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/*
* Copyright (C) 2011 Apple Inc.
* Copyright (C) 2010 Sencha, Inc.
* Copyright (C) 2010 Igalia S.L.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef ShadowBlur_h
#define ShadowBlur_h
#include "core/platform/graphics/Color.h"
#include "platform/geometry/FloatSize.h"
#include "wtf/Noncopyable.h"
namespace WebCore {
class ShadowBlur {
WTF_MAKE_NONCOPYABLE(ShadowBlur);
public:
enum ShadowType {
NoShadow,
SolidShadow,
BlurShadow
};
ShadowBlur(const FloatSize& radius, const FloatSize& offset, const Color&);
void blurLayerImage(unsigned char*, const IntSize&, int stride);
private:
void updateShadowBlurValues();
ShadowType m_type;
Color m_color;
FloatSize m_blurRadius;
FloatSize m_offset;
bool m_shadowsIgnoreTransforms;
};
} // namespace WebCore
#endif // ShadowBlur_h