commit | b2152433f1ede8cb3a807de5c867a9e783727be0 | [log] [tgz] |
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author | scroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Jun 06 21:07:10 2012 +0000 |
committer | scroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Jun 06 21:07:10 2012 +0000 |
tree | 3fa45ca6015dd20242a284c472c0a931bb7eb732 | |
parent | 7bfcd10060a591f5cbe36356b30e23c76a4942f7 [diff] |
Add tiled rendering as an option to GM. Use an SkGPipe to play back drawing into tiles. This will help us to debug differences in drawing while tiled. Pass --tiledPipe to gm to use the tiled pipe. Review URL: https://codereview.appspot.com/6295050 git-svn-id: http://skia.googlecode.com/svn/trunk/gyp@4199 2bbb7eff-a529-9590-31e7-b0007b416f81