commit | 68145c6f33104f0db28e7112e32220ba519b636f | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu May 31 01:14:46 2012 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu May 31 01:14:46 2012 +0000 |
tree | 427d396044ed88d1ce3a1657e35d9365ca0a34a5 | |
parent | 63e6afe9b4e52923197f65f8028e51252db9a6f7 [diff] |
Apply the depth texture correctly as the DepthStencil surface in applyRenderTarget Trac #20875 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1115 736b8ea6-26fd-11df-bfd4-992fa37f6226