blob: f8c5620f49a4d2f73e96ec4f8559486ce29f49d6 [file] [log] [blame]
* Copyright 2012 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef GrSoftwarePathRenderer_DEFINED
#define GrSoftwarePathRenderer_DEFINED
#include "GrPathRenderer.h"
class GrContext;
class GrAutoScratchTexture;
* This class uses the software side to render a path to an SkBitmap and
* then uploads the result to the gpu
class GrSoftwarePathRenderer : public GrPathRenderer {
GrSoftwarePathRenderer(GrContext* context)
: fContext(context) {
virtual bool canDrawPath(const SkPath&,
const SkStrokeRec&,
const GrDrawTarget*,
bool antiAlias) const SK_OVERRIDE;
virtual StencilSupport onGetStencilSupport(const SkPath&,
const SkStrokeRec&,
const GrDrawTarget*) const SK_OVERRIDE;
virtual bool onDrawPath(const SkPath&,
const SkStrokeRec&,
bool antiAlias) SK_OVERRIDE;
GrContext* fContext;
typedef GrPathRenderer INHERITED;