commit | a28233e5a627f46a4d60b332a1cda860b4496366 | [log] [tgz] |
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author | jbauman@chromium.org <jbauman@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Oct 12 16:51:33 2011 +0000 |
committer | jbauman@chromium.org <jbauman@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Oct 12 16:51:33 2011 +0000 |
tree | 4efa81e99b550f22f227a1f670bcde135c5e2a74 | |
parent | 4d27f3b49f42b5c0c797730e1d32986aaab5d2f6 [diff] |
Iterate directly over uniforms when applying them Directly iterate over uniforms, not over uniform locations, so we don't waste time looking at locations in the middle of arrays. Gets about 1 fps on a NaCl benchmark. BUG= TEST=webgl conformance tests Review URL: http://codereview.appspot.com/5210042 git-svn-id: https://angleproject.googlecode.com/svn/trunk@792 736b8ea6-26fd-11df-bfd4-992fa37f6226