commit | fb256be9650d869c9df366505e11de2af86dbee5 | [log] [tgz] |
---|---|---|
author | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 25 21:49:25 2013 +0000 |
committer | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Jan 25 21:49:25 2013 +0000 |
tree | 39aa97cb132c4dbe2dd1ebcb4f7acbf1e4957df1 | |
parent | b73964e328243021db10ecd98e3e124e82522c43 [diff] |
Use the DX11 syntax for GLSL samplers and textures. TRAC #22330 Signed-off-by: Geoff Lang Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1739 736b8ea6-26fd-11df-bfd4-992fa37f6226