commit | a54da4e5a1e9f987e9ce2f09c03fe0a4c7f3b552 | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri May 07 13:03:28 2010 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri May 07 13:03:28 2010 +0000 |
tree | 6d44f62a1b9b28b5f857c7ba0e5a505d7a916ce3 | |
parent | 92984ef0ad7b4e0ad5a2303967d3142c7f62cf41 [diff] |
Implemented inline structure construction TRAC #12109 Based on Alok Priyadarshi's approach for structure construction in OutputGLSL.cpp Signed-off-by: Andrew Lewycky Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@245 736b8ea6-26fd-11df-bfd4-992fa37f6226