commit | 4bf6fd0af1236527cc48c89683416316c8e0a6fc | [log] [tgz] |
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author | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Sat Nov 12 03:18:16 2011 +0000 |
committer | daniel@transgaming.com <daniel@transgaming.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Sat Nov 12 03:18:16 2011 +0000 |
tree | 3a2008573a08beca9d16fef8a078297b0359fbb6 | |
parent | 709ed116b4d5d40af2722c6f7bc06c7565c46508 [diff] |
Fix uniform component size calculation for booleans. Trac #18608 Boolean Uniforms are treated as either ints or floats both internally and when being loaded. A GLBoolean is effectively a char which is incorrect. Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@872 736b8ea6-26fd-11df-bfd4-992fa37f6226