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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/events/ScopedEventQueue.h"
#include "core/events/Event.h"
#include "core/events/EventDispatchMediator.h"
#include "core/events/EventDispatcher.h"
#include "core/events/EventTarget.h"
#include "wtf/OwnPtr.h"
#include "wtf/RefPtr.h"
namespace WebCore {
ScopedEventQueue* ScopedEventQueue::s_instance = 0;
ScopedEventQueue::ScopedEventQueue()
: m_scopingLevel(0)
{
}
ScopedEventQueue::~ScopedEventQueue()
{
ASSERT(!m_scopingLevel);
ASSERT(!m_queuedEventDispatchMediators.size());
}
void ScopedEventQueue::initialize()
{
ASSERT(!s_instance);
OwnPtr<ScopedEventQueue> instance = adoptPtr(new ScopedEventQueue);
s_instance = instance.leakPtr();
}
void ScopedEventQueue::enqueueEventDispatchMediator(PassRefPtr<EventDispatchMediator> mediator)
{
if (m_scopingLevel)
m_queuedEventDispatchMediators.append(mediator);
else
dispatchEvent(mediator);
}
void ScopedEventQueue::dispatchAllEvents()
{
Vector<RefPtr<EventDispatchMediator> > queuedEventDispatchMediators;
queuedEventDispatchMediators.swap(m_queuedEventDispatchMediators);
for (size_t i = 0; i < queuedEventDispatchMediators.size(); i++)
dispatchEvent(queuedEventDispatchMediators[i].release());
}
void ScopedEventQueue::dispatchEvent(PassRefPtr<EventDispatchMediator> mediator) const
{
ASSERT(mediator->event()->target());
Node* node = mediator->event()->target()->toNode();
EventDispatcher::dispatchEvent(node, mediator);
}
ScopedEventQueue* ScopedEventQueue::instance()
{
if (!s_instance)
initialize();
return s_instance;
}
void ScopedEventQueue::incrementScopingLevel()
{
m_scopingLevel++;
}
void ScopedEventQueue::decrementScopingLevel()
{
ASSERT(m_scopingLevel);
m_scopingLevel--;
if (!m_scopingLevel)
dispatchAllEvents();
}
}