commit | a911140ad0b79bfa9a8e8b788e33beb33fd8a699 | [log] [tgz] |
---|---|---|
author | kbr@chromium.org <kbr@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Tue Oct 16 22:27:36 2012 +0000 |
committer | kbr@chromium.org <kbr@chromium.org@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Tue Oct 16 22:27:36 2012 +0000 |
tree | b8446a62901f5cefc3bc85b13bbf9f8675d11fdb | |
parent | f291a2f42a6797b547b58e1404da95085c1e2041 [diff] |
Changed the name of the extension exposed to shaders to GL_ANGLE_multiple_render_targets in order to match the GL extension name. Using XYZ_draw_buffers as in GL_ARB_draw_buffers and GL_NV_draw_buffers was causing inconsistencies. Review URL: https://codereview.appspot.com/6715045 git-svn-id: http://angleproject.googlecode.com/svn/trunk@1293 736b8ea6-26fd-11df-bfd4-992fa37f6226