commit | cf2f6ee68ee8ba93b006dba6e58ff73fef613baa | [log] [tgz] |
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author | jbauman@chromium.org <jbauman@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Oct 12 16:51:33 2011 +0000 |
committer | jbauman@chromium.org <jbauman@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Oct 12 16:51:33 2011 +0000 |
tree | 4efa81e99b550f22f227a1f670bcde135c5e2a74 | |
parent | c4a0722e6fad5591f8bbda6a3980c58db010dd1c [diff] |
Iterate directly over uniforms when applying them Directly iterate over uniforms, not over uniform locations, so we don't waste time looking at locations in the middle of arrays. Gets about 1 fps on a NaCl benchmark. BUG= TEST=webgl conformance tests Review URL: http://codereview.appspot.com/5210042 git-svn-id: http://angleproject.googlecode.com/svn/trunk@792 736b8ea6-26fd-11df-bfd4-992fa37f6226