Increase the number of varying vectors to 10 on Shader Model 3.0 devices.
TRAC #14503
Signed-off-by: Daniel Koch

Author:    Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/trunk@492 736b8ea6-26fd-11df-bfd4-992fa37f6226
4 files changed