commit | 9aa6fe1ce670d78956eaf7c2715d79ff3f936218 | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Dec 20 21:13:39 2012 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Dec 20 21:13:39 2012 +0000 |
tree | 0b931da4e085fa663dda17053d54ecf48215ec43 | |
parent | db019952466bf83aafd333554dc550fdb6a1c2df [diff] |
Ensured that the mUsesPointSprites flag is properly preserved when loading shaders from binary cache. BUG=https://code.google.com/p/angleproject/issues/detail?id=389 Review URL: https://codereview.appspot.com/6884053 git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1636 736b8ea6-26fd-11df-bfd4-992fa37f6226