commit | 3175496d585409570422c5ce4800d73a399c43d7 | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Sun Nov 28 02:02:52 2010 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Sun Nov 28 02:02:52 2010 +0000 |
tree | ec8f1dced4fe013e6e3be6c9aa0e58347d31ab2b | |
parent | ce9952c5ec64c9801ddbb6aeced4c559285df005 [diff] |
Implement gl_DepthRange using a single uniform vector. TRAC #14504 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@495 736b8ea6-26fd-11df-bfd4-992fa37f6226