blob: 28be39986b20633380eede5038bd3ded34dc0bf0 [file] [log] [blame]
// Copyright 2013 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/node.h"
#include "src/compiler/generic-node-inl.h"
namespace v8 {
namespace internal {
namespace compiler {
void Node::Kill() {
DCHECK_NOT_NULL(op());
RemoveAllInputs();
DCHECK(uses().empty());
}
void Node::CollectProjections(NodeVector* projections) {
for (size_t i = 0; i < projections->size(); i++) {
(*projections)[i] = NULL;
}
for (UseIter i = uses().begin(); i != uses().end(); ++i) {
if ((*i)->opcode() != IrOpcode::kProjection) continue;
size_t index = OpParameter<size_t>(*i);
DCHECK_LT(index, projections->size());
DCHECK_EQ(NULL, (*projections)[index]);
(*projections)[index] = *i;
}
}
Node* Node::FindProjection(size_t projection_index) {
for (UseIter i = uses().begin(); i != uses().end(); ++i) {
if ((*i)->opcode() == IrOpcode::kProjection &&
OpParameter<size_t>(*i) == projection_index) {
return *i;
}
}
return NULL;
}
std::ostream& operator<<(std::ostream& os, const Node& n) {
os << n.id() << ": " << *n.op();
if (n.op()->InputCount() > 0) {
os << "(";
for (int i = 0; i < n.op()->InputCount(); ++i) {
if (i != 0) os << ", ";
os << n.InputAt(i)->id();
}
os << ")";
}
return os;
}
} // namespace compiler
} // namespace internal
} // namespace v8