blob: 18cde2db8c5d3198dbeb1dc35adc0b3e772081d3 [file] [log] [blame]
/*
* libjingle
* Copyright 2012, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "talk/base/gunit.h"
#include "talk/base/nullsocketserver.h"
namespace talk_base {
static const uint32 kTimeout = 5000U;
class NullSocketServerTest
: public testing::Test,
public MessageHandler {
public:
NullSocketServerTest() {}
protected:
virtual void OnMessage(Message* message) {
ss_.WakeUp();
}
NullSocketServer ss_;
};
TEST_F(NullSocketServerTest, WaitAndSet) {
Thread thread;
EXPECT_TRUE(thread.Start());
thread.Post(this, 0);
// The process_io will be ignored.
const bool process_io = true;
EXPECT_TRUE_WAIT(ss_.Wait(talk_base::kForever, process_io), kTimeout);
}
TEST_F(NullSocketServerTest, TestWait) {
uint32 start = Time();
ss_.Wait(200, true);
// The actual wait time is dependent on the resolution of the timer used by
// the Event class. Allow for the event to signal ~20ms early.
EXPECT_GE(TimeSince(start), 180);
}
} // namespace talk_base