1. 964df49 Fix a crash with the WebGL conformance test suite. by Gus Fernandez · 10 years ago
  2. 7865b70 Fix D3D11 Hazard warnings in Debug. by Jamie Madill · 10 years ago
  3. de1e00e Implement support of unary operator "+" in translator. by Zhenyao Mo · 10 years ago
  4. 9ad2ab3 Improve the TextureStorage11 SRV cache. by Geoff Lang · 10 years ago
  5. 1f8532b Refactor Texture::storage methods to use gl::Error objects. by Geoff Lang · 10 years ago
  6. ef7b016 Refactor Texture::copy*Image methods to use gl::Error objects. by Geoff Lang · 10 years ago
  7. c704b68 Merge third_party/angle from https://chromium.googlesource.com/angle/angle.git at ed13636ab93755d324d9366b2c41d343ecc5829c by Android Chromium Automerger · 10 years ago
  8. 4119ed3 Make OSWindow a non-static member of ANGLETest. by Jamie Madill · 10 years ago
  9. 91f2911 Add workaround for Unicode compile error. by Jamie Madill · 10 years ago
  10. 2ff18fb Remove perf tests dependency on gtest. by Jamie Madill · 10 years ago
  11. fc63152 Use Chromium perf bot output style for perf test. by Jamie Madill · 10 years ago
  12. 98f87eb Import the testing/perf module from Chromium. by Jamie Madill · 10 years ago
  13. 67ea190 Use GL_APIENTRY and EGLAPIENTRY instead of __stdcall directly. by Kenneth Russell · 10 years ago
  14. 1ce845d Refactor libGLESv2.gypi to allow libANGLE to be built on all platforms. by Kenneth Russell · 10 years ago
  15. b545dd2 Merge third_party/angle from https://chromium.googlesource.com/angle/angle.git at e0a2d1c5a8e55f26f1bff6b514733605f20b9f82 by Android Chromium Automerger · 10 years ago
  16. 2629856 Updated Renderer::sync to return Error objects. by Geoff Lang · 10 years ago
  17. fa41aa0 Perform short-circuit unfolding on separate declarations. by Nicolas Capens · 10 years ago
  18. d974db4 Split combined declarations into separate statements. by Nicolas Capens · 10 years ago
  19. 882033e Updated the FenceSync and FenceNV objects to use Error objects. by Geoff Lang · 10 years ago
  20. ed13636 Add type comparison, type retrieval, original name retrieval to ShaderVariable. by Zhenyao Mo · 10 years ago
  21. e0a2d1c Add needed static_casts to GLenum for compilation on Linux. by Kenneth Russell · 10 years ago
  22. 9aca059 Enable TexSubImage workaround on D3D11. by Jamie Madill · 10 years ago
  23. 6b51c1a Use ImageIndex in copyToStorage. by Jamie Madill · 10 years ago
  24. c8d1384 Use mTopLevel in getSubresourceIndex. by Jamie Madill · 10 years ago
  25. 1ea5350 Fix image index iterator unit test. by Jamie Madill · 10 years ago
  26. ba6bc95 Use ImageIndex as a parameter to TextureD3D::setImage. by Jamie Madill · 10 years ago
  27. f8f18f0 Make blit extension check for internal format mismatch. by Jamie Madill · 10 years ago
  28. dcd8f13 Revert "Enable TexSubImage workaround on D3D11." by Jamie Madill · 10 years ago
  29. 2d337ce Enable TexSubImage workaround on D3D11. by Jamie Madill · 10 years ago
  30. 468b26b Use COM object dynamic cast for RT resource queries. by Jamie Madill · 10 years ago
  31. 82bf0c5 Use gl::Rectangle as a param to Image::copy. by Jamie Madill · 10 years ago
  32. 00e5452 Accept a second form of WARP Test renderer string. by Jamie Madill · 10 years ago
  33. 94203b3 Restrict the tests that use ClearBuffer to ES3. by Jamie Madill · 10 years ago
  34. 448ac90 Updated authorship and contributors for Borbitsoft/Tibor den Ouden by Tibor den Ouden · 10 years ago
  35. b543aff Update Program, ProgramBinary and HLSLCompiler to use Error objects. by Geoff Lang · 10 years ago
  36. e61209a Add option to support EXT_draw_buffers with NV_draw_buffers by Olli Etuaho · 10 years ago
  37. 955f5c0 Add TextureStorage::setData. by Jamie Madill · 10 years ago
  38. e6b6da0 Use the virtual commitRegion in TextureD3D::subData. by Jamie Madill · 10 years ago
  39. 7cb2b9d Introduce new method commitRegion to TextureD3D. by Jamie Madill · 10 years ago
  40. 86ffde5 Fix building angleutils.cpp on Linux by Olli Etuaho · 10 years ago
  41. d8111ba Fix typos in caps generation method names. by Shannon Woods · 10 years ago
  42. 8299bb0 Store XFB buffers in a vector in State. by Shannon Woods · 10 years ago
  43. f3acaf9 Use a caps-dependent sized vector to store Uniform Buffers by Shannon Woods · 10 years ago
  44. 23e0500 Change mVertexAttribCurrentValues from fixed-size array to STL container. by Shannon Woods · 10 years ago
  45. 1a96548 Vertex management functions can take a State reference instead of pointers to attrib data. by Shannon Woods · 10 years ago
  46. 2df6a60 Remove context pointer from State by Shannon Woods · 10 years ago
  47. bee59e0 Disable broken D3D9 GLSL Varying tests. by Jamie Madill · 10 years ago
  48. 49f9dd4 Don't run the DrawBuffers tests in D3D9. by Jamie Madill · 10 years ago
  49. aabecf8 Fix D3D9 varyings limits. by Jamie Madill · 10 years ago
  50. 5ac124b Fix a bug in MaxTextureSizeTest.RenderToTexture. by Jamie Madill · 10 years ago
  51. 5a0c45e Accept RenderTargets as parameters to Image::copy. by Jamie Madill · 10 years ago
  52. 9a2e6ac Roll gyp dependency to 1987 by Cooper Partin · 10 years ago
  53. a5521de Fixed mingw compilation. by Jacek Caban · 10 years ago
  54. ac7556f Freed temporary info log buffer and removed explicit destruction of char[] by Tibor den Ouden · 10 years ago
  55. ff39bd8 Add check for size before setting buffer data. by Geoff Lang · 10 years ago
  56. 95966a5 Update makefiles after merge of Chromium at 764425441131 by Android Chromium Automerger · 10 years ago
  57. ba35e59 Merge third_party/angle from https://chromium.googlesource.com/angle/angle.git at b4fd0c96d21ff1534e1d6db40dcf142eeebda0d0 by Android Chromium Automerger · 10 years ago
  58. b4fd0c9 Replace usages of std::vector::data in most cases. by Jamie Madill · 10 years ago
  59. 21e8a44 Merge third_party/angle from https://chromium.googlesource.com/angle/angle.git at 57f20894aee71ca9f78803f5a7545a86fd880ddb by Android Chromium Automerger · 10 years ago
  60. 18b931d Configure Google Tests to run against multiple renderers/GLES versions by Austin Kinross · 10 years ago
  61. 3269bcb More TextureD3D cleanups. by Jamie Madill · 10 years ago
  62. 135570a Clean up ensureRenderTarget(). by Jamie Madill · 10 years ago
  63. 716915d Fix d3d9 copyToStorage dirty flag. by Jamie Madill · 10 years ago
  64. 98553e3 Remove copyToRenderTarget methods. by Jamie Madill · 10 years ago
  65. 3a61287 Moved the responsibility for releasing the dest surface out of copyToSurface. by Geoff Lang · 10 years ago
  66. b534833 Refactor Texture::compressed*Image methods to use gl::Error objects. by Geoff Lang · 10 years ago
  67. 8376cea Merge the various TextureCube::setImage* methods. by Geoff Lang · 10 years ago
  68. 1ba6b8d Refactor Texture::setImage and subImage to use gl::Error objects. by Geoff Lang · 10 years ago
  69. b60fe31 Fix the ANGLE_ENABLE_TRACE build. by Jamie Madill · 10 years ago
  70. ae5122c Updated the PixelTransfer class to use Error objects. by Geoff Lang · 10 years ago
  71. 7acae0a Add a centralized workarounds module. by Jamie Madill · 10 years ago
  72. c4dbcf1 Update makefiles after merge of Chromium at 9c6ac85c45fa by Android Chromium Automerger · 10 years ago
  73. a913a0a Merge from Chromium at DEPS revision 267aeeb8d85c by Primiano Tucci · 10 years ago
  74. 57f2089 Revert "Add a centralized workarounds module." by Jamie Madill · 10 years ago
  75. 815a1dc Add a centralized workarounds module. by Jamie Madill · 10 years ago
  76. 4aa79e1 Reduce code duplication in generateMipmap. by Jamie Madill · 10 years ago
  77. cb83dc1 Add TextureD3D::getIndex. by Jamie Madill · 10 years ago
  78. ef4ac5b Add ImageIndexIterator. by Jamie Madill · 10 years ago
  79. e611b06 Fix gyp linux build. by Jamie Madill · 10 years ago
  80. a1a7492 Remove include of util.gyp from all.gyp. by Geoff Lang · 10 years ago
  81. eb99436 Moving Shader Executables into ProgramD3D by Brandon Jones · 10 years ago
  82. eeb1f53 Added SurfaceHost to enable additional hosts and abstract access for EGLNativeWindowType. by Cooper Partin · 10 years ago
  83. 9e3f24f Update Renderer::copyToRenderTarget to return Error objects. by Geoff Lang · 10 years ago
  84. 431cbc8 Benchmark point sprites test with several varyings. by Jamie Madill · 10 years ago
  85. ea0e873 Add a point sprite benchmark. by Jamie Madill · 10 years ago
  86. e8356bb Update Renderer::copyImage to return Error objects. by Geoff Lang · 10 years ago
  87. 6483915 Update blit calls to return Error objects instead of calling gl::error. by Geoff Lang · 10 years ago
  88. f7ed705 Move the code that writes the temporary shader file to the shader compiler. by Geoff Lang · 10 years ago
  89. 3935e51 Refactor HLSLCompiler to use stl objects and encapulate workarounds. by Geoff Lang · 10 years ago
  90. 18bd410 Removed the last references to Renderer from ProgramBinary. by Brandon Jones · 10 years ago
  91. 10ac404 Rename GN public variables. by Brett Wilson · 10 years ago
  92. 44151a9 Removed the last references to DynamicHLSL from ProgramBinary. by Brandon Jones · 10 years ago
  93. abce762 Fix some texture support queries ORing extensions instead of ANDing. by Geoff Lang · 10 years ago
  94. d87878e Remove the requirement that a format must be texturable to be renderable. by Geoff Lang · 10 years ago
  95. c77e8c3 Update the draw calls to return Error objects. by Geoff Lang · 10 years ago
  96. 3110ffd Updated the swizzle generation functions to use Error objects. by Geoff Lang · 10 years ago
  97. 2f9e7f8 Merge third_party/angle from https://chromium.googlesource.com/angle/angle.git at df647a2a354d5dc9affdd6a982fccb6b95d361b0 by Android Chromium Automerger · 10 years ago
  98. 950cb60 Create test configuration include guards by Shannon Woods · 10 years ago
  99. df647a2 Use a D24S8 format to back GL_DEPTH_COMPONENT32_OES in D3D9. by Geoff Lang · 10 years ago
  100. 9c01c4a Update makefiles after merge of Chromium at fb34b348eead by Android Chromium Automerger · 10 years ago