ShaderSource does not generate needed errors
TRAC #11664
Generate GL_INVALID_VALUE when shader name is 0
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch

Author:    Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/trunk@95 736b8ea6-26fd-11df-bfd4-992fa37f6226
1 file changed