blob: 2a1509f1cf148d6531da4feb931bc04eea319046 [file] [log] [blame]
/*
* Copyright (C) 2006 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderSVGBlock_h
#define RenderSVGBlock_h
#include "core/rendering/RenderBlockFlow.h"
namespace blink {
class SVGElement;
class RenderSVGBlock : public RenderBlockFlow {
public:
explicit RenderSVGBlock(SVGElement*);
virtual LayoutRect visualOverflowRect() const OVERRIDE FINAL;
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
virtual void computeFloatRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*) const OVERRIDE FINAL;
virtual void mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0, const PaintInvalidationState* = 0) const OVERRIDE FINAL;
virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE FINAL;
virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_localTransform; }
virtual LayerType layerTypeRequired() const OVERRIDE FINAL { return NoLayer; }
virtual void invalidateTreeIfNeeded(const PaintInvalidationState&) OVERRIDE;
protected:
virtual void willBeDestroyed() OVERRIDE;
AffineTransform m_localTransform;
private:
virtual void updateFromStyle() OVERRIDE FINAL;
virtual bool isSVG() const OVERRIDE FINAL { return true; }
virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE FINAL;
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE FINAL;
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
};
}
#endif