commit | 6982260b26e4d1c54b5fcea1679ecea4fee80321 | [log] [tgz] |
---|---|---|
author | Austin Kinross <aukinros@microsoft.com> | Tue Aug 12 15:51:37 2014 -0700 |
committer | Jamie Madill <jmadill@chromium.org> | Tue Aug 26 18:02:46 2014 +0000 |
tree | b8e9e6bedbfdb9b0937f8e2c1f6e92eafeb8bd81 | |
parent | 71117e2c977d6839020b5fa64a358db76e906559 [diff] |
Reduce CPU texture usage in D3D11 where possible Change-Id: I3186d78fa0a5c676611806c6f553c5c7ad06f56a Reviewed-on: https://chromium-review.googlesource.com/212118 Tested-by: Austin Kinross <aukinros@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>