Fix invalid enum error when checking for core profile in GrGLInterface::validate()

R=robertphillips@google.com

Review URL: https://codereview.chromium.org/23691022

git-svn-id: http://skia.googlecode.com/svn/trunk/src@11040 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/gl/GrGLInterface.cpp b/gpu/gl/GrGLInterface.cpp
index 38a7f9d..d15b4cc 100644
--- a/gpu/gl/GrGLInterface.cpp
+++ b/gpu/gl/GrGLInterface.cpp
@@ -44,16 +44,6 @@
         return false;
     }
 
-    bool isCoreProfile = false;
-    if (kDesktop_GrGLBinding == binding) {
-        if (NULL == this->fGetIntegerv) {
-            return false;
-        }
-        GrGLint profileMask = 0;
-        fGetIntegerv(GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
-        isCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT);
-    }
-
     // functions that are always required
     if (NULL == fActiveTexture ||
         NULL == fAttachShader ||
@@ -154,6 +144,13 @@
 
     GrGLVersion glVer = GrGLGetVersion(this);
 
+    bool isCoreProfile = false;
+    if (kDesktop_GrGLBinding == binding && glVer >= GR_GL_VER(3,2)) {
+        GrGLint profileMask;
+        GR_GL_GetIntegerv(this, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
+        isCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT);
+    }
+
     // Now check that baseline ES/Desktop fns not covered above are present
     // and that we have fn pointers for any advertised extensions that we will
     // try to use.
diff --git a/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp b/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp
index ba0adad..4f8ecac 100644
--- a/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp
+++ b/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp
@@ -132,7 +132,10 @@
         GET_PROC(GetUniformLocation);
         GET_PROC(LineWidth);
         GET_PROC(LinkProgram);
+        GET_PROC(LoadIdentity);
+        GET_PROC(LoadMatrixf);
         GET_PROC(MapBuffer);
+        GET_PROC(MatrixMode);
         GET_PROC(PixelStorei);
         GET_PROC(ReadBuffer);
         GET_PROC(ReadPixels);