commit | f420c42442136e63c8c475446e01da1f6bcf5d32 | [log] [tgz] |
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author | zmo@google.com <zmo@google.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Mon Sep 12 18:27:59 2011 +0000 |
committer | zmo@google.com <zmo@google.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Mon Sep 12 18:27:59 2011 +0000 |
tree | 30254a872a2de3565925b551b21d1fbbf546edf6 | |
parent | 2598ffffbde75804bde47ea42c321b1e45d715e7 [diff] |
Add/remove more functions to use shims. Remove normalize and add cos instead to avoid a crash in Mac with ATI cards (angle bug 193, 202). Also add atan and mod as it's also buggy on Mac/Win with NVIDIA cards. Also, trying to minimize emulated functions by adding masks for fragment/vertex shaders. ANGLEBUG=196 Review URL: http://codereview.appspot.com/4992047 git-svn-id: https://angleproject.googlecode.com/svn/trunk@748 736b8ea6-26fd-11df-bfd4-992fa37f6226