blob: 5b36b9dc1e7c721e0619106caad1bcecd6f7ee3f [file] [log] [blame]
/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "platform/graphics/GraphicsLayer.h"
#include "SkImageFilter.h"
#include "SkMatrix44.h"
#include "platform/geometry/FloatRect.h"
#include "platform/geometry/LayoutRect.h"
#include "platform/graphics/GraphicsLayerFactory.h"
#include "platform/graphics/Image.h"
#include "platform/graphics/filters/SkiaImageFilterBuilder.h"
#include "platform/graphics/skia/NativeImageSkia.h"
#include "platform/scroll/ScrollableArea.h"
#include "platform/text/TextStream.h"
#include "public/platform/Platform.h"
#include "public/platform/WebAnimation.h"
#include "public/platform/WebCompositorSupport.h"
#include "public/platform/WebFilterOperations.h"
#include "public/platform/WebFloatPoint.h"
#include "public/platform/WebFloatRect.h"
#include "public/platform/WebGraphicsLayerDebugInfo.h"
#include "public/platform/WebLayer.h"
#include "public/platform/WebPoint.h"
#include "public/platform/WebSize.h"
#include "wtf/CurrentTime.h"
#include "wtf/HashMap.h"
#include "wtf/HashSet.h"
#include "wtf/text/WTFString.h"
#include <algorithm>
#ifndef NDEBUG
#include <stdio.h>
#endif
namespace blink {
typedef HashMap<const GraphicsLayer*, Vector<FloatRect> > RepaintMap;
static RepaintMap& repaintRectMap()
{
DEFINE_STATIC_LOCAL(RepaintMap, map, ());
return map;
}
PassOwnPtr<GraphicsLayer> GraphicsLayer::create(GraphicsLayerFactory* factory, GraphicsLayerClient* client)
{
return factory->createGraphicsLayer(client);
}
GraphicsLayer::GraphicsLayer(GraphicsLayerClient* client)
: m_client(client)
, m_backgroundColor(Color::transparent)
, m_opacity(1)
, m_blendMode(WebBlendModeNormal)
, m_hasTransformOrigin(false)
, m_contentsOpaque(false)
, m_shouldFlattenTransform(true)
, m_backfaceVisibility(true)
, m_masksToBounds(false)
, m_drawsContent(false)
, m_contentsVisible(true)
, m_isRootForIsolatedGroup(false)
, m_hasScrollParent(false)
, m_hasClipParent(false)
, m_paintingPhase(GraphicsLayerPaintAllWithOverflowClip)
, m_parent(0)
, m_maskLayer(0)
, m_contentsClippingMaskLayer(0)
, m_replicaLayer(0)
, m_replicatedLayer(0)
, m_paintCount(0)
, m_contentsLayer(0)
, m_contentsLayerId(0)
, m_scrollableArea(0)
, m_3dRenderingContext(0)
{
#if ENABLE(ASSERT)
if (m_client)
m_client->verifyNotPainting();
#endif
m_opaqueRectTrackingContentLayerDelegate = adoptPtr(new OpaqueRectTrackingContentLayerDelegate(this));
m_layer = adoptPtr(Platform::current()->compositorSupport()->createContentLayer(m_opaqueRectTrackingContentLayerDelegate.get()));
m_layer->layer()->setDrawsContent(m_drawsContent && m_contentsVisible);
m_layer->layer()->setWebLayerClient(this);
m_layer->setAutomaticallyComputeRasterScale(true);
}
GraphicsLayer::~GraphicsLayer()
{
for (size_t i = 0; i < m_linkHighlights.size(); ++i)
m_linkHighlights[i]->clearCurrentGraphicsLayer();
m_linkHighlights.clear();
#if ENABLE(ASSERT)
if (m_client)
m_client->verifyNotPainting();
#endif
if (m_replicaLayer)
m_replicaLayer->setReplicatedLayer(0);
if (m_replicatedLayer)
m_replicatedLayer->setReplicatedByLayer(0);
removeAllChildren();
removeFromParent();
resetTrackedPaintInvalidations();
ASSERT(!m_parent);
}
void GraphicsLayer::setParent(GraphicsLayer* layer)
{
ASSERT(!layer || !layer->hasAncestor(this));
m_parent = layer;
}
#if ENABLE(ASSERT)
bool GraphicsLayer::hasAncestor(GraphicsLayer* ancestor) const
{
for (GraphicsLayer* curr = parent(); curr; curr = curr->parent()) {
if (curr == ancestor)
return true;
}
return false;
}
#endif
bool GraphicsLayer::setChildren(const GraphicsLayerVector& newChildren)
{
// If the contents of the arrays are the same, nothing to do.
if (newChildren == m_children)
return false;
removeAllChildren();
size_t listSize = newChildren.size();
for (size_t i = 0; i < listSize; ++i)
addChildInternal(newChildren[i]);
updateChildList();
return true;
}
void GraphicsLayer::addChildInternal(GraphicsLayer* childLayer)
{
ASSERT(childLayer != this);
if (childLayer->parent())
childLayer->removeFromParent();
childLayer->setParent(this);
m_children.append(childLayer);
// Don't call updateChildList here, this function is used in cases where it
// should not be called until all children are processed.
}
void GraphicsLayer::addChild(GraphicsLayer* childLayer)
{
addChildInternal(childLayer);
updateChildList();
}
void GraphicsLayer::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling)
{
ASSERT(childLayer != this);
childLayer->removeFromParent();
bool found = false;
for (unsigned i = 0; i < m_children.size(); i++) {
if (sibling == m_children[i]) {
m_children.insert(i, childLayer);
found = true;
break;
}
}
childLayer->setParent(this);
if (!found)
m_children.append(childLayer);
updateChildList();
}
void GraphicsLayer::removeAllChildren()
{
while (!m_children.isEmpty()) {
GraphicsLayer* curLayer = m_children.last();
ASSERT(curLayer->parent());
curLayer->removeFromParent();
}
}
void GraphicsLayer::removeFromParent()
{
if (m_parent) {
// We use reverseFind so that removeAllChildren() isn't n^2.
m_parent->m_children.remove(m_parent->m_children.reverseFind(this));
setParent(0);
}
platformLayer()->removeFromParent();
}
void GraphicsLayer::setReplicatedByLayer(GraphicsLayer* layer)
{
// FIXME: this could probably be a full early exit.
if (m_replicaLayer != layer) {
if (m_replicaLayer)
m_replicaLayer->setReplicatedLayer(0);
if (layer)
layer->setReplicatedLayer(this);
m_replicaLayer = layer;
}
WebLayer* webReplicaLayer = layer ? layer->platformLayer() : 0;
platformLayer()->setReplicaLayer(webReplicaLayer);
}
void GraphicsLayer::setOffsetFromRenderer(const IntSize& offset, ShouldSetNeedsDisplay shouldSetNeedsDisplay)
{
if (offset == m_offsetFromRenderer)
return;
m_offsetFromRenderer = offset;
// If the compositing layer offset changes, we need to repaint.
if (shouldSetNeedsDisplay == SetNeedsDisplay)
setNeedsDisplay();
}
void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const IntRect& clip)
{
if (!m_client)
return;
incrementPaintCount();
m_client->paintContents(this, context, m_paintingPhase, clip);
}
void GraphicsLayer::updateChildList()
{
WebLayer* childHost = m_layer->layer();
childHost->removeAllChildren();
clearContentsLayerIfUnregistered();
if (m_contentsLayer) {
// FIXME: add the contents layer in the correct order with negative z-order children.
// This does not cause visible rendering issues because currently contents layers are only used
// for replaced elements that don't have children.
childHost->addChild(m_contentsLayer);
}
for (size_t i = 0; i < m_children.size(); ++i)
childHost->addChild(m_children[i]->platformLayer());
for (size_t i = 0; i < m_linkHighlights.size(); ++i)
childHost->addChild(m_linkHighlights[i]->layer());
}
void GraphicsLayer::updateLayerIsDrawable()
{
// For the rest of the accelerated compositor code, there is no reason to make a
// distinction between drawsContent and contentsVisible. So, for m_layer->layer(), these two
// flags are combined here. m_contentsLayer shouldn't receive the drawsContent flag
// so it is only given contentsVisible.
m_layer->layer()->setDrawsContent(m_drawsContent && m_contentsVisible);
if (WebLayer* contentsLayer = contentsLayerIfRegistered())
contentsLayer->setDrawsContent(m_contentsVisible);
if (m_drawsContent) {
m_layer->layer()->invalidate();
for (size_t i = 0; i < m_linkHighlights.size(); ++i)
m_linkHighlights[i]->invalidate();
}
}
void GraphicsLayer::updateContentsRect()
{
WebLayer* contentsLayer = contentsLayerIfRegistered();
if (!contentsLayer)
return;
contentsLayer->setPosition(FloatPoint(m_contentsRect.x(), m_contentsRect.y()));
contentsLayer->setBounds(IntSize(m_contentsRect.width(), m_contentsRect.height()));
if (m_contentsClippingMaskLayer) {
if (m_contentsClippingMaskLayer->size() != m_contentsRect.size()) {
m_contentsClippingMaskLayer->setSize(m_contentsRect.size());
m_contentsClippingMaskLayer->setNeedsDisplay();
}
m_contentsClippingMaskLayer->setPosition(FloatPoint());
m_contentsClippingMaskLayer->setOffsetFromRenderer(offsetFromRenderer() + IntSize(m_contentsRect.location().x(), m_contentsRect.location().y()));
}
}
static HashSet<int>* s_registeredLayerSet;
void GraphicsLayer::registerContentsLayer(WebLayer* layer)
{
if (!s_registeredLayerSet)
s_registeredLayerSet = new HashSet<int>;
if (s_registeredLayerSet->contains(layer->id()))
CRASH();
s_registeredLayerSet->add(layer->id());
}
void GraphicsLayer::unregisterContentsLayer(WebLayer* layer)
{
ASSERT(s_registeredLayerSet);
if (!s_registeredLayerSet->contains(layer->id()))
CRASH();
s_registeredLayerSet->remove(layer->id());
}
void GraphicsLayer::setContentsTo(WebLayer* layer)
{
bool childrenChanged = false;
if (layer) {
ASSERT(s_registeredLayerSet);
if (!s_registeredLayerSet->contains(layer->id()))
CRASH();
if (m_contentsLayerId != layer->id()) {
setupContentsLayer(layer);
childrenChanged = true;
}
updateContentsRect();
} else {
if (m_contentsLayer) {
childrenChanged = true;
// The old contents layer will be removed via updateChildList.
m_contentsLayer = 0;
m_contentsLayerId = 0;
}
}
if (childrenChanged)
updateChildList();
}
void GraphicsLayer::setupContentsLayer(WebLayer* contentsLayer)
{
ASSERT(contentsLayer);
m_contentsLayer = contentsLayer;
m_contentsLayerId = m_contentsLayer->id();
m_contentsLayer->setWebLayerClient(this);
m_contentsLayer->setTransformOrigin(FloatPoint3D());
m_contentsLayer->setUseParentBackfaceVisibility(true);
// It is necessary to call setDrawsContent as soon as we receive the new contentsLayer, for
// the correctness of early exit conditions in setDrawsContent() and setContentsVisible().
m_contentsLayer->setDrawsContent(m_contentsVisible);
// Insert the content layer first. Video elements require this, because they have
// shadow content that must display in front of the video.
m_layer->layer()->insertChild(m_contentsLayer, 0);
WebLayer* borderWebLayer = m_contentsClippingMaskLayer ? m_contentsClippingMaskLayer->platformLayer() : 0;
m_contentsLayer->setMaskLayer(borderWebLayer);
m_contentsLayer->setRenderingContext(m_3dRenderingContext);
}
void GraphicsLayer::clearContentsLayerIfUnregistered()
{
if (!m_contentsLayerId || s_registeredLayerSet->contains(m_contentsLayerId))
return;
m_contentsLayer = 0;
m_contentsLayerId = 0;
}
GraphicsLayerDebugInfo& GraphicsLayer::debugInfo()
{
return m_debugInfo;
}
WebGraphicsLayerDebugInfo* GraphicsLayer::takeDebugInfoFor(WebLayer* layer)
{
GraphicsLayerDebugInfo* clone = m_debugInfo.clone();
clone->setDebugName(debugName(layer));
return clone;
}
WebLayer* GraphicsLayer::contentsLayerIfRegistered()
{
clearContentsLayerIfUnregistered();
return m_contentsLayer;
}
void GraphicsLayer::resetTrackedPaintInvalidations()
{
repaintRectMap().remove(this);
}
void GraphicsLayer::addRepaintRect(const FloatRect& repaintRect)
{
if (m_client->isTrackingPaintInvalidations()) {
FloatRect largestRepaintRect(FloatPoint(), m_size);
largestRepaintRect.intersect(repaintRect);
RepaintMap::iterator repaintIt = repaintRectMap().find(this);
if (repaintIt == repaintRectMap().end()) {
Vector<FloatRect> repaintRects;
repaintRects.append(largestRepaintRect);
repaintRectMap().set(this, repaintRects);
} else {
Vector<FloatRect>& repaintRects = repaintIt->value;
repaintRects.append(largestRepaintRect);
}
}
}
static bool compareFloatRects(const FloatRect& a, const FloatRect& b)
{
if (a.x() != b.x())
return a.x() > b.x();
if (a.y() != b.y())
return a.y() > b.y();
if (a.width() != b.width())
return a.width() > b.width();
return a.height() > b.height();
}
template <typename T>
static PassRefPtr<JSONArray> pointAsJSONArray(const T& point)
{
RefPtr<JSONArray> array = adoptRef(new JSONArray);
array->pushNumber(point.x());
array->pushNumber(point.y());
return array;
}
template <typename T>
static PassRefPtr<JSONArray> sizeAsJSONArray(const T& size)
{
RefPtr<JSONArray> array = adoptRef(new JSONArray);
array->pushNumber(size.width());
array->pushNumber(size.height());
return array;
}
template <typename T>
static PassRefPtr<JSONArray> rectAsJSONArray(const T& rect)
{
RefPtr<JSONArray> array = adoptRef(new JSONArray);
array->pushNumber(rect.x());
array->pushNumber(rect.y());
array->pushNumber(rect.width());
array->pushNumber(rect.height());
return array;
}
static double roundCloseToZero(double number)
{
return std::abs(number) < 1e-7 ? 0 : number;
}
static PassRefPtr<JSONArray> transformAsJSONArray(const TransformationMatrix& t)
{
RefPtr<JSONArray> array = adoptRef(new JSONArray);
{
RefPtr<JSONArray> row = adoptRef(new JSONArray);
row->pushNumber(roundCloseToZero(t.m11()));
row->pushNumber(roundCloseToZero(t.m12()));
row->pushNumber(roundCloseToZero(t.m13()));
row->pushNumber(roundCloseToZero(t.m14()));
array->pushArray(row);
}
{
RefPtr<JSONArray> row = adoptRef(new JSONArray);
row->pushNumber(roundCloseToZero(t.m21()));
row->pushNumber(roundCloseToZero(t.m22()));
row->pushNumber(roundCloseToZero(t.m23()));
row->pushNumber(roundCloseToZero(t.m24()));
array->pushArray(row);
}
{
RefPtr<JSONArray> row = adoptRef(new JSONArray);
row->pushNumber(roundCloseToZero(t.m31()));
row->pushNumber(roundCloseToZero(t.m32()));
row->pushNumber(roundCloseToZero(t.m33()));
row->pushNumber(roundCloseToZero(t.m34()));
array->pushArray(row);
}
{
RefPtr<JSONArray> row = adoptRef(new JSONArray);
row->pushNumber(roundCloseToZero(t.m41()));
row->pushNumber(roundCloseToZero(t.m42()));
row->pushNumber(roundCloseToZero(t.m43()));
row->pushNumber(roundCloseToZero(t.m44()));
array->pushArray(row);
}
return array;
}
static String pointerAsString(const void* ptr)
{
TextStream ts;
ts << ptr;
return ts.release();
}
PassRefPtr<JSONObject> GraphicsLayer::layerTreeAsJSON(LayerTreeFlags flags, RenderingContextMap& renderingContextMap) const
{
RefPtr<JSONObject> json = adoptRef(new JSONObject);
if (flags & LayerTreeIncludesDebugInfo) {
json->setString("this", pointerAsString(this));
json->setString("debugName", m_client->debugName(this));
}
if (m_position != FloatPoint())
json->setArray("position", pointAsJSONArray(m_position));
if (m_hasTransformOrigin && m_transformOrigin != FloatPoint3D(m_size.width() * 0.5f, m_size.height() * 0.5f, 0))
json->setArray("transformOrigin", pointAsJSONArray(m_transformOrigin));
if (m_size != IntSize())
json->setArray("bounds", sizeAsJSONArray(m_size));
if (m_opacity != 1)
json->setNumber("opacity", m_opacity);
if (m_blendMode != WebBlendModeNormal)
json->setString("blendMode", compositeOperatorName(CompositeSourceOver, m_blendMode));
if (m_isRootForIsolatedGroup)
json->setBoolean("isolate", m_isRootForIsolatedGroup);
if (m_contentsOpaque)
json->setBoolean("contentsOpaque", m_contentsOpaque);
if (!m_shouldFlattenTransform)
json->setBoolean("shouldFlattenTransform", m_shouldFlattenTransform);
if (m_3dRenderingContext) {
RenderingContextMap::const_iterator it = renderingContextMap.find(m_3dRenderingContext);
int contextId = renderingContextMap.size() + 1;
if (it == renderingContextMap.end())
renderingContextMap.set(m_3dRenderingContext, contextId);
else
contextId = it->value;
json->setNumber("3dRenderingContext", contextId);
}
if (m_drawsContent)
json->setBoolean("drawsContent", m_drawsContent);
if (!m_contentsVisible)
json->setBoolean("contentsVisible", m_contentsVisible);
if (!m_backfaceVisibility)
json->setString("backfaceVisibility", m_backfaceVisibility ? "visible" : "hidden");
if (flags & LayerTreeIncludesDebugInfo)
json->setString("client", pointerAsString(m_client));
if (m_backgroundColor.alpha())
json->setString("backgroundColor", m_backgroundColor.nameForRenderTreeAsText());
if (!m_transform.isIdentity())
json->setArray("transform", transformAsJSONArray(m_transform));
if (m_replicaLayer)
json->setObject("replicaLayer", m_replicaLayer->layerTreeAsJSON(flags, renderingContextMap));
if (m_replicatedLayer)
json->setString("replicatedLayer", flags & LayerTreeIncludesDebugInfo ? pointerAsString(m_replicatedLayer) : "");
if ((flags & LayerTreeIncludesPaintInvalidationRects) && repaintRectMap().contains(this) && !repaintRectMap().get(this).isEmpty()) {
Vector<FloatRect> repaintRectsCopy = repaintRectMap().get(this);
std::sort(repaintRectsCopy.begin(), repaintRectsCopy.end(), &compareFloatRects);
RefPtr<JSONArray> repaintRectsJSON = adoptRef(new JSONArray);
for (size_t i = 0; i < repaintRectsCopy.size(); ++i) {
if (repaintRectsCopy[i].isEmpty())
continue;
repaintRectsJSON->pushArray(rectAsJSONArray(repaintRectsCopy[i]));
}
json->setArray("repaintRects", repaintRectsJSON);
}
if ((flags & LayerTreeIncludesPaintingPhases) && m_paintingPhase) {
RefPtr<JSONArray> paintingPhasesJSON = adoptRef(new JSONArray);
if (m_paintingPhase & GraphicsLayerPaintBackground)
paintingPhasesJSON->pushString("GraphicsLayerPaintBackground");
if (m_paintingPhase & GraphicsLayerPaintForeground)
paintingPhasesJSON->pushString("GraphicsLayerPaintForeground");
if (m_paintingPhase & GraphicsLayerPaintMask)
paintingPhasesJSON->pushString("GraphicsLayerPaintMask");
if (m_paintingPhase & GraphicsLayerPaintChildClippingMask)
paintingPhasesJSON->pushString("GraphicsLayerPaintChildClippingMask");
if (m_paintingPhase & GraphicsLayerPaintOverflowContents)
paintingPhasesJSON->pushString("GraphicsLayerPaintOverflowContents");
if (m_paintingPhase & GraphicsLayerPaintCompositedScroll)
paintingPhasesJSON->pushString("GraphicsLayerPaintCompositedScroll");
json->setArray("paintingPhases", paintingPhasesJSON);
}
if (flags & LayerTreeIncludesClipAndScrollParents) {
if (m_hasScrollParent)
json->setBoolean("hasScrollParent", true);
if (m_hasClipParent)
json->setBoolean("hasClipParent", true);
}
if (flags & LayerTreeIncludesDebugInfo) {
RefPtr<JSONArray> compositingReasonsJSON = adoptRef(new JSONArray);
for (size_t i = 0; i < kNumberOfCompositingReasons; ++i) {
if (m_debugInfo.compositingReasons() & kCompositingReasonStringMap[i].reason)
compositingReasonsJSON->pushString(kCompositingReasonStringMap[i].description);
}
json->setArray("compositingReasons", compositingReasonsJSON);
}
if (m_children.size()) {
RefPtr<JSONArray> childrenJSON = adoptRef(new JSONArray);
for (size_t i = 0; i < m_children.size(); i++)
childrenJSON->pushObject(m_children[i]->layerTreeAsJSON(flags, renderingContextMap));
json->setArray("children", childrenJSON);
}
return json;
}
String GraphicsLayer::layerTreeAsText(LayerTreeFlags flags) const
{
RenderingContextMap renderingContextMap;
RefPtr<JSONObject> json = layerTreeAsJSON(flags, renderingContextMap);
return json->toPrettyJSONString();
}
String GraphicsLayer::debugName(WebLayer* webLayer) const
{
String name;
if (!m_client)
return name;
String highlightDebugName;
for (size_t i = 0; i < m_linkHighlights.size(); ++i) {
if (webLayer == m_linkHighlights[i]->layer()) {
highlightDebugName = "LinkHighlight[" + String::number(i) + "] for " + m_client->debugName(this);
break;
}
}
if (webLayer == m_contentsLayer) {
name = "ContentsLayer for " + m_client->debugName(this);
} else if (!highlightDebugName.isEmpty()) {
name = highlightDebugName;
} else if (webLayer == m_layer->layer()) {
name = m_client->debugName(this);
} else {
ASSERT_NOT_REACHED();
}
return name;
}
void GraphicsLayer::setCompositingReasons(CompositingReasons reasons)
{
m_debugInfo.setCompositingReasons(reasons);
}
void GraphicsLayer::setOwnerNodeId(int nodeId)
{
m_debugInfo.setOwnerNodeId(nodeId);
}
void GraphicsLayer::setPosition(const FloatPoint& point)
{
m_position = point;
platformLayer()->setPosition(m_position);
}
void GraphicsLayer::setSize(const FloatSize& size)
{
// We are receiving negative sizes here that cause assertions to fail in the compositor. Clamp them to 0 to
// avoid those assertions.
// FIXME: This should be an ASSERT instead, as negative sizes should not exist in WebCore.
FloatSize clampedSize = size;
if (clampedSize.width() < 0 || clampedSize.height() < 0)
clampedSize = FloatSize();
if (clampedSize == m_size)
return;
m_size = clampedSize;
m_layer->layer()->setBounds(flooredIntSize(m_size));
// Note that we don't resize m_contentsLayer. It's up the caller to do that.
}
void GraphicsLayer::setTransform(const TransformationMatrix& transform)
{
m_transform = transform;
platformLayer()->setTransform(TransformationMatrix::toSkMatrix44(m_transform));
}
void GraphicsLayer::setTransformOrigin(const FloatPoint3D& transformOrigin)
{
m_hasTransformOrigin = true;
m_transformOrigin = transformOrigin;
platformLayer()->setTransformOrigin(transformOrigin);
}
void GraphicsLayer::setShouldFlattenTransform(bool shouldFlatten)
{
if (shouldFlatten == m_shouldFlattenTransform)
return;
m_shouldFlattenTransform = shouldFlatten;
m_layer->layer()->setShouldFlattenTransform(shouldFlatten);
}
void GraphicsLayer::setRenderingContext(int context)
{
if (m_3dRenderingContext == context)
return;
m_3dRenderingContext = context;
m_layer->layer()->setRenderingContext(context);
if (m_contentsLayer)
m_contentsLayer->setRenderingContext(m_3dRenderingContext);
}
void GraphicsLayer::setMasksToBounds(bool masksToBounds)
{
m_masksToBounds = masksToBounds;
m_layer->layer()->setMasksToBounds(m_masksToBounds);
}
void GraphicsLayer::setDrawsContent(bool drawsContent)
{
// Note carefully this early-exit is only correct because we also properly call
// WebLayer::setDrawsContent whenever m_contentsLayer is set to a new layer in setupContentsLayer().
if (drawsContent == m_drawsContent)
return;
m_drawsContent = drawsContent;
updateLayerIsDrawable();
}
void GraphicsLayer::setContentsVisible(bool contentsVisible)
{
// Note carefully this early-exit is only correct because we also properly call
// WebLayer::setDrawsContent whenever m_contentsLayer is set to a new layer in setupContentsLayer().
if (contentsVisible == m_contentsVisible)
return;
m_contentsVisible = contentsVisible;
updateLayerIsDrawable();
}
void GraphicsLayer::setClipParent(WebLayer* parent)
{
m_hasClipParent = !!parent;
m_layer->layer()->setClipParent(parent);
}
void GraphicsLayer::setScrollParent(WebLayer* parent)
{
m_hasScrollParent = !!parent;
m_layer->layer()->setScrollParent(parent);
}
void GraphicsLayer::setBackgroundColor(const Color& color)
{
if (color == m_backgroundColor)
return;
m_backgroundColor = color;
m_layer->layer()->setBackgroundColor(m_backgroundColor.rgb());
}
void GraphicsLayer::setContentsOpaque(bool opaque)
{
m_contentsOpaque = opaque;
m_layer->layer()->setOpaque(m_contentsOpaque);
m_opaqueRectTrackingContentLayerDelegate->setOpaque(m_contentsOpaque);
clearContentsLayerIfUnregistered();
if (m_contentsLayer)
m_contentsLayer->setOpaque(opaque);
}
void GraphicsLayer::setMaskLayer(GraphicsLayer* maskLayer)
{
if (maskLayer == m_maskLayer)
return;
m_maskLayer = maskLayer;
WebLayer* maskWebLayer = m_maskLayer ? m_maskLayer->platformLayer() : 0;
m_layer->layer()->setMaskLayer(maskWebLayer);
}
void GraphicsLayer::setContentsClippingMaskLayer(GraphicsLayer* contentsClippingMaskLayer)
{
if (contentsClippingMaskLayer == m_contentsClippingMaskLayer)
return;
m_contentsClippingMaskLayer = contentsClippingMaskLayer;
WebLayer* contentsLayer = contentsLayerIfRegistered();
if (!contentsLayer)
return;
WebLayer* contentsClippingMaskWebLayer = m_contentsClippingMaskLayer ? m_contentsClippingMaskLayer->platformLayer() : 0;
contentsLayer->setMaskLayer(contentsClippingMaskWebLayer);
updateContentsRect();
}
void GraphicsLayer::setBackfaceVisibility(bool visible)
{
m_backfaceVisibility = visible;
m_layer->setDoubleSided(m_backfaceVisibility);
}
void GraphicsLayer::setOpacity(float opacity)
{
float clampedOpacity = std::max(std::min(opacity, 1.0f), 0.0f);
m_opacity = clampedOpacity;
platformLayer()->setOpacity(opacity);
}
void GraphicsLayer::setBlendMode(WebBlendMode blendMode)
{
if (m_blendMode == blendMode)
return;
m_blendMode = blendMode;
platformLayer()->setBlendMode(WebBlendMode(blendMode));
}
void GraphicsLayer::setIsRootForIsolatedGroup(bool isolated)
{
if (m_isRootForIsolatedGroup == isolated)
return;
m_isRootForIsolatedGroup = isolated;
platformLayer()->setIsRootForIsolatedGroup(isolated);
}
void GraphicsLayer::setContentsNeedsDisplay()
{
if (WebLayer* contentsLayer = contentsLayerIfRegistered()) {
contentsLayer->invalidate();
addRepaintRect(m_contentsRect);
}
}
void GraphicsLayer::setNeedsDisplay()
{
if (drawsContent()) {
m_layer->layer()->invalidate();
addRepaintRect(FloatRect(FloatPoint(), m_size));
for (size_t i = 0; i < m_linkHighlights.size(); ++i)
m_linkHighlights[i]->invalidate();
}
}
void GraphicsLayer::setNeedsDisplayInRect(const FloatRect& rect)
{
if (drawsContent()) {
m_layer->layer()->invalidateRect(rect);
addRepaintRect(rect);
for (size_t i = 0; i < m_linkHighlights.size(); ++i)
m_linkHighlights[i]->invalidate();
}
}
void GraphicsLayer::setContentsRect(const IntRect& rect)
{
if (rect == m_contentsRect)
return;
m_contentsRect = rect;
updateContentsRect();
}
void GraphicsLayer::setContentsToImage(Image* image)
{
RefPtr<NativeImageSkia> nativeImage = image ? image->nativeImageForCurrentFrame() : nullptr;
if (nativeImage) {
if (!m_imageLayer) {
m_imageLayer = adoptPtr(Platform::current()->compositorSupport()->createImageLayer());
registerContentsLayer(m_imageLayer->layer());
}
m_imageLayer->setBitmap(nativeImage->bitmap());
m_imageLayer->layer()->setOpaque(image->currentFrameKnownToBeOpaque());
updateContentsRect();
} else {
if (m_imageLayer) {
unregisterContentsLayer(m_imageLayer->layer());
m_imageLayer.clear();
}
}
setContentsTo(m_imageLayer ? m_imageLayer->layer() : 0);
}
void GraphicsLayer::setContentsToNinePatch(Image* image, const IntRect& aperture)
{
if (m_ninePatchLayer) {
unregisterContentsLayer(m_ninePatchLayer->layer());
m_ninePatchLayer.clear();
}
RefPtr<NativeImageSkia> nativeImage = image ? image->nativeImageForCurrentFrame() : nullptr;
if (nativeImage) {
m_ninePatchLayer = adoptPtr(Platform::current()->compositorSupport()->createNinePatchLayer());
m_ninePatchLayer->setBitmap(nativeImage->bitmap(), aperture);
m_ninePatchLayer->layer()->setOpaque(image->currentFrameKnownToBeOpaque());
registerContentsLayer(m_ninePatchLayer->layer());
}
setContentsTo(m_ninePatchLayer ? m_ninePatchLayer->layer() : 0);
}
bool GraphicsLayer::addAnimation(PassOwnPtr<WebAnimation> popAnimation)
{
OwnPtr<WebAnimation> animation(popAnimation);
ASSERT(animation);
platformLayer()->setAnimationDelegate(this);
// Remove any existing animations with the same animation id and target property.
platformLayer()->removeAnimation(animation->id(), animation->targetProperty());
return platformLayer()->addAnimation(animation.leakPtr());
}
void GraphicsLayer::pauseAnimation(int animationId, double timeOffset)
{
platformLayer()->pauseAnimation(animationId, timeOffset);
}
void GraphicsLayer::removeAnimation(int animationId)
{
platformLayer()->removeAnimation(animationId);
}
WebLayer* GraphicsLayer::platformLayer() const
{
return m_layer->layer();
}
void GraphicsLayer::setFilters(const FilterOperations& filters)
{
SkiaImageFilterBuilder builder;
OwnPtr<WebFilterOperations> webFilters = adoptPtr(Platform::current()->compositorSupport()->createFilterOperations());
FilterOutsets outsets = filters.outsets();
builder.setCropOffset(FloatSize(outsets.left(), outsets.top()));
builder.buildFilterOperations(filters, webFilters.get());
m_layer->layer()->setFilters(*webFilters);
}
void GraphicsLayer::setPaintingPhase(GraphicsLayerPaintingPhase phase)
{
if (m_paintingPhase == phase)
return;
m_paintingPhase = phase;
setNeedsDisplay();
}
void GraphicsLayer::addLinkHighlight(LinkHighlightClient* linkHighlight)
{
ASSERT(linkHighlight && !m_linkHighlights.contains(linkHighlight));
m_linkHighlights.append(linkHighlight);
linkHighlight->layer()->setWebLayerClient(this);
updateChildList();
}
void GraphicsLayer::removeLinkHighlight(LinkHighlightClient* linkHighlight)
{
m_linkHighlights.remove(m_linkHighlights.find(linkHighlight));
updateChildList();
}
void GraphicsLayer::setScrollableArea(ScrollableArea* scrollableArea, bool isMainFrame)
{
if (m_scrollableArea == scrollableArea)
return;
m_scrollableArea = scrollableArea;
// Main frame scrolling may involve pinch zoom and gets routed through
// WebViewImpl explicitly rather than via GraphicsLayer::didScroll.
// TODO(bokan): With pinch virtual viewport the special case will no
// longer be needed, remove once old-style pinch is gone.
if (isMainFrame)
m_layer->layer()->setScrollClient(0);
else
m_layer->layer()->setScrollClient(this);
}
void GraphicsLayer::paint(GraphicsContext& context, const IntRect& clip)
{
paintGraphicsLayerContents(context, clip);
}
void GraphicsLayer::notifyAnimationStarted(double monotonicTime, WebAnimation::TargetProperty)
{
if (m_client)
m_client->notifyAnimationStarted(this, monotonicTime);
}
void GraphicsLayer::notifyAnimationFinished(double, WebAnimation::TargetProperty)
{
// Do nothing.
}
void GraphicsLayer::didScroll()
{
if (m_scrollableArea)
m_scrollableArea->scrollToOffsetWithoutAnimation(m_scrollableArea->minimumScrollPosition() + toIntSize(m_layer->layer()->scrollPosition()));
}
} // namespace blink
#ifndef NDEBUG
void showGraphicsLayerTree(const blink::GraphicsLayer* layer)
{
if (!layer)
return;
String output = layer->layerTreeAsText(blink::LayerTreeIncludesDebugInfo);
fprintf(stderr, "%s\n", output.utf8().data());
}
#endif