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/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
// ViESender is responsible for sending packets to network.
#ifndef WEBRTC_VIDEO_ENGINE_VIE_SENDER_H_
#define WEBRTC_VIDEO_ENGINE_VIE_SENDER_H_
#include "webrtc/common_types.h"
#include "webrtc/engine_configurations.h"
#include "webrtc/system_wrappers/interface/scoped_ptr.h"
#include "webrtc/typedefs.h"
#include "webrtc/video_engine/vie_defines.h"
namespace webrtc {
class CriticalSectionWrapper;
class RtpDump;
class Transport;
class VideoCodingModule;
class ViESender: public Transport {
public:
explicit ViESender(const int32_t channel_id);
~ViESender();
// Registers transport to use for sending RTP and RTCP.
int RegisterSendTransport(Transport* transport);
int DeregisterSendTransport();
// Stores all incoming packets to file.
int StartRTPDump(const char file_nameUTF8[1024]);
int StopRTPDump();
// Implements Transport.
virtual int SendPacket(int vie_id, const void* data, int len);
virtual int SendRTCPPacket(int vie_id, const void* data, int len);
private:
const int32_t channel_id_;
scoped_ptr<CriticalSectionWrapper> critsect_;
Transport* transport_;
RtpDump* rtp_dump_;
};
} // namespace webrtc
#endif // WEBRTC_VIDEO_ENGINE_VIE_SENDER_H_