commit | 8ab698408eb17bb33efb27203aedde029c7ba014 | [log] [tgz] |
---|---|---|
author | baustin@google.com <baustin@google.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Jun 02 21:53:45 2011 +0000 |
committer | baustin@google.com <baustin@google.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Jun 02 21:53:45 2011 +0000 |
tree | 180dccf2bc07b683a95e478ec593790e4c7ccc6b | |
parent | 04277b821c8de290be4e5df9e4f3d26cdb2b605d [diff] |
Insert a new-line ('\n') before the #line directive in HLSL source. Without this, sometimes the #line directive shows up at the end of the previous line of shader source. This was causing syntax errors when trying to compile shaders during a PIX session. Review URL: http://codereview.appspot.com/4561059 git-svn-id: https://angleproject.googlecode.com/svn/trunk@667 736b8ea6-26fd-11df-bfd4-992fa37f6226