blob: 562577a22de715c64ee27e041b0fe37309a10416 [file] [log] [blame]
/*
* libjingle
* Copyright 2004--2013, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <string>
#include "talk/base/asyncudpsocket.h"
#include "talk/base/gunit.h"
#include "talk/base/physicalsocketserver.h"
#include "talk/base/scoped_ptr.h"
#include "talk/base/virtualsocketserver.h"
namespace talk_base {
class AsyncUdpSocketTest
: public testing::Test,
public sigslot::has_slots<> {
public:
AsyncUdpSocketTest()
: pss_(new talk_base::PhysicalSocketServer),
vss_(new talk_base::VirtualSocketServer(pss_.get())),
socket_(vss_->CreateAsyncSocket(SOCK_DGRAM)),
udp_socket_(new AsyncUDPSocket(socket_)),
ready_to_send_(false) {
udp_socket_->SignalReadyToSend.connect(this,
&AsyncUdpSocketTest::OnReadyToSend);
}
void OnReadyToSend(talk_base::AsyncPacketSocket* socket) {
ready_to_send_ = true;
}
protected:
scoped_ptr<PhysicalSocketServer> pss_;
scoped_ptr<VirtualSocketServer> vss_;
AsyncSocket* socket_;
scoped_ptr<AsyncUDPSocket> udp_socket_;
bool ready_to_send_;
};
TEST_F(AsyncUdpSocketTest, OnWriteEvent) {
EXPECT_FALSE(ready_to_send_);
socket_->SignalWriteEvent(socket_);
EXPECT_TRUE(ready_to_send_);
}
} // namespace talk_base