commit | 39c8562cf6c2375b1663aca24b8b07ca1029247f | [log] [tgz] |
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author | shannon.woods%transgaming.com@gtempaccount.com <shannon.woods%transgaming.com@gtempaccount.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Mar 27 16:06:19 2013 +0000 |
committer | shannon.woods%transgaming.com@gtempaccount.com <shannon.woods%transgaming.com@gtempaccount.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Wed Mar 27 16:06:19 2013 +0000 |
tree | 2b9e17bbe00dca7f6a83b8745b426a936c692d89 | |
parent | a2ed39886b2baa4bd70c35631f204dcc1624cee1 [diff] |
Fix glDrawBuffersEXT to be compliant with the spec. Bind GL_NONE to buffers beyond the specified input count, and require a buffer count of one for the default framebuffer. TRAC #22835 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@2039 736b8ea6-26fd-11df-bfd4-992fa37f6226