commit | ecd7cf354d6224a907e6350d9e93627602063fb4 | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Sep 22 17:13:50 2010 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Sep 22 17:13:50 2010 +0000 |
tree | 0d98416144d43118220fed89015e336272e984ae | |
parent | c5f8dea4486985697a1fe9687752c8bdc3822c43 [diff] |
Define vertex texture sampling intrinsics only when supported TRAC #12245 This ensures that the shader will fail to compile when using VTF when it's not supported. Previously an error was generated only at link time and it was not very descriptive. Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@433 736b8ea6-26fd-11df-bfd4-992fa37f6226