commit | 938009cfbf1e3f591336209d47d37a0dbbff1916 | [log] [tgz] |
---|---|---|
author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Feb 17 18:02:15 2012 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Fri Feb 17 18:02:15 2012 +0000 |
tree | 9fd637f74801af4f9ca1d2b58d4f1a410d85eb51 | |
parent | cde6a61014514d6bf95edd06f517cd581df8c9fd [diff] |
Add ability to recompile shader source Trac# 19900 Issue=291 - add an 'uncompile' function to clear all results from any previous compile attempts - allow compiling to be done multiple times on the same shader - allow a shader to be compiled with no source specified (to produce an appropriate error). Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@991 736b8ea6-26fd-11df-bfd4-992fa37f6226