commit | c6274bb7aa1ad4a1dfbaafd85241e5604fe3af59 | [log] [tgz] |
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author | shannon.woods%transgaming.com@gtempaccount.com <shannon.woods%transgaming.com@gtempaccount.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Tue Mar 19 05:16:33 2013 +0000 |
committer | shannon.woods%transgaming.com@gtempaccount.com <shannon.woods%transgaming.com@gtempaccount.com@736b8ea6-26fd-11df-bfd4-992fa37f6226> | Tue Mar 19 05:16:33 2013 +0000 |
tree | 21fccb24b9e529a9933798f0e5d15c2e22c43f6a | |
parent | f8f0ae0cae9b2bedb29e5bb3d81bd7602aed9fa4 [diff] |
Add a fast path for BGRA to RGBA conversion inside readPixels. Already covered by existing WebGL conformance tests. 5x speedup observed for reading back a 4096x4096x4 texture on a NVIDIA GeForce 9600M GT (from 1000ms to 200ms). Review URL: https://codereview.appspot.com/7466044 Author: Evan Wallace git-svn-id: http://angleproject.googlecode.com/svn/trunk@1999 736b8ea6-26fd-11df-bfd4-992fa37f6226