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#include "config.h"
#include "core/platform/graphics/SimpleFontData.h"
#include <unicode/normlzr.h>
#include "SkPaint.h"
#include "SkPath.h"
#include "SkTypeface.h"
#include "SkTypes.h"
#include "core/platform/graphics/chromium/VDMXParser.h"
#include "platform/fonts/FontDescription.h"
#include "platform/geometry/FloatRect.h"
#include "wtf/unicode/Unicode.h"
#if OS(WIN)
#include "platform/win/HWndDC.h"
#endif
namespace WebCore {
// This is the largest VDMX table which we'll try to load and parse.
static const size_t maxVDMXTableSize = 1024 * 1024; // 1 MB
void SimpleFontData::platformInit()
{
if (!m_platformData.size()) {
m_fontMetrics.reset();
m_avgCharWidth = 0;
m_maxCharWidth = 0;
return;
}
SkPaint paint;
SkPaint::FontMetrics metrics;
m_platformData.setupPaint(&paint);
paint.getFontMetrics(&metrics);
SkTypeface* face = paint.getTypeface();
static const uint32_t vdmxTag = SkSetFourByteTag('V', 'D', 'M', 'X');
int pixelSize = m_platformData.size() + 0.5;
int vdmxAscent, vdmxDescent;
bool isVDMXValid = false;
size_t vdmxSize = face->getTableSize(vdmxTag);
if (vdmxSize && vdmxSize < maxVDMXTableSize) {
uint8_t* vdmxTable = (uint8_t*) fastMalloc(vdmxSize);
if (vdmxTable
&& face->getTableData(vdmxTag, 0, vdmxSize, vdmxTable) == vdmxSize
&& parseVDMX(&vdmxAscent, &vdmxDescent, vdmxTable, vdmxSize, pixelSize))
isVDMXValid = true;
fastFree(vdmxTable);
}
float ascent;
float descent;
// Beware those who step here: This code is designed to match Win32 font
// metrics *exactly* (except the adjustment of ascent/descent on Linux/Android).
if (isVDMXValid) {
ascent = vdmxAscent;
descent = -vdmxDescent;
} else {
ascent = SkScalarRound(-metrics.fAscent);
descent = SkScalarRound(metrics.fDescent);
#if OS(LINUX) || OS(ANDROID)
// When subpixel positioning is enabled, if the descent is rounded down, the descent part
// of the glyph may be truncated when displayed in a 'overflow: hidden' container.
// To avoid that, borrow 1 unit from the ascent when possible.
// FIXME: This can be removed if sub-pixel ascent/descent is supported.
if (platformData().fontRenderStyle().useSubpixelPositioning && descent < SkScalarToFloat(metrics.fDescent) && ascent >= 1) {
++descent;
--ascent;
}
#endif
}
m_fontMetrics.setAscent(ascent);
m_fontMetrics.setDescent(descent);
float xHeight;
if (metrics.fXHeight) {
xHeight = metrics.fXHeight;
m_fontMetrics.setXHeight(xHeight);
} else {
xHeight = ascent * 0.56; // Best guess from Windows font metrics.
m_fontMetrics.setXHeight(xHeight);
m_fontMetrics.setHasXHeight(false);
}
float lineGap = SkScalarToFloat(metrics.fLeading);
m_fontMetrics.setLineGap(lineGap);
m_fontMetrics.setLineSpacing(lroundf(ascent) + lroundf(descent) + lroundf(lineGap));
if (platformData().orientation() == Vertical && !isTextOrientationFallback()) {
static const uint32_t vheaTag = SkSetFourByteTag('v', 'h', 'e', 'a');
static const uint32_t vorgTag = SkSetFourByteTag('V', 'O', 'R', 'G');
size_t vheaSize = face->getTableSize(vheaTag);
size_t vorgSize = face->getTableSize(vorgTag);
if ((vheaSize > 0) || (vorgSize > 0))
m_hasVerticalGlyphs = true;
}
// In WebKit/WebCore/platform/graphics/SimpleFontData.cpp, m_spaceWidth is
// calculated for us, but we need to calculate m_maxCharWidth and
// m_avgCharWidth in order for text entry widgets to be sized correctly.
m_maxCharWidth = SkScalarRound(metrics.fMaxCharWidth);
if (metrics.fAvgCharWidth)
m_avgCharWidth = SkScalarRound(metrics.fAvgCharWidth);
else {
m_avgCharWidth = xHeight;
GlyphPage* glyphPageZero = GlyphPageTreeNode::getRootChild(this, 0)->page();
if (glyphPageZero) {
static const UChar32 xChar = 'x';
const Glyph xGlyph = glyphPageZero->glyphForCharacter(xChar);
if (xGlyph) {
// In widthForGlyph(), xGlyph will be compared with
// m_zeroWidthSpaceGlyph, which isn't initialized yet here.
// Initialize it with zero to make sure widthForGlyph() returns
// the right width.
m_zeroWidthSpaceGlyph = 0;
m_avgCharWidth = widthForGlyph(xGlyph);
}
}
}
if (int unitsPerEm = face->getUnitsPerEm())
m_fontMetrics.setUnitsPerEm(unitsPerEm);
}
void SimpleFontData::platformCharWidthInit()
{
// charwidths are set in platformInit.
}
void SimpleFontData::platformDestroy()
{
}
PassRefPtr<SimpleFontData> SimpleFontData::platformCreateScaledFontData(const FontDescription& fontDescription, float scaleFactor) const
{
const float scaledSize = lroundf(fontDescription.computedSize() * scaleFactor);
return SimpleFontData::create(FontPlatformData(m_platformData, scaledSize), isCustomFont(), false);
}
bool SimpleFontData::containsCharacters(const UChar* characters, int length) const
{
SkPaint paint;
static const unsigned maxBufferCount = 64;
uint16_t glyphs[maxBufferCount];
m_platformData.setupPaint(&paint);
paint.setTextEncoding(SkPaint::kUTF16_TextEncoding);
while (length > 0) {
int n = SkMin32(length, SK_ARRAY_COUNT(glyphs));
// textToGlyphs takes a byte count so we double the character count.
int count = paint.textToGlyphs(characters, n * 2, glyphs);
for (int i = 0; i < count; i++) {
if (!glyphs[i])
return false; // missing glyph
}
characters += n;
length -= n;
}
return true;
}
void SimpleFontData::determinePitch()
{
m_treatAsFixedPitch = platformData().isFixedPitch();
}
static inline void getSkiaBoundsForGlyph(SkPaint& paint, Glyph glyph, SkRect& bounds)
{
paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
SkPath path;
paint.getTextPath(&glyph, sizeof(glyph), 0, 0, &path);
bounds = path.getBounds();
// FIXME(eae): getBounds currently returns an empty rect for bitmap
// fonts so fall back on the old behavior. Once fixed in Skia this
// fallback can go away.
if (bounds.isEmpty())
paint.measureText(&glyph, 2, &bounds);
if (!paint.isSubpixelText()) {
SkIRect ir;
bounds.round(&ir);
bounds.set(ir);
}
}
FloatRect SimpleFontData::platformBoundsForGlyph(Glyph glyph) const
{
if (!m_platformData.size())
return FloatRect();
SkASSERT(sizeof(glyph) == 2); // compile-time assert
SkPaint paint;
m_platformData.setupPaint(&paint);
SkRect bounds;
getSkiaBoundsForGlyph(paint, glyph, bounds);
return FloatRect(bounds);
}
float SimpleFontData::platformWidthForGlyph(Glyph glyph) const
{
if (!m_platformData.size())
return 0;
SkASSERT(sizeof(glyph) == 2); // compile-time assert
SkPaint paint;
m_platformData.setupPaint(&paint);
paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
SkScalar width = paint.measureText(&glyph, 2);
if (!paint.isSubpixelText())
width = SkScalarRound(width);
return SkScalarToFloat(width);
}
#if USE(HARFBUZZ)
bool SimpleFontData::canRenderCombiningCharacterSequence(const UChar* characters, size_t length) const
{
if (!m_combiningCharacterSequenceSupport)
m_combiningCharacterSequenceSupport = adoptPtr(new HashMap<String, bool>);
WTF::HashMap<String, bool>::AddResult addResult = m_combiningCharacterSequenceSupport->add(String(characters, length), false);
if (!addResult.isNewEntry)
return addResult.iterator->value;
UErrorCode error = U_ZERO_ERROR;
Vector<UChar, 4> normalizedCharacters(length);
int32_t normalizedLength = unorm_normalize(characters, length, UNORM_NFC, UNORM_UNICODE_3_2, &normalizedCharacters[0], length, &error);
// Can't render if we have an error or no composition occurred.
if (U_FAILURE(error) || (static_cast<size_t>(normalizedLength) == length))
return false;
SkPaint paint;
m_platformData.setupPaint(&paint);
paint.setTextEncoding(SkPaint::kUTF16_TextEncoding);
if (paint.textToGlyphs(&normalizedCharacters[0], normalizedLength * 2, 0)) {
addResult.iterator->value = true;
return true;
}
return false;
}
#endif
} // namespace WebCore