blob: 11d8f7968ddb5a860d3aa6a45bc54c6e1593b4cf [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
* Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
* Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies)
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "core/platform/graphics/cpu/arm/filters/FEBlendNEON.h"
#include "core/platform/graphics/filters/FEBlend.h"
#include "core/platform/graphics/GraphicsContext.h"
#include "core/platform/graphics/filters/Filter.h"
#include "core/rendering/RenderTreeAsText.h"
#include "platform/text/TextStream.h"
#include "wtf/Uint8ClampedArray.h"
#include "SkBitmapSource.h"
#include "SkXfermodeImageFilter.h"
#include "core/platform/graphics/filters/SkiaImageFilterBuilder.h"
#include "core/platform/graphics/skia/NativeImageSkia.h"
typedef unsigned char (*BlendType)(unsigned char colorA, unsigned char colorB, unsigned char alphaA, unsigned char alphaB);
namespace WebCore {
FEBlend::FEBlend(Filter* filter, BlendModeType mode)
: FilterEffect(filter)
, m_mode(mode)
{
}
PassRefPtr<FEBlend> FEBlend::create(Filter* filter, BlendModeType mode)
{
return adoptRef(new FEBlend(filter, mode));
}
BlendModeType FEBlend::blendMode() const
{
return m_mode;
}
bool FEBlend::setBlendMode(BlendModeType mode)
{
if (m_mode == mode)
return false;
m_mode = mode;
return true;
}
static inline unsigned char fastDivideBy255(uint16_t value)
{
// This is an approximate algorithm for division by 255, but it gives accurate results for 16bit values.
uint16_t quotient = value >> 8;
uint16_t remainder = value - (quotient * 255) + 1;
return quotient + (remainder >> 8);
}
inline unsigned char feBlendNormal(unsigned char colorA, unsigned char colorB, unsigned char alphaA, unsigned char)
{
return fastDivideBy255((255 - alphaA) * colorB + colorA * 255);
}
inline unsigned char feBlendMultiply(unsigned char colorA, unsigned char colorB, unsigned char alphaA, unsigned char alphaB)
{
return fastDivideBy255((255 - alphaA) * colorB + (255 - alphaB + colorB) * colorA);
}
inline unsigned char feBlendScreen(unsigned char colorA, unsigned char colorB, unsigned char, unsigned char)
{
return fastDivideBy255((colorB + colorA) * 255 - colorA * colorB);
}
inline unsigned char feBlendDarken(unsigned char colorA, unsigned char colorB, unsigned char alphaA, unsigned char alphaB)
{
return fastDivideBy255(std::min((255 - alphaA) * colorB + colorA * 255, (255 - alphaB) * colorA + colorB * 255));
}
inline unsigned char feBlendLighten(unsigned char colorA, unsigned char colorB, unsigned char alphaA, unsigned char alphaB)
{
return fastDivideBy255(std::max((255 - alphaA) * colorB + colorA * 255, (255 - alphaB) * colorA + colorB * 255));
}
inline unsigned char feBlendUnknown(unsigned char, unsigned char, unsigned char, unsigned char)
{
return 0;
}
template<BlendType BlendFunction>
static void platformApply(unsigned char* sourcePixelA, unsigned char* sourcePixelB,
unsigned char* destinationPixel, unsigned pixelArrayLength)
{
unsigned len = pixelArrayLength / 4;
for (unsigned pixelOffset = 0; pixelOffset < len; pixelOffset++) {
unsigned char alphaA = sourcePixelA[3];
unsigned char alphaB = sourcePixelB[3];
destinationPixel[0] = BlendFunction(sourcePixelA[0], sourcePixelB[0], alphaA, alphaB);
destinationPixel[1] = BlendFunction(sourcePixelA[1], sourcePixelB[1], alphaA, alphaB);
destinationPixel[2] = BlendFunction(sourcePixelA[2], sourcePixelB[2], alphaA, alphaB);
destinationPixel[3] = 255 - fastDivideBy255((255 - alphaA) * (255 - alphaB));
sourcePixelA += 4;
sourcePixelB += 4;
destinationPixel += 4;
}
}
void FEBlend::platformApplyGeneric(unsigned char* sourcePixelA, unsigned char* sourcePixelB,
unsigned char* destinationPixel, unsigned pixelArrayLength)
{
switch (m_mode) {
case FEBLEND_MODE_NORMAL:
platformApply<feBlendNormal>(sourcePixelA, sourcePixelB, destinationPixel, pixelArrayLength);
break;
case FEBLEND_MODE_MULTIPLY:
platformApply<feBlendMultiply>(sourcePixelA, sourcePixelB, destinationPixel, pixelArrayLength);
break;
case FEBLEND_MODE_SCREEN:
platformApply<feBlendScreen>(sourcePixelA, sourcePixelB, destinationPixel, pixelArrayLength);
break;
case FEBLEND_MODE_DARKEN:
platformApply<feBlendDarken>(sourcePixelA, sourcePixelB, destinationPixel, pixelArrayLength);
break;
case FEBLEND_MODE_LIGHTEN:
platformApply<feBlendLighten>(sourcePixelA, sourcePixelB, destinationPixel, pixelArrayLength);
break;
case FEBLEND_MODE_UNKNOWN:
platformApply<feBlendUnknown>(sourcePixelA, sourcePixelB, destinationPixel, pixelArrayLength);
break;
}
}
void FEBlend::applySoftware()
{
FilterEffect* in = inputEffect(0);
FilterEffect* in2 = inputEffect(1);
ASSERT(m_mode > FEBLEND_MODE_UNKNOWN);
ASSERT(m_mode <= FEBLEND_MODE_LIGHTEN);
Uint8ClampedArray* dstPixelArray = createPremultipliedImageResult();
if (!dstPixelArray)
return;
IntRect effectADrawingRect = requestedRegionOfInputImageData(in->absolutePaintRect());
RefPtr<Uint8ClampedArray> srcPixelArrayA = in->asPremultipliedImage(effectADrawingRect);
IntRect effectBDrawingRect = requestedRegionOfInputImageData(in2->absolutePaintRect());
RefPtr<Uint8ClampedArray> srcPixelArrayB = in2->asPremultipliedImage(effectBDrawingRect);
unsigned pixelArrayLength = srcPixelArrayA->length();
ASSERT(pixelArrayLength == srcPixelArrayB->length());
#if HAVE(ARM_NEON_INTRINSICS)
if (pixelArrayLength >= 8)
platformApplyNEON(srcPixelArrayA->data(), srcPixelArrayB->data(), dstPixelArray->data(), pixelArrayLength);
else { // If there is just one pixel we expand it to two.
ASSERT(pixelArrayLength > 0);
uint32_t sourceA[2] = {0, 0};
uint32_t sourceBAndDest[2] = {0, 0};
sourceA[0] = reinterpret_cast<uint32_t*>(srcPixelArrayA->data())[0];
sourceBAndDest[0] = reinterpret_cast<uint32_t*>(srcPixelArrayB->data())[0];
platformApplyNEON(reinterpret_cast<uint8_t*>(sourceA), reinterpret_cast<uint8_t*>(sourceBAndDest), reinterpret_cast<uint8_t*>(sourceBAndDest), 8);
reinterpret_cast<uint32_t*>(dstPixelArray->data())[0] = sourceBAndDest[0];
}
#else
platformApplyGeneric(srcPixelArrayA->data(), srcPixelArrayB->data(), dstPixelArray->data(), pixelArrayLength);
#endif
}
static SkXfermode::Mode toSkiaMode(BlendModeType mode)
{
switch (mode) {
case FEBLEND_MODE_NORMAL:
return SkXfermode::kSrcOver_Mode;
case FEBLEND_MODE_MULTIPLY:
return SkXfermode::kMultiply_Mode;
case FEBLEND_MODE_SCREEN:
return SkXfermode::kScreen_Mode;
case FEBLEND_MODE_DARKEN:
return SkXfermode::kDarken_Mode;
case FEBLEND_MODE_LIGHTEN:
return SkXfermode::kLighten_Mode;
default:
return SkXfermode::kSrcOver_Mode;
}
}
bool FEBlend::applySkia()
{
// For now, only use the skia implementation for accelerated rendering.
if (filter()->renderingMode() != Accelerated)
return false;
FilterEffect* in = inputEffect(0);
FilterEffect* in2 = inputEffect(1);
if (!in || !in2)
return false;
ImageBuffer* resultImage = createImageBufferResult();
if (!resultImage)
return false;
RefPtr<Image> foreground = in->asImageBuffer()->copyImage(DontCopyBackingStore);
RefPtr<Image> background = in2->asImageBuffer()->copyImage(DontCopyBackingStore);
RefPtr<NativeImageSkia> foregroundNativeImage = foreground->nativeImageForCurrentFrame();
RefPtr<NativeImageSkia> backgroundNativeImage = background->nativeImageForCurrentFrame();
if (!foregroundNativeImage || !backgroundNativeImage)
return false;
SkBitmap foregroundBitmap = foregroundNativeImage->bitmap();
SkBitmap backgroundBitmap = backgroundNativeImage->bitmap();
SkAutoTUnref<SkImageFilter> backgroundSource(new SkBitmapSource(backgroundBitmap));
SkAutoTUnref<SkXfermode> mode(SkXfermode::Create(toSkiaMode(m_mode)));
SkAutoTUnref<SkImageFilter> blend(new SkXfermodeImageFilter(mode, backgroundSource));
SkPaint paint;
paint.setImageFilter(blend);
resultImage->context()->drawBitmap(foregroundBitmap, 0, 0, &paint);
return true;
}
PassRefPtr<SkImageFilter> FEBlend::createImageFilter(SkiaImageFilterBuilder* builder)
{
RefPtr<SkImageFilter> foreground(builder->build(inputEffect(0), operatingColorSpace()));
RefPtr<SkImageFilter> background(builder->build(inputEffect(1), operatingColorSpace()));
SkAutoTUnref<SkXfermode> mode(SkXfermode::Create(toSkiaMode(m_mode)));
SkImageFilter::CropRect cropRect = getCropRect(builder->cropOffset());
return adoptRef(new SkXfermodeImageFilter(mode, background.get(), foreground.get(), &cropRect));
}
static TextStream& operator<<(TextStream& ts, const BlendModeType& type)
{
switch (type) {
case FEBLEND_MODE_UNKNOWN:
ts << "UNKNOWN";
break;
case FEBLEND_MODE_NORMAL:
ts << "NORMAL";
break;
case FEBLEND_MODE_MULTIPLY:
ts << "MULTIPLY";
break;
case FEBLEND_MODE_SCREEN:
ts << "SCREEN";
break;
case FEBLEND_MODE_DARKEN:
ts << "DARKEN";
break;
case FEBLEND_MODE_LIGHTEN:
ts << "LIGHTEN";
break;
}
return ts;
}
TextStream& FEBlend::externalRepresentation(TextStream& ts, int indent) const
{
writeIndent(ts, indent);
ts << "[feBlend";
FilterEffect::externalRepresentation(ts);
ts << " mode=\"" << m_mode << "\"]\n";
inputEffect(0)->externalRepresentation(ts, indent + 1);
inputEffect(1)->externalRepresentation(ts, indent + 1);
return ts;
}
} // namespace WebCore