commit | b627699faab1c5046570773688195d178f972d9e | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Tue Mar 29 00:58:18 2011 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Tue Mar 29 00:58:18 2011 +0000 |
tree | 13e394b2974e343d86e7cc73e8d16a4e5a3d0e72 | |
parent | 549bdefe60e5fee409988e04945b8e54ea22ae2e [diff] |
Use D3DX to copy between renderable texture surfaces. TRAC #16118 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@598 736b8ea6-26fd-11df-bfd4-992fa37f6226