commit | 28e7ba01ace9cb20e4ddabb2f164007c93a537e3 | [log] [tgz] |
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author | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Feb 28 23:09:28 2013 +0000 |
committer | shannon.woods@transgaming.com <shannon.woods@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Thu Feb 28 23:09:28 2013 +0000 |
tree | 134e1b3f8305b05fcc089a80ec0d8cc06e189112 | |
parent | 8d2f086ad33f82aa1a01fe86a1bbfa6eba47e224 [diff] |
Fix clearing the geometry shader state in copytexture, and errors generated by a BGRA backbuffer format. TRAC #22545 Signed-off-by: Geoff Lang Signed-off-by: Nicolas Capens Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1893 736b8ea6-26fd-11df-bfd4-992fa37f6226