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// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// This file relies on the fact that the following declarations have been made
// in runtime.js:
// var $Object = global.Object;
// Keep reference to original values of some global properties. This
// has the added benefit that the code in this file is isolated from
// changes to these properties.
var $floor = MathFloor;
var $abs = MathAbs;
// Instance class name can only be set on functions. That is the only
// purpose for MathConstructor.
function MathConstructor() {}
var $Math = new MathConstructor();
// -------------------------------------------------------------------
// ECMA 262 - 15.8.2.1
function MathAbs(x) {
if (%_IsSmi(x)) return x >= 0 ? x : -x;
x = TO_NUMBER_INLINE(x);
if (x === 0) return 0; // To handle -0.
return x > 0 ? x : -x;
}
// ECMA 262 - 15.8.2.2
function MathAcos(x) {
return %Math_acos(TO_NUMBER_INLINE(x));
}
// ECMA 262 - 15.8.2.3
function MathAsin(x) {
return %Math_asin(TO_NUMBER_INLINE(x));
}
// ECMA 262 - 15.8.2.4
function MathAtan(x) {
return %Math_atan(TO_NUMBER_INLINE(x));
}
// ECMA 262 - 15.8.2.5
// The naming of y and x matches the spec, as does the order in which
// ToNumber (valueOf) is called.
function MathAtan2(y, x) {
return %Math_atan2(TO_NUMBER_INLINE(y), TO_NUMBER_INLINE(x));
}
// ECMA 262 - 15.8.2.6
function MathCeil(x) {
return %Math_ceil(TO_NUMBER_INLINE(x));
}
// ECMA 262 - 15.8.2.7
function MathCos(x) {
return MathCosImpl(x);
}
// ECMA 262 - 15.8.2.8
function MathExp(x) {
return %Math_exp(TO_NUMBER_INLINE(x));
}
// ECMA 262 - 15.8.2.9
function MathFloor(x) {
x = TO_NUMBER_INLINE(x);
// It's more common to call this with a positive number that's out
// of range than negative numbers; check the upper bound first.
if (x < 0x80000000 && x > 0) {
// Numbers in the range [0, 2^31) can be floored by converting
// them to an unsigned 32-bit value using the shift operator.
// We avoid doing so for -0, because the result of Math.floor(-0)
// has to be -0, which wouldn't be the case with the shift.
return TO_UINT32(x);
} else {
return %Math_floor(x);
}
}
// ECMA 262 - 15.8.2.10
function MathLog(x) {
return %_MathLog(TO_NUMBER_INLINE(x));
}
// ECMA 262 - 15.8.2.11
function MathMax(arg1, arg2) { // length == 2
var length = %_ArgumentsLength();
if (length == 2) {
arg1 = TO_NUMBER_INLINE(arg1);
arg2 = TO_NUMBER_INLINE(arg2);
if (arg2 > arg1) return arg2;
if (arg1 > arg2) return arg1;
if (arg1 == arg2) {
// Make sure -0 is considered less than +0.
return (arg1 === 0 && %_IsMinusZero(arg1)) ? arg2 : arg1;
}
// All comparisons failed, one of the arguments must be NaN.
return NAN;
}
var r = -INFINITY;
for (var i = 0; i < length; i++) {
var n = %_Arguments(i);
if (!IS_NUMBER(n)) n = NonNumberToNumber(n);
// Make sure +0 is considered greater than -0.
if (NUMBER_IS_NAN(n) || n > r || (r === 0 && n === 0 && %_IsMinusZero(r))) {
r = n;
}
}
return r;
}
// ECMA 262 - 15.8.2.12
function MathMin(arg1, arg2) { // length == 2
var length = %_ArgumentsLength();
if (length == 2) {
arg1 = TO_NUMBER_INLINE(arg1);
arg2 = TO_NUMBER_INLINE(arg2);
if (arg2 > arg1) return arg1;
if (arg1 > arg2) return arg2;
if (arg1 == arg2) {
// Make sure -0 is considered less than +0.
return (arg1 === 0 && %_IsMinusZero(arg1)) ? arg1 : arg2;
}
// All comparisons failed, one of the arguments must be NaN.
return NAN;
}
var r = INFINITY;
for (var i = 0; i < length; i++) {
var n = %_Arguments(i);
if (!IS_NUMBER(n)) n = NonNumberToNumber(n);
// Make sure -0 is considered less than +0.
if (NUMBER_IS_NAN(n) || n < r || (r === 0 && n === 0 && %_IsMinusZero(n))) {
r = n;
}
}
return r;
}
// ECMA 262 - 15.8.2.13
function MathPow(x, y) {
return %_MathPow(TO_NUMBER_INLINE(x), TO_NUMBER_INLINE(y));
}
// ECMA 262 - 15.8.2.14
function MathRandom() {
return %_RandomHeapNumber();
}
// ECMA 262 - 15.8.2.15
function MathRound(x) {
return %RoundNumber(TO_NUMBER_INLINE(x));
}
// ECMA 262 - 15.8.2.16
function MathSin(x) {
return MathSinImpl(x);
}
// ECMA 262 - 15.8.2.17
function MathSqrt(x) {
return %_MathSqrt(TO_NUMBER_INLINE(x));
}
// ECMA 262 - 15.8.2.18
function MathTan(x) {
return MathSinImpl(x) / MathCosImpl(x);
}
// Non-standard extension.
function MathImul(x, y) {
return %NumberImul(TO_NUMBER_INLINE(x), TO_NUMBER_INLINE(y));
}
var MathSinImpl = function(x) {
InitTrigonometricFunctions();
return MathSinImpl(x);
}
var MathCosImpl = function(x) {
InitTrigonometricFunctions();
return MathCosImpl(x);
}
var InitTrigonometricFunctions;
// Define constants and interpolation functions.
// Also define the initialization function that populates the lookup table
// and then wires up the function definitions.
function SetupTrigonometricFunctions() {
// TODO(yangguo): The following table size has been chosen to satisfy
// Sunspider's brittle result verification. Reconsider relevance.
var samples = 4489;
var pi = 3.1415926535897932;
var pi_half = pi / 2;
var inverse_pi_half = 2 / pi;
var two_pi = 2 * pi;
var four_pi = 4 * pi;
var interval = pi_half / samples;
var inverse_interval = samples / pi_half;
var table_sin;
var table_cos_interval;
// This implements sine using the following algorithm.
// 1) Multiplication takes care of to-number conversion.
// 2) Reduce x to the first quadrant [0, pi/2].
// Conveniently enough, in case of +/-Infinity, we get NaN.
// 3) Replace x by (pi/2-x) if x was in the 2nd or 4th quadrant.
// 4) Do a table lookup for the closest samples to the left and right of x.
// 5) Find the derivatives at those sampling points by table lookup:
// dsin(x)/dx = cos(x) = sin(pi/2-x) for x in [0, pi/2].
// 6) Use cubic spline interpolation to approximate sin(x).
// 7) Negate the result if x was in the 3rd or 4th quadrant.
// 8) Get rid of -0 by adding 0.
var Interpolation = function(x) {
var double_index = x * inverse_interval;
var index = double_index | 0;
var t1 = double_index - index;
var t2 = 1 - t1;
var y1 = table_sin[index];
var y2 = table_sin[index + 1];
var dy = y2 - y1;
return (t2 * y1 + t1 * y2 +
t1 * t2 * ((table_cos_interval[index] - dy) * t2 +
(dy - table_cos_interval[index + 1]) * t1));
}
var MathSinInterpolation = function(x) {
// This is to make Sunspider's result verification happy.
if (x > four_pi) x -= four_pi;
var multiple = MathFloor(x * inverse_pi_half);
if (%_IsMinusZero(multiple)) return multiple;
x = (multiple & 1) * pi_half +
(1 - ((multiple & 1) << 1)) * (x - multiple * pi_half);
return Interpolation(x) * (1 - (multiple & 2)) + 0;
}
// Cosine is sine with a phase offset of pi/2.
var MathCosInterpolation = function(x) {
var multiple = MathFloor(x * inverse_pi_half);
var phase = multiple + 1;
x = (phase & 1) * pi_half +
(1 - ((phase & 1) << 1)) * (x - multiple * pi_half);
return Interpolation(x) * (1 - (phase & 2)) + 0;
};
%SetInlineBuiltinFlag(Interpolation);
%SetInlineBuiltinFlag(MathSinInterpolation);
%SetInlineBuiltinFlag(MathCosInterpolation);
InitTrigonometricFunctions = function() {
table_sin = new global.Float64Array(samples + 2);
table_cos_interval = new global.Float64Array(samples + 2);
%PopulateTrigonometricTable(table_sin, table_cos_interval, samples);
MathSinImpl = MathSinInterpolation;
MathCosImpl = MathCosInterpolation;
}
}
SetupTrigonometricFunctions();
// -------------------------------------------------------------------
function SetUpMath() {
%CheckIsBootstrapping();
%SetPrototype($Math, $Object.prototype);
%SetProperty(global, "Math", $Math, DONT_ENUM);
%FunctionSetInstanceClassName(MathConstructor, 'Math');
// Set up math constants.
// ECMA-262, section 15.8.1.1.
%OptimizeObjectForAddingMultipleProperties($Math, 8);
%SetProperty($Math,
"E",
2.7182818284590452354,
DONT_ENUM | DONT_DELETE | READ_ONLY);
// ECMA-262, section 15.8.1.2.
%SetProperty($Math,
"LN10",
2.302585092994046,
DONT_ENUM | DONT_DELETE | READ_ONLY);
// ECMA-262, section 15.8.1.3.
%SetProperty($Math,
"LN2",
0.6931471805599453,
DONT_ENUM | DONT_DELETE | READ_ONLY);
// ECMA-262, section 15.8.1.4.
%SetProperty($Math,
"LOG2E",
1.4426950408889634,
DONT_ENUM | DONT_DELETE | READ_ONLY);
%SetProperty($Math,
"LOG10E",
0.4342944819032518,
DONT_ENUM | DONT_DELETE | READ_ONLY);
%SetProperty($Math,
"PI",
3.1415926535897932,
DONT_ENUM | DONT_DELETE | READ_ONLY);
%SetProperty($Math,
"SQRT1_2",
0.7071067811865476,
DONT_ENUM | DONT_DELETE | READ_ONLY);
%SetProperty($Math,
"SQRT2",
1.4142135623730951,
DONT_ENUM | DONT_DELETE | READ_ONLY);
%ToFastProperties($Math);
// Set up non-enumerable functions of the Math object and
// set their names.
InstallFunctions($Math, DONT_ENUM, $Array(
"random", MathRandom,
"abs", MathAbs,
"acos", MathAcos,
"asin", MathAsin,
"atan", MathAtan,
"ceil", MathCeil,
"cos", MathCos,
"exp", MathExp,
"floor", MathFloor,
"log", MathLog,
"round", MathRound,
"sin", MathSin,
"sqrt", MathSqrt,
"tan", MathTan,
"atan2", MathAtan2,
"pow", MathPow,
"max", MathMax,
"min", MathMin,
"imul", MathImul
));
%SetInlineBuiltinFlag(MathSin);
%SetInlineBuiltinFlag(MathCos);
%SetInlineBuiltinFlag(MathTan);
}
SetUpMath();