commit | d186dc7febccce89bda20a00f511977deff0f434 | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Nov 28 19:40:16 2012 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Nov 28 19:40:16 2012 +0000 |
tree | b09e3b7096273bac1362d66cca4fe8a953c46f86 | |
parent | d2b4702a0424ddf29d4dac0e46c4bfc0e970c732 [diff] |
Pass the RenderTarget, not the D3D surface, up the Renderbuffer heirarchy. TRAC #22094 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1449 736b8ea6-26fd-11df-bfd4-992fa37f6226