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/*
* Copyright 2006-2012 The Android Open Source Project
* Copyright 2012 Mozilla Foundation
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkColorPriv.h"
#include "SkFDot6.h"
#include "SkFontHost_FreeType_common.h"
#include "SkPath.h"
#include <ft2build.h>
#include FT_OUTLINE_H
#include FT_BITMAP_H
// In the past, FT_GlyphSlot_Own_Bitmap was defined in this header file.
#include FT_SYNTHESIS_H
static FT_Pixel_Mode compute_pixel_mode(SkMask::Format format) {
switch (format) {
case SkMask::kBW_Format:
return FT_PIXEL_MODE_MONO;
case SkMask::kA8_Format:
default:
return FT_PIXEL_MODE_GRAY;
}
}
///////////////////////////////////////////////////////////////////////////////
static uint16_t packTriple(unsigned r, unsigned g, unsigned b) {
return SkPackRGB16(r >> 3, g >> 2, b >> 3);
}
static uint16_t grayToRGB16(U8CPU gray) {
SkASSERT(gray <= 255);
return SkPackRGB16(gray >> 3, gray >> 2, gray >> 3);
}
static int bittst(const uint8_t data[], int bitOffset) {
SkASSERT(bitOffset >= 0);
int lowBit = data[bitOffset >> 3] >> (~bitOffset & 7);
return lowBit & 1;
}
template<bool APPLY_PREBLEND>
static void copyFT2LCD16(const SkGlyph& glyph, const FT_Bitmap& bitmap,
int lcdIsBGR, bool lcdIsVert, const uint8_t* tableR,
const uint8_t* tableG, const uint8_t* tableB) {
if (lcdIsVert) {
SkASSERT(3 * glyph.fHeight == bitmap.rows);
} else {
SkASSERT(glyph.fHeight == bitmap.rows);
}
uint16_t* dst = reinterpret_cast<uint16_t*>(glyph.fImage);
const size_t dstRB = glyph.rowBytes();
const int width = glyph.fWidth;
const uint8_t* src = bitmap.buffer;
switch (bitmap.pixel_mode) {
case FT_PIXEL_MODE_MONO: {
for (int y = 0; y < glyph.fHeight; ++y) {
for (int x = 0; x < width; ++x) {
dst[x] = -bittst(src, x);
}
dst = (uint16_t*)((char*)dst + dstRB);
src += bitmap.pitch;
}
} break;
case FT_PIXEL_MODE_GRAY: {
for (int y = 0; y < glyph.fHeight; ++y) {
for (int x = 0; x < width; ++x) {
dst[x] = grayToRGB16(src[x]);
}
dst = (uint16_t*)((char*)dst + dstRB);
src += bitmap.pitch;
}
} break;
default: {
SkASSERT(lcdIsVert || (glyph.fWidth * 3 == bitmap.width));
for (int y = 0; y < glyph.fHeight; y++) {
if (lcdIsVert) { // vertical stripes
const uint8_t* srcR = src;
const uint8_t* srcG = srcR + bitmap.pitch;
const uint8_t* srcB = srcG + bitmap.pitch;
if (lcdIsBGR) {
SkTSwap(srcR, srcB);
}
for (int x = 0; x < width; x++) {
dst[x] = packTriple(sk_apply_lut_if<APPLY_PREBLEND>(*srcR++, tableR),
sk_apply_lut_if<APPLY_PREBLEND>(*srcG++, tableG),
sk_apply_lut_if<APPLY_PREBLEND>(*srcB++, tableB));
}
src += 3 * bitmap.pitch;
} else { // horizontal stripes
const uint8_t* triple = src;
if (lcdIsBGR) {
for (int x = 0; x < width; x++) {
dst[x] = packTriple(sk_apply_lut_if<APPLY_PREBLEND>(triple[2], tableR),
sk_apply_lut_if<APPLY_PREBLEND>(triple[1], tableG),
sk_apply_lut_if<APPLY_PREBLEND>(triple[0], tableB));
triple += 3;
}
} else {
for (int x = 0; x < width; x++) {
dst[x] = packTriple(sk_apply_lut_if<APPLY_PREBLEND>(triple[0], tableR),
sk_apply_lut_if<APPLY_PREBLEND>(triple[1], tableG),
sk_apply_lut_if<APPLY_PREBLEND>(triple[2], tableB));
triple += 3;
}
}
src += bitmap.pitch;
}
dst = (uint16_t*)((char*)dst + dstRB);
}
} break;
}
}
void SkScalerContext_FreeType_Base::generateGlyphImage(FT_Face face, const SkGlyph& glyph) {
const bool doBGR = SkToBool(fRec.fFlags & SkScalerContext::kLCD_BGROrder_Flag);
const bool doVert = SkToBool(fRec.fFlags & SkScalerContext::kLCD_Vertical_Flag);
switch ( face->glyph->format ) {
case FT_GLYPH_FORMAT_OUTLINE: {
FT_Outline* outline = &face->glyph->outline;
FT_BBox bbox;
FT_Bitmap target;
if (fRec.fFlags & SkScalerContext::kEmbolden_Flag) {
emboldenOutline(face, outline);
}
int dx = 0, dy = 0;
if (fRec.fFlags & SkScalerContext::kSubpixelPositioning_Flag) {
dx = SkFixedToFDot6(glyph.getSubXFixed());
dy = SkFixedToFDot6(glyph.getSubYFixed());
// negate dy since freetype-y-goes-up and skia-y-goes-down
dy = -dy;
}
FT_Outline_Get_CBox(outline, &bbox);
/*
what we really want to do for subpixel is
offset(dx, dy)
compute_bounds
offset(bbox & !63)
but that is two calls to offset, so we do the following, which
achieves the same thing with only one offset call.
*/
FT_Outline_Translate(outline, dx - ((bbox.xMin + dx) & ~63),
dy - ((bbox.yMin + dy) & ~63));
if (SkMask::kLCD16_Format == glyph.fMaskFormat) {
FT_Render_Glyph(face->glyph, doVert ? FT_RENDER_MODE_LCD_V : FT_RENDER_MODE_LCD);
if (fPreBlend.isApplicable()) {
copyFT2LCD16<true>(glyph, face->glyph->bitmap, doBGR, doVert,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
} else {
copyFT2LCD16<false>(glyph, face->glyph->bitmap, doBGR, doVert,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
}
} else {
target.width = glyph.fWidth;
target.rows = glyph.fHeight;
target.pitch = glyph.rowBytes();
target.buffer = reinterpret_cast<uint8_t*>(glyph.fImage);
target.pixel_mode = compute_pixel_mode(
(SkMask::Format)fRec.fMaskFormat);
target.num_grays = 256;
memset(glyph.fImage, 0, glyph.rowBytes() * glyph.fHeight);
FT_Outline_Get_Bitmap(face->glyph->library, outline, &target);
}
} break;
case FT_GLYPH_FORMAT_BITMAP: {
if (fRec.fFlags & SkScalerContext::kEmbolden_Flag) {
FT_GlyphSlot_Own_Bitmap(face->glyph);
FT_Bitmap_Embolden(face->glyph->library, &face->glyph->bitmap, kBitmapEmboldenStrength, 0);
}
SkASSERT_CONTINUE(glyph.fWidth == face->glyph->bitmap.width);
SkASSERT_CONTINUE(glyph.fHeight == face->glyph->bitmap.rows);
SkASSERT_CONTINUE(glyph.fTop == -face->glyph->bitmap_top);
SkASSERT_CONTINUE(glyph.fLeft == face->glyph->bitmap_left);
const uint8_t* src = (const uint8_t*)face->glyph->bitmap.buffer;
uint8_t* dst = (uint8_t*)glyph.fImage;
if (face->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY ||
(face->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO &&
glyph.fMaskFormat == SkMask::kBW_Format)) {
unsigned srcRowBytes = face->glyph->bitmap.pitch;
unsigned dstRowBytes = glyph.rowBytes();
unsigned minRowBytes = SkMin32(srcRowBytes, dstRowBytes);
unsigned extraRowBytes = dstRowBytes - minRowBytes;
for (int y = face->glyph->bitmap.rows - 1; y >= 0; --y) {
memcpy(dst, src, minRowBytes);
memset(dst + minRowBytes, 0, extraRowBytes);
src += srcRowBytes;
dst += dstRowBytes;
}
} else if (face->glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO &&
glyph.fMaskFormat == SkMask::kA8_Format) {
for (int y = 0; y < face->glyph->bitmap.rows; ++y) {
uint8_t byte = 0;
int bits = 0;
const uint8_t* src_row = src;
uint8_t* dst_row = dst;
for (int x = 0; x < face->glyph->bitmap.width; ++x) {
if (!bits) {
byte = *src_row++;
bits = 8;
}
*dst_row++ = byte & 0x80 ? 0xff : 0;
bits--;
byte <<= 1;
}
src += face->glyph->bitmap.pitch;
dst += glyph.rowBytes();
}
} else if (SkMask::kLCD16_Format == glyph.fMaskFormat) {
if (fPreBlend.isApplicable()) {
copyFT2LCD16<true>(glyph, face->glyph->bitmap, doBGR, doVert,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
} else {
copyFT2LCD16<false>(glyph, face->glyph->bitmap, doBGR, doVert,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
}
} else {
SkDEBUGFAIL("unknown glyph bitmap transform needed");
}
} break;
default:
SkDEBUGFAIL("unknown glyph format");
memset(glyph.fImage, 0, glyph.rowBytes() * glyph.fHeight);
return;
}
// We used to always do this pre-USE_COLOR_LUMINANCE, but with colorlum,
// it is optional
#if defined(SK_GAMMA_APPLY_TO_A8)
if (SkMask::kA8_Format == glyph.fMaskFormat && fPreBlend.isApplicable()) {
uint8_t* SK_RESTRICT dst = (uint8_t*)glyph.fImage;
unsigned rowBytes = glyph.rowBytes();
for (int y = glyph.fHeight - 1; y >= 0; --y) {
for (int x = glyph.fWidth - 1; x >= 0; --x) {
dst[x] = fPreBlend.fG[dst[x]];
}
dst += rowBytes;
}
}
#endif
}
///////////////////////////////////////////////////////////////////////////////
static int move_proc(const FT_Vector* pt, void* ctx) {
SkPath* path = (SkPath*)ctx;
path->close(); // to close the previous contour (if any)
path->moveTo(SkFDot6ToScalar(pt->x), -SkFDot6ToScalar(pt->y));
return 0;
}
static int line_proc(const FT_Vector* pt, void* ctx) {
SkPath* path = (SkPath*)ctx;
path->lineTo(SkFDot6ToScalar(pt->x), -SkFDot6ToScalar(pt->y));
return 0;
}
static int quad_proc(const FT_Vector* pt0, const FT_Vector* pt1,
void* ctx) {
SkPath* path = (SkPath*)ctx;
path->quadTo(SkFDot6ToScalar(pt0->x), -SkFDot6ToScalar(pt0->y),
SkFDot6ToScalar(pt1->x), -SkFDot6ToScalar(pt1->y));
return 0;
}
static int cubic_proc(const FT_Vector* pt0, const FT_Vector* pt1,
const FT_Vector* pt2, void* ctx) {
SkPath* path = (SkPath*)ctx;
path->cubicTo(SkFDot6ToScalar(pt0->x), -SkFDot6ToScalar(pt0->y),
SkFDot6ToScalar(pt1->x), -SkFDot6ToScalar(pt1->y),
SkFDot6ToScalar(pt2->x), -SkFDot6ToScalar(pt2->y));
return 0;
}
void SkScalerContext_FreeType_Base::generateGlyphPath(FT_Face face,
SkPath* path)
{
if (fRec.fFlags & SkScalerContext::kEmbolden_Flag) {
emboldenOutline(face, &face->glyph->outline);
}
FT_Outline_Funcs funcs;
funcs.move_to = move_proc;
funcs.line_to = line_proc;
funcs.conic_to = quad_proc;
funcs.cubic_to = cubic_proc;
funcs.shift = 0;
funcs.delta = 0;
FT_Error err = FT_Outline_Decompose(&face->glyph->outline, &funcs, path);
if (err != 0) {
path->reset();
return;
}
path->close();
}
void SkScalerContext_FreeType_Base::emboldenOutline(FT_Face face, FT_Outline* outline)
{
FT_Pos strength;
strength = FT_MulFix(face->units_per_EM, face->size->metrics.y_scale)
/ 24;
FT_Outline_Embolden(outline, strength);
}