PropertyCell> cell,
Handle<JSFunction> function) {
InlineCacheHolderFlag cache_holder =
IC::GetCodeCacheForObject(*receiver, *holder);
Handle<JSObject> stub_holder(IC::GetCodeCacheHolder(
isolate_, *receiver, cache_holder));
Code::Flags flags = Code::ComputeMonomorphicFlags(
kind, extra_state, Code::NORMAL, argc, cache_holder);
Handle<Object> probe(stub_holder->map()->FindInCodeCache(*name, flags),
isolate_);
if (probe->IsCode()) return Handle<Code>::cast(probe);
CallStubCompiler compiler(isolate(), argc, kind, extra_state, cache_holder);
Handle<Code> code =
compiler.CompileCallGlobal(receiver, holder, cell, function, name);
ASSERT(flags == code->flags());
PROFILE(isolate(),
CodeCreateEvent(CALL_LOGGER_TAG(kind, CALL_IC_TAG), *code, *name));
GDBJIT(AddCode(GDBJITInterface::CALL_IC, *name, *code));
if (CallStubCompiler::CanBeCached(function)) {
HeapObject::UpdateMapCodeCache(stub_holder, name, code);
}
return code;
}
static void FillCache(Isolate* isolate, Handle<Code> code) {
Handle<UnseededNumberDictionary> dictionary =
UnseededNumberDictionary::Set(isolate->factory()->non_monomorphic_cache(),
code->flags(),
code);
isolate->heap()->public_set_non_monomorphic_cache(*dictionary);
}
Code* StubCache::FindCallInitialize(int argc,
RelocInfo::Mode mode,
Code::Kind kind) {
Code::ExtraICState extra_state =
CallICBase::StringStubState::encode(DEFAULT_STRING_STUB) |
CallICBase::Contextual::encode(mode == RelocInfo::CODE_TARGET_CONTEXT);
Code::Flags flags =
Code::ComputeFlags(kind, UNINITIALIZED, extra_state, Code::NORMAL, argc);
UnseededNumberDictionary* dictionary =
isolate()->heap()->non_monomorphic_cache();
int entry = dictionary->FindEntry(isolate(), flags);
ASSERT(entry != -1);
Object* code = dictionary->ValueAt(entry);
// This might be called during the marking phase of the collector
// hence the unchecked cast.
return reinterpret_cast<Code*>(code);
}
Handle<Code> StubCache::ComputeCallInitialize(int argc,
RelocInfo::Mode mode,
Code::Kind kind) {
Code::ExtraICState extra_state =
CallICBase::StringStubState::encode(DEFAULT_STRING_STUB) |
CallICBase::Contextual::encode(mode == RelocInfo::CODE_TARGET_CONTEXT);
Code::Flags flags =
Code::ComputeFlags(kind, UNINITIALIZED, extra_state, Code::NORMAL, argc);
Handle<UnseededNumberDictionary> cache =
isolate_->factory()->non_monomorphic_cache();
int entry = cache->FindEntry(isolate_, flags);
if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));
StubCompiler compiler(isolate_);
Handle<Code> code = compiler.CompileCallInitialize(flags);
FillCache(isolate_, code);
return code;
}
Handle<Code> StubCache::ComputeCallInitialize(int argc, RelocInfo::Mode mode) {
return ComputeCallInitialize(argc, mode, Code::CALL_IC);
}
Handle<Code> StubCache::ComputeKeyedCallInitialize(int argc) {
return ComputeCallInitialize(argc, RelocInfo::CODE_TARGET,
Code::KEYED_CALL_IC);
}
Handle<Code> StubCache::ComputeCallPreMonomorphic(
int argc,
Code::Kind kind,
Code::ExtraICState extra_state) {
Code::Flags flags =
Code::ComputeFlags(kind, PREMONOMORPHIC, extra_state, Code::NORMAL, argc);
Handle<UnseededNumberDictionary> cache =
isolate_->factory()->non_monomorphic_cache();
int entry = cache->FindEntry(isolate_, flags);
if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));
StubCompiler compiler(isolate_);
Handle<Code> code = compiler.CompileCallPreMonomorphic(flags);
FillCache(isolate_, code);
return code;
}
Handle<Code> StubCache::ComputeCallNormal(int argc,
Code::Kind kind,
Code::ExtraICState extra_state) {
Code::Flags flags =
Code::ComputeFlags(kind, MONOMORPHIC, extra_state, Code::NORMAL, argc);
Handle<UnseededNumberDictionary> cache =
isolate_->factory()->non_monomorphic_cache();
int entry = cache->FindEntry(isolate_, flags);
if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));
StubCompiler compiler(isolate_);
Handle<Code> code = compiler.CompileCallNormal(flags);
FillCache(isolate_, code);
return code;
}
Handle<Code> StubCache::ComputeCallArguments(int argc) {
Code::Flags flags =
Code::ComputeFlags(Code::KEYED_CALL_IC, MEGAMORPHIC,
Code::kNoExtraICState, Code::NORMAL, argc);
Handle<UnseededNumberDictionary> cache =
isolate_->factory()->non_monomorphic_cache();
int entry = cache->FindEntry(isolate_, flags);
if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));
StubCompiler compiler(isolate_);
Handle<Code> code = compiler.CompileCallArguments(flags);
FillCache(isolate_, code);
return code;
}
Handle<Code> StubCache::ComputeCallMegamorphic(
int argc,
Code::Kind kind,
Code::ExtraICState extra_state) {
Code::Flags flags =
Code::ComputeFlags(kind, MEGAMORPHIC, extra_state,
Code::NORMAL, argc);
Handle<UnseededNumberDictionary> cache =
isolate_->factory()->non_monomorphic_cache();
int entry = cache->FindEntry(isolate_, flags);
if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));
StubCompiler compiler(isolate_);
Handle<Code> code = compiler.CompileCallMegamorphic(flags);
FillCache(isolate_, code);
return code;
}
Handle<Code> StubCache::ComputeCallMiss(int argc,
Code::Kind kind,
Code::ExtraICState extra_state) {
// MONOMORPHIC_PROTOTYPE_FAILURE state is used to make sure that miss stubs
// and monomorphic stubs are not mixed up together in the stub cache.
Code::Flags flags =
Code::ComputeFlags(kind, MONOMORPHIC_PROTOTYPE_FAILURE, extra_state,
Code::NORMAL, argc, OWN_MAP);
Handle<UnseededNumberDictionary> cache =
isolate_->factory()->non_monomorphic_cache();
int entry = cache->FindEntry(isolate_, flags);
if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));
StubCompiler compiler(isolate_);
Handle<Code> code = compiler.CompileCallMiss(flags);
FillCache(isolate_, code);
return code;
}
Handle<Code> StubCache::ComputeCompareNil(Handle<Map> receiver_map,
CompareNilICStub& stub) {
Handle<String> name(isolate_->heap()->empty_string());
if (!receiver_map->is_shared()) {
Handle<Code> cached_ic = FindIC(name, receiver_map, Code::COMPARE_NIL_IC,
Code::NORMAL, stub.GetExtraICState());
if (!cached_ic.is_null()) return cached_ic;
}
Handle<Code> ic = stub.GetCodeCopyFromTemplate(isolate_);
ic->ReplaceNthObject(1, isolate_->heap()->meta_map(), *receiver_map);
if (!receiver_map->is_shared()) {
Map::UpdateCodeCache(receiver_map, name, ic);
}
return ic;
}
Handle<Code> StubCache::ComputeLoadElementPolymorphic(
MapHandleList* receiver_maps) {
Code::Flags flags = Code::ComputeFlags(Code::KEYED_LOAD_IC, POLYMORPHIC);
Handle<PolymorphicCodeCache> cache =
isolate_->factory()->polymorphic_code_cache();
Handle<Object> probe = cache->Lookup(receiver_maps, flags);
if (probe->IsCode()) return Handle<Code>::cast(probe);
CodeHandleList handlers(receiver_maps->length());
KeyedLoadStubCompiler compiler(isolate_);
compiler.CompileElementHandlers(receiver_maps, &handlers);
Handle<Code> code = compiler.CompilePolymorphicIC(
receiver_maps, &handlers, factory()->empty_string(),
Code::NORMAL, ELEMENT);
isolate()->counters()->keyed_load_polymorphic_stubs()->Increment();
PolymorphicCodeCache::Update(cache, receiver_maps, flags, code);
return code;
}
Handle<Code> StubCache::ComputePolymorphicLoadIC(MapHandleList* receiver_maps,
CodeHandleList* handlers,
int number_of_valid_maps,
Handle<Name> name) {
LoadStubCompiler ic_compiler(isolate_);
Code::StubType type = number_of_valid_maps == 1 ? handlers->at(0)->type()
: Code::NORMAL;
Handle<Code> ic = ic_compiler.CompilePolymorphicIC(
receiver_maps, handlers, name, type, PROPERTY);
return ic;
}
Handle<Code> StubCache::ComputePolymorphicStoreIC(MapHandleList* receiver_maps,
CodeHandleList* handlers,
int number_of_valid_maps,
Handle<Name> name,
StrictModeFlag strict_mode) {
StoreStubCompiler ic_compiler(isolate_, strict_mode);
Code::StubType type = number_of_valid_maps == 1 ? handlers->at(0)->type()
: Code::NORMAL;
Handle<Code> ic = ic_compiler.CompilePolymorphicIC(
receiver_maps, handlers, name, type, PROPERTY);
return ic;
}
Handle<Code> StubCache::ComputeStoreElementPolymorphic(
MapHandleList* receiver_maps,
KeyedAccessStoreMode store_mode,
StrictModeFlag strict_mode) {
ASSERT(store_mode == STANDARD_STORE ||
store_mode == STORE_AND_GROW_NO_TRANSITION ||
store_mode == STORE_NO_TRANSITION_IGNORE_OUT_OF_BOUNDS ||
store_mode == STORE_NO_TRANSITION_HANDLE_COW);
Handle<PolymorphicCodeCache> cache =
isolate_->factory()->polymorphic_code_cache();
Code::ExtraICState extra_state = Code::ComputeExtraICState(store_mode,
strict_mode);
Code::Flags flags =
Code::ComputeFlags(Code::KEYED_STORE_IC, POLYMORPHIC, extra_state);
Handle<Object> probe = cache->Lookup(receiver_maps, flags);
if (probe->IsCode()) return Handle<Code>::cast(probe);
KeyedStoreStubCompiler compiler(isolate_, strict_mode, store_mode);
Handle<Code> code = compiler.CompileStoreElementPolymorphic(receiver_maps);
PolymorphicCodeCache::Update(cache, receiver_maps, flags, code);
return code;
}
#ifdef ENABLE_DEBUGGER_SUPPORT
Handle<Code> StubCache::ComputeCallDebugBreak(int argc,
Code::Kind kind) {
// Extra IC state is irrelevant for debug break ICs. They jump to
// the actual call ic to carry out the work.
Code::Flags flags =
Code::ComputeFlags(kind, DEBUG_STUB, DEBUG_BREAK,
Code::NORMAL, argc);
Handle<UnseededNumberDictionary> cache =
isolate_->factory()->non_monomorphic_cache();
int entry = cache->FindEntry(isolate_, flags);
if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));
StubCompiler compiler(isolate_);
Handle<Code> code = compiler.CompileCallDebugBreak(flags);
FillCache(isolate_, code);
return code;
}
Handle<Code> StubCache::ComputeCallDebugPrepareStepIn(int argc,
Code::Kind kind) {
// Extra IC state is irrelevant for debug break ICs. They jump to
// the actual call ic to carry out the work.
Code::Flags flags =
Code::ComputeFlags(kind, DEBUG_STUB, DEBUG_PREPARE_STEP_IN,
Code::NORMAL, argc);
Handle<UnseededNumberDictionary> cache =
isolate_->factory()->non_monomorphic_cache();
int entry = cache->FindEntry(isolate_, flags);
if (entry != -1) return Handle<Code>(Code::cast(cache->ValueAt(entry)));
StubCompiler compiler(isolate_);
Handle<Code> code = compiler.CompileCallDebugPrepareStepIn(flags);
FillCache(isolate_, code);
return code;
}
#endif
void StubCache::Clear() {
Code* empty = isolate_->builtins()->builtin(Builtins::kIllegal);
for (int i = 0; i < kPrimaryTableSize; i++) {
primary_[i].key = heap()->empty_string();
primary_[i].map = NULL;
primary_[i].value = empty;
}
for (int j = 0; j < kSecondaryTableSize; j++) {
secondary_[j].key = heap()->empty_string();
secondary_[j].map = NULL;
secondary_[j].value = empty;
}
}
void StubCache::CollectMatchingMaps(SmallMapList* types,
Handle<Name> name,
Code::Flags flags,
Handle<Context> native_context,
Zone* zone) {
for (int i = 0; i < kPrimaryTableSize; i++) {
if (primary_[i].key == *name) {
Map* map = primary_[i].map;
// Map can be NULL, if the stub is constant function call
// with a primitive receiver.
if (map == NULL) continue;
int offset = PrimaryOffset(*name, flags, map);
if (entry(primary_, offset) == &primary_[i] &&
!TypeFeedbackOracle::CanRetainOtherContext(map, *native_context)) {
types->AddMapIfMissing(Handle<Map>(map), zone);
}
}
}
for (int i = 0; i < kSecondaryTableSize; i++) {
if (secondary_[i].key == *name) {
Map* map = secondary_[i].map;
// Map can be NULL, if the stub is constant function call
// with a primitive receiver.
if (map == NULL) continue;
// Lookup in primary table and skip duplicates.
int primary_offset = PrimaryOffset(*name, flags, map);
// Lookup in secondary table and add matches.
int offset = SecondaryOffset(*name, flags, primary_offset);
if (entry(secondary_, offset) == &secondary_[i] &&
!TypeFeedbackOracle::CanRetainOtherContext(map, *native_context)) {
types->AddMapIfMissing(Handle<Map>(map), zone);
}
}
}
}
// ------------------------------------------------------------------------
// StubCompiler implementation.
RUNTIME_FUNCTION(MaybeObject*, StoreCallbackProperty) {
JSObject* recv = JSObject::cast(args[0]);
ExecutableAccessorInfo* callback = ExecutableAccessorInfo::cast(args[1]);
Address setter_address = v8::ToCData<Address>(callback->setter());
v8::AccessorSetterCallback fun =
FUNCTION_CAST<v8::AccessorSetterCallback>(setter_address);
ASSERT(fun != NULL);
ASSERT(callback->IsCompatibleReceiver(recv));
Handle<Name> name = args.at<Name>(2);
Handle<Object> value = args.at<Object>(3);
HandleScope scope(isolate);
// TODO(rossberg): Support symbols in the API.
if (name->IsSymbol()) return *value;
Handle<String> str = Handle<String>::cast(name);
LOG(isolate, ApiNamedPropertyAccess("store", recv, *name));
PropertyCallbackArguments
custom_args(isolate, callback->data(), recv, recv);
custom_args.Call(fun, v8::Utils::ToLocal(str), v8::Utils::ToLocal(value));
RETURN_IF_SCHEDULED_EXCEPTION(isolate);
return *value;
}
/**
* Attempts to load a property with an interceptor (which must be present),
* but doesn't search the prototype chain.
*
* Returns |Heap::no_interceptor_result_sentinel()| if interceptor doesn't
* provide any value for the given name.
*/
RUNTIME_FUNCTION(MaybeObject*, LoadPropertyWithInterceptorOnly) {
ASSERT(args.length() == StubCache::kInterceptorArgsLength);
Handle<Name> name_handle =
args.at<Name>(StubCache::kInterceptorArgsNameIndex);
Handle<InterceptorInfo> interceptor_info =
args.at<InterceptorInfo>(StubCache::kInterceptorArgsInfoIndex);
// TODO(rossberg): Support symbols in the API.
if (name_handle->IsSymbol())
return isolate->heap()->no_interceptor_result_sentinel();
Handle<String> name = Handle<String>::cast(name_handle);
Address getter_address = v8::ToCData<Address>(interceptor_info->getter());
v8::NamedPropertyGetterCallback getter =
FUNCTION_CAST<v8::NamedPropertyGetterCallback>(getter_address);
ASSERT(getter != NULL);
Handle<JSObject> receiver =
args.at<JSObject>(StubCache::kInterceptorArgsThisIndex);
Handle<JSObject> holder =
args.at<JSObject>(StubCache::kInterceptorArgsHolderIndex);
PropertyCallbackArguments callback_args(
isolate, interceptor_info->data(), *receiver, *holder);
{
// Use the interceptor getter.
HandleScope scope(isolate);
v8::Handle<v8::Value> r =
callback_args.Call(getter, v8::Utils::ToLocal(name));
RETURN_IF_SCHEDULED_EXCEPTION(isolate);
if (!r.IsEmpty()) {
Handle<Object> result = v8::Utils::OpenHandle(*r);
result->VerifyApiCallResultType();
return *v8::Utils::OpenHandle(*r);
}
}
return isolate->heap()->no_interceptor_result_sentinel();
}
static MaybeObject* ThrowReferenceError(Isolate* isolate, Name* name) {
// If the load is non-contextual, just return the undefined result.
// Note that both keyed and non-keyed loads may end up here, so we
// can't use either LoadIC or KeyedLoadIC constructors.
IC ic(IC::NO_EXTRA_FRAME, isolate);
ASSERT(ic.target()->is_load_stub() || ic.target()->is_keyed_load_stub());
if (!ic.SlowIsUndeclaredGlobal()) return isolate->heap()->undefined_value();
// Throw a reference error.
HandleScope scope(isolate);
Handle<Name> name_handle(name);
Handle<Object> error =
isolate->factory()->NewReferenceError("not_defined",
HandleVector(&name_handle, 1));
return isolate->Throw(*error);
}
static MaybeObject* LoadWithInterceptor(Arguments* args,
PropertyAttributes* attrs) {
ASSERT(args->length() == StubCache::kInterceptorArgsLength);
Handle<Name> name_handle =
args->at<Name>(StubCache::kInterceptorArgsNameIndex);
Handle<InterceptorInfo> interceptor_info =
args->at<InterceptorInfo>(StubCache::kInterceptorArgsInfoIndex);
Handle<JSObject> receiver_handle =
args->at<JSObject>(StubCache::kInterceptorArgsThisIndex);
Handle<JSObject> holder_handle =
args->at<JSObject>(StubCache::kInterceptorArgsHolderIndex);
Isolate* isolate = receiver_handle->GetIsolate();
// TODO(rossberg): Support symbols in the API.
if (name_handle->IsSymbol())
return holder_handle->GetPropertyPostInterceptor(
*receiver_handle, *name_handle, attrs);
Handle<String> name = Handle<String>::cast(name_handle);
Address getter_address = v8::ToCData<Address>(interceptor_info->getter());
v8::NamedPropertyGetterCallback getter =
FUNCTION_CAST<v8::NamedPropertyGetterCallback>(getter_address);
ASSERT(getter != NULL);
PropertyCallbackArguments callback_args(isolate,
interceptor_info->data(),
*receiver_handle,
*holder_handle);
{
// Use the interceptor getter.
HandleScope scope(isolate);
v8::Handle<v8::Value> r =
callback_args.Call(getter, v8::Utils::ToLocal(name));
RETURN_IF_SCHEDULED_EXCEPTION(isolate);
if (!r.IsEmpty()) {
*attrs = NONE;
Handle<Object> result = v8::Utils::OpenHandle(*r);
result->VerifyApiCallResultType();
return *result;
}
}
MaybeObject* result = holder_handle->GetPropertyPostInterceptor(
*receiver_handle,
*name_handle,
attrs);
RETURN_IF_SCHEDULED_EXCEPTION(isolate);
return result;
}
/**
* Loads a property with an interceptor performing post interceptor
* lookup if interceptor failed.
*/
RUNTIME_FUNCTION(MaybeObject*, LoadPropertyWithInterceptorForLoad) {
PropertyAttributes attr = NONE;
Object* result;
{ MaybeObject* maybe_result = LoadWithInterceptor(&args, &attr);
if (!maybe_result->ToObject(&result)) return maybe_result;
}
// If the property is present, return it.
if (attr != ABSENT) return result;
return ThrowReferenceError(isolate, Name::cast(args[0]));
}
RUNTIME_FUNCTION(MaybeObject*, LoadPropertyWithInterceptorForCall) {
PropertyAttributes attr;
MaybeObject* result = LoadWithInterceptor(&args, &attr);
RETURN_IF_SCHEDULED_EXCEPTION(isolate);
// This is call IC. In this case, we simply return the undefined result which
// will lead to an exception when trying to invoke the result as a
// function.
return result;
}
RUNTIME_FUNCTION(MaybeObject*, StoreInterceptorProperty) {
ASSERT(args.length() == 4);
JSObject* recv = JSObject::cast(args[0]);
Name* name = Name::cast(args[1]);
Object* value = args[2];
ASSERT(args.smi_at(3) == kStrictMode || args.smi_at(3) == kNonStrictMode);
StrictModeFlag strict_mode = static_cast<StrictModeFlag>(args.smi_at(3));
ASSERT(recv->HasNamedInterceptor());
PropertyAttributes attr = NONE;
MaybeObject* result = recv->SetPropertyWithInterceptor(
name, value, attr, strict_mode);
return result;
}
RUNTIME_FUNCTION(MaybeObject*, KeyedLoadPropertyWithInterceptor) {
JSObject* receiver = JSObject::cast(args[0]);
ASSERT(args.smi_at(1) >= 0);
uint32_t index = args.smi_at(1);
return receiver->GetElementWithInterceptor(receiver, index);
}
Handle<Code> StubCompiler::CompileCallInitialize(Code::Flags flags) {
int argc = Code::ExtractArgumentsCountFromFlags(flags);
Code::Kind kind = Code::ExtractKindFromFlags(flags);
Code::ExtraICState extra_state = Code::ExtractExtraICStateFromFlags(flags);
if (kind == Code::CALL_IC) {
CallIC::GenerateInitialize(masm(), argc, extra_state);
} else {
KeyedCallIC::GenerateInitialize(masm(), argc);
}
Handle<Code> code = GetCodeWithFlags(flags, "CompileCallInitialize");
isolate()->counters()->call_initialize_stubs()->Increment();
PROFILE(isolate(),
CodeCreateEvent(CALL_LOGGER_TAG(kind, CALL_INITIALIZE_TAG),
*code, code->arguments_count()));
GDBJIT(AddCode(GDBJITInterface::CALL_INITIALIZE, *code));
return code;
}
Handle<Code> StubCompiler::CompileCallPreMonomorphic(Code::Flags flags) {
int argc = Code::ExtractArgumentsCountFromFlags(flags);
// The code of the PreMonomorphic stub is the same as the code
// of the Initialized stub. They just differ on the code object flags.
Code::Kind kind = Code::ExtractKindFromFlags(flags);
Code::ExtraICState extra_state = Code::ExtractExtraICStateFromFlags(flags);
if (kind == Code::CALL_IC) {
CallIC::GenerateInitialize(masm(), argc, extra_state);
} else {
KeyedCallIC::GenerateInitialize(masm(), argc);
}
Handle<Code> code = GetCodeWithFlags(flags, "CompileCallPreMonomorphic");
isolate()->counters()->call_premonomorphic_stubs()->Increment();
PROFILE(isolate(),
CodeCreateEvent(CALL_LOGGER_TAG(kind, CALL_PRE_MONOMORPHIC_TAG),
*code, code->arguments_count()));
GDBJIT(AddCode(GDBJITInterface::CALL_PRE_MONOMORPHIC, *code));
return code;
}
Handle<Code> StubCompiler::CompileCallNormal(Code::Flags flags) {
int argc = Code::ExtractArgumentsCountFromFlags(flags);
Code::Kind kind = Code::ExtractKindFromFlags(flags);
if (kind == Code::CALL_IC) {
// Call normal is always with a explict receiver.
ASSERT(!CallIC::Contextual::decode(
Code::ExtractExtraICStateFromFlags(flags)));
CallIC::GenerateNormal(masm(), argc);
} else {
KeyedCallIC::GenerateNormal(masm(), argc);
}
Handle<Code> code = GetCodeWithFlags(flags, "CompileCallNormal");
isolate()->counters()->call_normal_stubs()->Increment();
PROFILE(isolate(),
CodeCreateEvent(CALL_LOGGER_TAG(kind, CALL_NORMAL_TAG),
*code, code->arguments_count()));
GDBJIT(AddCode(GDBJITInterface::CALL_NORMAL, *code));
return code;
}
Handle<Code> StubCompiler::CompileCallMegamorphic(Code::Flags flags) {
int argc = Code::ExtractArgumentsCountFromFlags(flags);
Code::Kind kind = Code::ExtractKindFromFlags(flags);
Code::ExtraICState extra_state = Code::ExtractExtraICStateFromFlags(flags);
if (kind == Code::CALL_IC) {
CallIC::GenerateMegamorphic(masm(), argc, extra_state);
} else {
KeyedCallIC::GenerateMegamorphic(masm(), argc);
}
Handle<Code> code = GetCodeWithFlags(flags, "CompileCallMegamorphic");
isolate()->counters()->call_megamorphic_stubs()->Increment();
PROFILE(isolate(),
CodeCreateEvent(CALL_LOGGER_TAG(kind, CALL_MEGAMORPHIC_TAG),
*code, code->arguments_count()));
GDBJIT(AddCode(GDBJITInterface::CALL_MEGAMORPHIC, *code));
return code;
}
Handle<Code> StubCompiler::CompileCallArguments(Code::Flags flags) {
int argc = Code::ExtractArgumentsCountFromFlags(flags);
KeyedCallIC::GenerateNonStrictArguments(masm(), argc);
Handle<Code> code = GetCodeWithFlags(flags, "CompileCallArguments");
PROFILE(isolate(),
CodeCreateEvent(CALL_LOGGER_TAG(Code::ExtractKindFromFlags(flags),
CALL_MEGAMORPHIC_TAG),
*code, code->arguments_count()));
GDBJIT(AddCode(GDBJITInterface::CALL_MEGAMORPHIC, *code));
return code;
}
Handle<Code> StubCompiler::CompileCallMiss(Code::Flags flags) {
int argc = Code::ExtractArgumentsCountFromFlags(flags);
Code::Kind kind = Code::ExtractKindFromFlags(flags);
Code::ExtraICState extra_state = Code::ExtractExtraICStateFromFlags(flags);
if (kind == Code::CALL_IC) {
CallIC::GenerateMiss(masm(), argc, extra_state);
} else {
KeyedCallIC::GenerateMiss(masm(), argc);
}
Handle<Code> code = GetCodeWithFlags(flags, "CompileCallMiss");
isolate()->counters()->call_megamorphic_stubs()->Increment();
PROFILE(isolate(),
CodeCreateEvent(CALL_LOGGER_TAG(kind, CALL_MISS_TAG),
*code, code->arguments_count()));
GDBJIT(AddCode(GDBJITInterface::CALL_MISS, *code));
return code;
}
#ifdef ENABLE_DEBUGGER_SUPPORT
Handle<Code> StubCompiler::CompileCallDebugBreak(Code::Flags flags) {
Debug::GenerateCallICDebugBreak(masm());
Handle<Code> code = GetCodeWithFlags(flags, "CompileCallDebugBreak");
PROFILE(isolate(),
CodeCreateEvent(CALL_LOGGER_TAG(Code::ExtractKindFromFlags(flags),
CALL_DEBUG_BREAK_TAG),
*code, code->arguments_count()));
return code;
}
Handle<Code> StubCompiler::CompileCallDebugPrepareStepIn(Code::Flags flags) {
// Use the same code for the the step in preparations as we do for the
// miss case.
int argc = Code::ExtractArgumentsCountFromFlags(flags);
Code::Kind kind = Code::ExtractKindFromFlags(flags);
if (kind == Code::CALL_IC) {
// For the debugger extra ic state is irrelevant.
CallIC::GenerateMiss(masm(), argc, Code::kNoExtraICState);
} else {
KeyedCallIC::GenerateMiss(masm(), argc);
}
Handle<Code> code = GetCodeWithFlags(flags, "CompileCallDebugPrepareStepIn");
PROFILE(isolate(),
CodeCreateEvent(
CALL_LOGGER_TAG(kind, CALL_DEBUG_PREPARE_STEP_IN_TAG),
*code,
code->arguments_count()));
return code;
}
#endif // ENABLE_DEBUGGER_SUPPORT
#undef CALL_LOGGER_TAG
Handle<Code> StubCompiler::GetCodeWithFlags(Code::Flags flags,
const char* name) {
// Create code object in the heap.
CodeDesc desc;
masm_.GetCode(&desc);
Handle<Code> code = factory()->NewCode(desc, flags, masm_.CodeObject());
#ifdef ENABLE_DISASSEMBLER
if (FLAG_print_code_stubs) code->Disassemble(name);
#endif
return code;
}
Handle<Code> StubCompiler::GetCodeWithFlags(Code::Flags flags,
Handle<Name> name) {
return (FLAG_print_code_stubs && !name.is_null() && name->IsString())
? GetCodeWithFlags(flags, *Handle<String>::cast(name)->ToCString())
: GetCodeWithFlags(flags, NULL);
}
void StubCompiler::LookupPostInterceptor(Handle<JSObject> holder,
Handle<Name> name,
LookupResult* lookup) {
holder->LocalLookupRealNamedProperty(*name, lookup);
if (lookup->IsFound()) return;
if (holder->GetPrototype()->IsNull()) return;
holder->GetPrototype()->Lookup(*name, lookup);
}
#define __ ACCESS_MASM(masm())
Register BaseLoadStubCompiler::HandlerFrontendHeader(
Handle<JSObject> object,
Register object_reg,
Handle<JSObject> holder,
Handle<Name> name,
Label* miss) {
return CheckPrototypes(object, object_reg, holder,
scratch1(), scratch2(), scratch3(),
name, miss, SKIP_RECEIVER);
}
// HandlerFrontend for store uses the name register. It has to be restored
// before a miss.
Register BaseStoreStubCompiler::HandlerFrontendHeader(
Handle<JSObject> object,
Register object_reg,
Handle<JSObject> holder,
Handle<Name> name,
Label* miss) {
return CheckPrototypes(object, object_reg, holder,
this->name(), scratch1(), scratch2(),
name, miss, SKIP_RECEIVER);
}
Register BaseLoadStoreStubCompiler::HandlerFrontend(Handle<JSObject> object,
Register object_reg,
Handle<JSObject> holder,
Handle<Name> name,
Label* success) {
Label miss;
Register reg = HandlerFrontendHeader(object, object_reg, holder, name, &miss);
HandlerFrontendFooter(name, success, &miss);
return reg;
}
Handle<Code> BaseLoadStubCompiler::CompileLoadField(
Handle<JSObject> object,
Handle<JSObject> holder,
Handle<Name> name,
PropertyIndex field,
Representation representation) {
Label miss;
Register reg = HandlerFrontendHeader(object, receiver(), holder, name, &miss);
GenerateLoadField(reg, holder, field, representation);
__ bind(&miss);
TailCallBuiltin(masm(), MissBuiltin(kind()));
// Return the generated code.
return GetCode(kind(), Code::FIELD, name);
}
Handle<Code> BaseLoadStubCompiler::CompileLoadConstant(
Handle<JSObject> object,
Handle<JSObject> holder,
Handle<Name> name,
Handle<Object> value) {
Label success;
HandlerFrontend(object, receiver(), holder, name, &success);
__ bind(&success);
GenerateLoadConstant(value);
// Return the generated code.
return GetCode(kind(), Code::CONSTANT, name);
}
Handle<Code> BaseLoadStubCompiler::CompileLoadCallback(
Handle<JSObject> object,
Handle<JSObject> holder,
Handle<Name> name,
Handle<ExecutableAccessorInfo> callback) {
Label success;
Register reg = CallbackHandlerFrontend(
object, receiver(), holder, name, &success, callback);
__ bind(&success);
GenerateLoadCallback(reg, callback);
// Return the generated code.
return GetCode(kind(), Code::CALLBACKS, name);
}
Handle<Code> BaseLoadStubCompiler::CompileLoadCallback(
Handle<JSObject> object,
Handle<JSObject> holder,
Handle<Name> name,
const CallOptimization& call_optimization) {
ASSERT(call_optimization.is_simple_api_call());
Label success;
Handle<JSFunction> callback = call_optimization.constant_function();
CallbackHandlerFrontend(
object, receiver(), holder, name, &success, callback);
__ bind(&success);
GenerateLoadCallback(call_optimization);
// Return the generated code.
return GetCode(kind(), Code::CALLBACKS, name);
}
Handle<Code> BaseLoadStubCompiler::CompileLoadInterceptor(
Handle<JSObject> object,
Handle<JSObject> holder,
Handle<Name> name) {
Label success;
LookupResult lookup(isolate());
LookupPostInterceptor(holder, name, &lookup);
Register reg = HandlerFrontend(object, receiver(), holder, name, &success);
__ bind(&success);
// TODO(368): Compile in the whole chain: all the interceptors in
// prototypes and ultimate answer.
GenerateLoadInterceptor(reg, object, holder, &lookup, name);
// Return the generated code.
return GetCode(kind(), Code::INTERCEPTOR, name);
}
void BaseLoadStubCompiler::GenerateLoadPostInterceptor(
Register interceptor_reg,
Handle<JSObject> interceptor_holder,
Handle<Name> name,
LookupResult* lookup) {
Label success;
Handle<JSObject> holder(lookup->holder());
if (lookup->IsField()) {
PropertyIndex field = lookup->GetFieldIndex();
if (interceptor_holder.is_identical_to(holder)) {
GenerateLoadField(
interceptor_reg, holder, field, lookup->representation());
} else {
// We found FIELD property in prototype chain of interceptor's holder.
// Retrieve a field from field's holder.
Register reg = HandlerFrontend(
interceptor_holder, interceptor_reg, holder, name, &success);
__ bind(&success);
GenerateLoadField(
reg, holder, field, lookup->representation());
}
} else {
// We found CALLBACKS property in prototype chain of interceptor's
// holder.
ASSERT(lookup->type() == CALLBACKS);
Handle<ExecutableAccessorInfo> callback(
ExecutableAccessorInfo::cast(lookup->GetCallbackObject()));
ASSERT(callback->getter() != NULL);
Register reg = CallbackHandlerFrontend(
interceptor_holder, interceptor_reg, holder, name, &success, callback);
__ bind(&success);
GenerateLoadCallback(reg, callback);
}
}
Handle<Code> BaseLoadStoreStubCompiler::CompileMonomorphicIC(
Handle<Map> receiver_map,
Handle<Code> handler,
Handle<Name> name) {
MapHandleList receiver_maps(1);
receiver_maps.Add(receiver_map);
CodeHandleList handlers(1);
handlers.Add(handler);
Code::StubType type = handler->type();
return CompilePolymorphicIC(&receiver_maps, &handlers, name, type, PROPERTY);
}
Handle<Code> LoadStubCompiler::CompileLoadViaGetter(
Handle<JSObject> object,
Handle<JSObject> holder,
Handle<Name> name,
Handle<JSFunction> getter) {
Label success;
HandlerFrontend(object, receiver(), holder, name, &success);
__ bind(&success);
GenerateLoadViaGetter(masm(), getter);
// Return the generated code.
return GetCode(kind(), Code::CALLBACKS, name);
}
Handle<Code> BaseStoreStubCompiler::CompileStoreTransition(
Handle<JSObject> object,
LookupResult* lookup,
Handle<Map> transition,
Handle<Name> name) {
Label miss, slow;
// Ensure no transitions to deprecated maps are followed.
__ CheckMapDeprecated(transition, scratch1(), &miss);
// Check that we are allowed to write this.
if (object->GetPrototype()->IsJSObject()) {
Handle<JSObject> holder;
// holder == object indicates that no property was found.
if (lookup->holder() != *object) {
holder = Handle<JSObject>(lookup->holder());
} else {
// Find the top object.
holder = object;
do {
holder = Handle<JSObject>(JSObject::cast(holder->GetPrototype()));
} while (holder->GetPrototype()->IsJSObject());
}
Register holder_reg =
HandlerFrontendHeader(object, receiver(), holder, name, &miss);
// If no property was found, and the holder (the last object in the
// prototype chain) is in slow mode, we need to do a negative lookup on the
// holder.
if (lookup->holder() == *object) {
GenerateNegativeHolderLookup(masm(), holder, holder_reg, name, &miss);
}
}
GenerateStoreTransition(masm(),
object,
lookup,
transition,
name,
receiver(), this->name(), value(),
scratch1(), scratch2(), scratch3(),
&miss,
&slow);
// Handle store cache miss.
GenerateRestoreName(masm(), &miss, name);
TailCallBuiltin(masm(), MissBuiltin(kind()));
GenerateRestoreName(masm(), &slow, name);
TailCallBuiltin(masm(), SlowBuiltin(kind()));
// Return the generated code.
return GetCode(kind(), Code::MAP_TRANSITION, name);
}
Handle<Code> BaseStoreStubCompiler::CompileStoreField(Handle<JSObject> object,
LookupResult* lookup,
Handle<Name> name) {
Label miss;
HandlerFrontendHeader(object, receiver(), object, name, &miss);
// Generate store field code.
GenerateStoreField(masm(),
object,
lookup,
receiver(), this->name(), value(), scratch1(), scratch2(),
&miss);
// Handle store cache miss.
__ bind(&miss);
TailCallBuiltin(masm(), MissBuiltin(kind()));
// Return the generated code.
return GetCode(kind(), Code::FIELD, name);
}
Handle<Code> StoreStubCompiler::CompileStoreViaSetter(
Handle<JSObject> object,
Handle<JSObject> holder,
Handle<Name> name,
Handle<JSFunction> setter) {
Label success;
HandlerFrontend(object, receiver(), holder, name, &success);
__ bind(&success);
GenerateStoreViaSetter(masm(), setter);
return GetCode(kind(), Code::CALLBACKS, name);
}
Handle<Code> KeyedLoadStubCompiler::CompileLoadElement(
Handle<Map> receiver_map) {
ElementsKind elements_kind = receiver_map->elements_kind();
if (receiver_map->has_fast_elements() ||
receiver_map->has_external_array_elements()) {
Handle<Code> stub = KeyedLoadFastElementStub(
receiver_map->instance_type() == JS_ARRAY_TYPE,
elements_kind).GetCode(isolate());
__ DispatchMap(receiver(), scratch1(), receiver_map, stub, DO_SMI_CHECK);
} else {
Handle<Code> stub =
KeyedLoadDictionaryElementStub().GetCode(isolate());
__ DispatchMap(receiver(), scratch1(), receiver_map, stub, DO_SMI_CHECK);
}
TailCallBuiltin(masm(), Builtins::kKeyedLoadIC_Miss);
// Return the generated code.
return GetICCode(kind(), Code::NORMAL, factory()->empty_string());
}
Handle<Code> KeyedStoreStubCompiler::CompileStoreElement(
Handle<Map> receiver_map) {
ElementsKind elements_kind = receiver_map->elements_kind();
bool is_jsarray = receiver_map->instance_type() == JS_ARRAY_TYPE;
Handle<Code> stub;
if (receiver_map->has_fast_elements() ||
receiver_map->has_external_array_elements()) {
stub = KeyedStoreFastElementStub(
is_jsarray,
elements_kind,
store_mode_).GetCode(isolate());
} else {
stub = KeyedStoreElementStub(is_jsarray,
elements_kind,
store_mode_).GetCode(isolate());
}
__ DispatchMap(receiver(), scratch1(), receiver_map, stub, DO_SMI_CHECK);
TailCallBuiltin(masm(), Builtins::kKeyedStoreIC_Miss);
// Return the generated code.
return GetICCode(kind(), Code::NORMAL, factory()->empty_string());
}
#undef __
void StubCompiler::TailCallBuiltin(MacroAssembler* masm, Builtins::Name name) {
Handle<Code> code(masm->isolate()->builtins()->builtin(name));
GenerateTailCall(masm, code);
}
void LoadStubCompiler::JitEvent(Handle<Name> name, Handle<Code> code) {
GDBJIT(AddCode(GDBJITInterface::LOAD_IC, *name, *code));
}
void KeyedLoadStubCompiler::JitEvent(Handle<Name> name, Handle<Code> code) {
GDBJIT(AddCode(GDBJITInterface::KEYED_LOAD_IC, *name, *code));
}
void StoreStubCompiler::JitEvent(Handle<Name> name, Handle<Code> code) {
GDBJIT(AddCode(GDBJITInterface::STORE_IC, *name, *code));
}
void KeyedStoreStubCompiler::JitEvent(Handle<Name> name, Handle<Code> code) {
GDBJIT(AddCode(GDBJITInterface::KEYED_STORE_IC, *name, *code));
}
Handle<Code> BaseLoadStoreStubCompiler::GetICCode(Code::Kind kind,
Code::StubType type,
Handle<Name> name,
InlineCacheState state) {
Code::Flags flags = Code::ComputeFlags(
kind, state, extra_state(), type);
Handle<Code> code = GetCodeWithFlags(flags, name);
PROFILE(isolate(), CodeCreateEvent(log_kind(code), *code, *name));
JitEvent(name, code);
return code;
}
Handle<Code> BaseLoadStubCompiler::GetCode(Code::Kind kind,
Code::StubType type,
Handle<Name> name) {
ASSERT(type != Code::NORMAL);
Code::Flags flags = Code::ComputeFlags(
Code::STUB, MONOMORPHIC, Code::kNoExtraICState, type, kind);
Handle<Code> code = GetCodeWithFlags(flags, name);
PROFILE(isolate(), CodeCreateEvent(log_kind(code), *code, *name));
JitEvent(name, code);
return code;
}
Handle<Code> BaseStoreStubCompiler::GetCode(Code::Kind kind,
Code::StubType type,
Handle<Name> name) {
ASSERT(type != Code::NORMAL);
Code::Flags flags = Code::ComputeFlags(
Code::STUB, MONOMORPHIC, extra_state(), type, kind);
Handle<Code> code = GetCodeWithFlags(flags, name);
PROFILE(isolate(), CodeCreateEvent(log_kind(code), *code, *name));
JitEvent(name, code);
return code;
}
void KeyedLoadStubCompiler::CompileElementHandlers(MapHandleList* receiver_maps,
CodeHandleList* handlers) {
for (int i = 0; i < receiver_maps->length(); ++i) {
Handle<Map> receiver_map = receiver_maps->at(i);
Handle<Code> cached_stub;
if ((receiver_map->instance_type() & kNotStringTag) == 0) {
cached_stub = isolate()->builtins()->KeyedLoadIC_String();
} else {
bool is_js_array = receiver_map->instance_type() == JS_ARRAY_TYPE;
ElementsKind elements_kind = receiver_map->elements_kind();
if (IsFastElementsKind(elements_kind) ||
IsExternalArrayElementsKind(elements_kind)) {
cached_stub =
KeyedLoadFastElementStub(is_js_array,
elements_kind).GetCode(isolate());
} else {
ASSERT(elements_kind == DICTIONARY_ELEMENTS);
cached_stub = KeyedLoadDictionaryElementStub().GetCode(isolate());
}
}
handlers->Add(cached_stub);
}
}
Handle<Code> KeyedStoreStubCompiler::CompileStoreElementPolymorphic(
MapHandleList* receiver_maps) {
// Collect MONOMORPHIC stubs for all |receiver_maps|.
CodeHandleList handlers(receiver_maps->length());
MapHandleList transitioned_maps(receiver_maps->length());
for (int i = 0; i < receiver_maps->length(); ++i) {
Handle<Map> receiver_map(receiver_maps->at(i));
Handle<Code> cached_stub;
Handle<Map> transitioned_map =
receiver_map->FindTransitionedMap(receiver_maps);
// TODO(mvstanton): The code below is doing pessimistic elements
// transitions. I would like to stop doing that and rely on Allocation Site
// Tracking to do a better job of ensuring the data types are what they need
// to be. Not all the elements are in place yet, pessimistic elements
// transitions are still important for performance.
bool is_js_array = receiver_map->instance_type() == JS_ARRAY_TYPE;
ElementsKind elements_kind = receiver_map->elements_kind();
if (!transitioned_map.is_null()) {
cached_stub = ElementsTransitionAndStoreStub(
elements_kind,
transitioned_map->elements_kind(),
is_js_array,
store_mode_).GetCode(isolate());
} else {
if (receiver_map->has_fast_elements() ||
receiver_map->has_external_array_elements()) {
cached_stub = KeyedStoreFastElementStub(
is_js_array,
elements_kind,
store_mode_).GetCode(isolate());
} else {
cached_stub = KeyedStoreElementStub(
is_js_array,
elements_kind,
store_mode_).GetCode(isolate());
}
}
ASSERT(!cached_stub.is_null());
handlers.Add(cached_stub);
transitioned_maps.Add(transitioned_map);
}
Handle<Code> code =
CompileStorePolymorphic(receiver_maps, &handlers, &transitioned_maps);
isolate()->counters()->keyed_store_polymorphic_stubs()->Increment();
PROFILE(isolate(),
CodeCreateEvent(Logger::KEYED_STORE_POLYMORPHIC_IC_TAG, *code, 0));
return code;
}
void KeyedStoreStubCompiler::GenerateStoreDictionaryElement(
MacroAssembler* masm) {
KeyedStoreIC::GenerateSlow(masm);
}
CallStubCompiler::CallStubCompiler(Isolate* isolate,
int argc,
Code::Kind kind,
Code::ExtraICState extra_state,
InlineCacheHolderFlag cache_holder)
: StubCompiler(isolate),
arguments_(argc),
kind_(kind),
extra_state_(extra_state),
cache_holder_(cache_holder) {
}
bool CallStubCompiler::HasCustomCallGenerator(Handle<JSFunction> function) {
if (function->shared()->HasBuiltinFunctionId()) {
BuiltinFunctionId id = function->shared()->builtin_function_id();
#define CALL_GENERATOR_CASE(name) if (id == k##name) return true;
CUSTOM_CALL_IC_GENERATORS(CALL_GENERATOR_CASE)
#undef CALL_GENERATOR_CASE
}
CallOptimization optimization(function);
return optimization.is_simple_api_call();
}
bool CallStubCompiler::CanBeCached(Handle<JSFunction> function) {
if (function->shared()->HasBuiltinFunctionId()) {
BuiltinFunctionId id = function->shared()->builtin_function_id();
#define CALL_GENERATOR_CASE(name) if (id == k##name) return false;
SITE_SPECIFIC_CALL_GENERATORS(CALL_GENERATOR_CASE)
#undef CALL_GENERATOR_CASE
}
return true;
}
Handle<Code> CallStubCompiler::CompileCustomCall(
Handle<Object> object,
Handle<JSObject> holder,
Handle<Cell> cell,
Handle<JSFunction> function,
Handle<String> fname,
Code::StubType type) {
ASSERT(HasCustomCallGenerator(function));
if (function->shared()->HasBuiltinFunctionId()) {
BuiltinFunctionId id = function->shared()->builtin_function_id();
#define CALL_GENERATOR_CASE(name) \
if (id == k##name) { \
return CallStubCompiler::Compile##name##Call(object, \
holder, \
cell, \
function, \
fname, \
type); \
}
CUSTOM_CALL_IC_GENERATORS(CALL_GENERATOR_CASE)
#undef CALL_GENERATOR_CASE
}
CallOptimization optimization(function);
ASSERT(optimization.is_simple_api_call());
return CompileFastApiCall(optimization,
object,
holder,
cell,
function,
fname);
}
Handle<Code> CallStubCompiler::GetCode(Code::StubType type,
Handle<Name> name) {
int argc = arguments_.immediate();
Code::Flags flags = Code::ComputeMonomorphicFlags(kind_,
extra_state_,
type,
argc,
cache_holder_);
return GetCodeWithFlags(flags, name);
}
Handle<Code> CallStubCompiler::GetCode(Handle<JSFunction> function) {
Handle<String> function_name;
if (function->shared()->name()->IsString()) {
function_name = Handle<String>(String::cast(function->shared()->name()));
}
return GetCode(Code::CONSTANT, function_name);
}
CallOptimization::CallOptimization(LookupResult* lookup) {
if (lookup->IsFound() &&
lookup->IsCacheable() &&
lookup->IsConstantFunction()) {
// We only optimize constant function calls.
Initialize(Handle<JSFunction>(lookup->GetConstantFunction()));
} else {
Initialize(Handle<JSFunction>::null());
}
}
CallOptimization::CallOptimization(Handle<JSFunction> function) {
Initialize(function);
}
int CallOptimization::GetPrototypeDepthOfExpectedType(
Handle<JSObject> object,
Handle<JSObject> holder) const {
ASSERT(is_simple_api_call());
if (expected_receiver_type_.is_null()) return 0;
int depth = 0;
while (!object.is_identical_to(holder)) {
if (object->IsInstanceOf(*expected_receiver_type_)) return depth;
object = Handle<JSObject>(JSObject::cast(object->GetPrototype()));
if (!object->map()->is_hidden_prototype()) return kInvalidProtoDepth;
++depth;
}
if (holder->IsInstanceOf(*expected_receiver_type_)) return depth;
return kInvalidProtoDepth;
}
void CallOptimization::Initialize(Handle<JSFunction> function) {
constant_function_ = Handle<JSFunction>::null();
is_simple_api_call_ = false;
expected_receiver_type_ = Handle<FunctionTemplateInfo>::null();
api_call_info_ = Handle<CallHandlerInfo>::null();
if (function.is_null() || !function->is_compiled()) return;
constant_function_ = function;
AnalyzePossibleApiFunction(function);
}
void CallOptimization::AnalyzePossibleApiFunction(Handle<JSFunction> function) {
if (!function->shared()->IsApiFunction()) return;
Handle<FunctionTemplateInfo> info(function->shared()->get_api_func_data());
// Require a C++ callback.
if (info->call_code()->IsUndefined()) return;
api_call_info_ =
Handle<CallHandlerInfo>(CallHandlerInfo::cast(info->call_code()));
// Accept signatures that either have no restrictions at all or
// only have restrictions on the receiver.
if (!info->signature()->IsUndefined()) {
Handle<SignatureInfo> signature =
Handle<SignatureInfo>(SignatureInfo::cast(info->signature()));
if (!signature->args()->IsUndefined()) return;
if (!signature->receiver()->IsUndefined()) {
expected_receiver_type_ =
Handle<FunctionTemplateInfo>(
FunctionTemplateInfo::cast(signature->receiver()));
}
}
is_simple_api_call_ = true;
}
} } // namespace v8::internal