commit | d084c620c0d275be03b10e1f802582dd278ff6fe | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Nov 28 19:36:05 2012 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Nov 28 19:36:05 2012 +0000 |
tree | 6dcd09c7614a1e19b29c349d15b7773fc100425b | |
parent | f39967e136759e6d196793122638431c74db1d7f [diff] |
Added an abstract Renderer::clear method. TRAC #22041 Unimplemented in Renderer11 and Renderer9 only forces the depth stencil state to reset. Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1423 736b8ea6-26fd-11df-bfd4-992fa37f6226