Move VertexBuilder to a GrGLFullShaderBuilder subclass

Removes the VertexBuilder nested class from GrGLShaderBuilder in favor
of a new GrGLFullShaderBuilder subclass, and adds an optional emitCode
overload to GrGLEffect that takes a GrGLFullShaderBuilder. Makes
setData virtual in GrGLEffectArray and adds a GrGLVertexEffectArray
subclass that gets built using a GrGLFullShaderBuilder. Also adds a
new GrGLVertexEffect subclass that makes the GrGLFullShaderBuilder
overload required for emitCode, and updates GrGLEffects to inherit
from GrGLVertexEffect where needed.

R=bsalomon@google.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/25474006

git-svn-id: http://skia.googlecode.com/svn/trunk/src@11612 2bbb7eff-a529-9590-31e7-b0007b416f81
13 files changed