blob: 912adfc661f5515de12e9b70b372908ade712513 [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RuleSet_h
#define RuleSet_h
#include "core/css/CSSKeyframesRule.h"
#include "core/css/MediaQueryEvaluator.h"
#include "core/css/RuleFeature.h"
#include "core/css/StyleRule.h"
#include "core/css/resolver/MediaQueryResult.h"
#include "platform/heap/HeapLinkedStack.h"
#include "platform/heap/HeapTerminatedArray.h"
#include "wtf/Forward.h"
#include "wtf/HashMap.h"
#include "wtf/LinkedStack.h"
#include "wtf/TerminatedArray.h"
namespace blink {
enum AddRuleFlags {
RuleHasNoSpecialState = 0,
RuleHasDocumentSecurityOrigin = 1,
RuleCanUseFastCheckSelector = 1 << 1,
};
enum PropertyWhitelistType {
PropertyWhitelistNone = 0,
PropertyWhitelistCue,
PropertyWhitelistFirstLetter,
};
class CSSSelector;
class MediaQueryEvaluator;
class StyleSheetContents;
class MinimalRuleData {
ALLOW_ONLY_INLINE_ALLOCATION();
public:
MinimalRuleData(StyleRule* rule, unsigned selectorIndex, AddRuleFlags flags)
: m_rule(rule)
, m_selectorIndex(selectorIndex)
, m_flags(flags)
{
}
void trace(Visitor*);
RawPtrWillBeMember<StyleRule> m_rule;
unsigned m_selectorIndex;
AddRuleFlags m_flags;
};
class RuleData {
ALLOW_ONLY_INLINE_ALLOCATION();
public:
RuleData(StyleRule*, unsigned selectorIndex, unsigned position, AddRuleFlags);
unsigned position() const { return m_position; }
StyleRule* rule() const { return m_rule; }
const CSSSelector& selector() const { return m_rule->selectorList().selectorAt(m_selectorIndex); }
unsigned selectorIndex() const { return m_selectorIndex; }
bool isLastInArray() const { return m_isLastInArray; }
void setLastInArray(bool flag) { m_isLastInArray = flag; }
bool hasMultipartSelector() const { return m_hasMultipartSelector; }
bool hasRightmostSelectorMatchingHTMLBasedOnRuleHash() const { return m_hasRightmostSelectorMatchingHTMLBasedOnRuleHash; }
bool containsUncommonAttributeSelector() const { return m_containsUncommonAttributeSelector; }
unsigned specificity() const { return m_specificity; }
unsigned linkMatchType() const { return m_linkMatchType; }
bool hasDocumentSecurityOrigin() const { return m_hasDocumentSecurityOrigin; }
PropertyWhitelistType propertyWhitelistType(bool isMatchingUARules = false) const { return isMatchingUARules ? PropertyWhitelistNone : static_cast<PropertyWhitelistType>(m_propertyWhitelistType); }
// Try to balance between memory usage (there can be lots of RuleData objects) and good filtering performance.
static const unsigned maximumIdentifierCount = 4;
const unsigned* descendantSelectorIdentifierHashes() const { return m_descendantSelectorIdentifierHashes; }
void trace(Visitor*);
private:
RawPtrWillBeMember<StyleRule> m_rule;
unsigned m_selectorIndex : 12;
unsigned m_isLastInArray : 1; // We store an array of RuleData objects in a primitive array.
// This number was picked fairly arbitrarily. We can probably lower it if we need to.
// Some simple testing showed <100,000 RuleData's on large sites.
unsigned m_position : 18;
unsigned m_specificity : 24;
unsigned m_hasMultipartSelector : 1;
unsigned m_hasRightmostSelectorMatchingHTMLBasedOnRuleHash : 1;
unsigned m_containsUncommonAttributeSelector : 1;
unsigned m_linkMatchType : 2; // SelectorChecker::LinkMatchMask
unsigned m_hasDocumentSecurityOrigin : 1;
unsigned m_propertyWhitelistType : 2;
// Use plain array instead of a Vector to minimize memory overhead.
unsigned m_descendantSelectorIdentifierHashes[maximumIdentifierCount];
};
struct SameSizeAsRuleData {
void* a;
unsigned b;
unsigned c;
unsigned d[4];
};
COMPILE_ASSERT(sizeof(RuleData) == sizeof(SameSizeAsRuleData), RuleData_should_stay_small);
class RuleSet : public NoBaseWillBeGarbageCollectedFinalized<RuleSet> {
WTF_MAKE_NONCOPYABLE(RuleSet);
WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
public:
static PassOwnPtrWillBeRawPtr<RuleSet> create() { return adoptPtrWillBeNoop(new RuleSet); }
void addRulesFromSheet(StyleSheetContents*, const MediaQueryEvaluator&, AddRuleFlags = RuleHasNoSpecialState);
void addStyleRule(StyleRule*, AddRuleFlags);
void addRule(StyleRule*, unsigned selectorIndex, AddRuleFlags);
const RuleFeatureSet& features() const { return m_features; }
const WillBeHeapTerminatedArray<RuleData>* idRules(const AtomicString& key) const { ASSERT(!m_pendingRules); return m_idRules.get(key); }
const WillBeHeapTerminatedArray<RuleData>* classRules(const AtomicString& key) const { ASSERT(!m_pendingRules); return m_classRules.get(key); }
const WillBeHeapTerminatedArray<RuleData>* tagRules(const AtomicString& key) const { ASSERT(!m_pendingRules); return m_tagRules.get(key); }
const WillBeHeapTerminatedArray<RuleData>* shadowPseudoElementRules(const AtomicString& key) const { ASSERT(!m_pendingRules); return m_shadowPseudoElementRules.get(key); }
const WillBeHeapVector<RuleData>* linkPseudoClassRules() const { ASSERT(!m_pendingRules); return &m_linkPseudoClassRules; }
const WillBeHeapVector<RuleData>* cuePseudoRules() const { ASSERT(!m_pendingRules); return &m_cuePseudoRules; }
const WillBeHeapVector<RuleData>* focusPseudoClassRules() const { ASSERT(!m_pendingRules); return &m_focusPseudoClassRules; }
const WillBeHeapVector<RuleData>* universalRules() const { ASSERT(!m_pendingRules); return &m_universalRules; }
const WillBeHeapVector<RawPtrWillBeMember<StyleRulePage> >& pageRules() const { ASSERT(!m_pendingRules); return m_pageRules; }
const WillBeHeapVector<RawPtrWillBeMember<StyleRuleViewport> >& viewportRules() const { ASSERT(!m_pendingRules); return m_viewportRules; }
const WillBeHeapVector<RawPtrWillBeMember<StyleRuleFontFace> >& fontFaceRules() const { return m_fontFaceRules; }
const WillBeHeapVector<RawPtrWillBeMember<StyleRuleKeyframes> >& keyframesRules() const { return m_keyframesRules; }
const WillBeHeapVector<MinimalRuleData>& treeBoundaryCrossingRules() const { return m_treeBoundaryCrossingRules; }
const WillBeHeapVector<MinimalRuleData>& shadowDistributedRules() const { return m_shadowDistributedRules; }
const MediaQueryResultList& viewportDependentMediaQueryResults() const { return m_viewportDependentMediaQueryResults; }
unsigned ruleCount() const { return m_ruleCount; }
void compactRulesIfNeeded()
{
if (!m_pendingRules)
return;
compactRules();
}
#ifndef NDEBUG
void show();
#endif
void trace(Visitor*);
private:
typedef WillBeHeapHashMap<AtomicString, OwnPtrWillBeMember<WillBeHeapLinkedStack<RuleData> > > PendingRuleMap;
typedef WillBeHeapHashMap<AtomicString, OwnPtrWillBeMember<WillBeHeapTerminatedArray<RuleData> > > CompactRuleMap;
RuleSet()
: m_ruleCount(0)
{
}
void addToRuleSet(const AtomicString& key, PendingRuleMap&, const RuleData&);
void addPageRule(StyleRulePage*);
void addViewportRule(StyleRuleViewport*);
void addFontFaceRule(StyleRuleFontFace*);
void addKeyframesRule(StyleRuleKeyframes*);
void addChildRules(const WillBeHeapVector<RefPtrWillBeMember<StyleRuleBase> >&, const MediaQueryEvaluator& medium, AddRuleFlags);
bool findBestRuleSetAndAdd(const CSSSelector&, RuleData&);
void compactRules();
static void compactPendingRules(PendingRuleMap&, CompactRuleMap&);
class PendingRuleMaps : public NoBaseWillBeGarbageCollected<PendingRuleMaps> {
public:
static PassOwnPtrWillBeRawPtr<PendingRuleMaps> create() { return adoptPtrWillBeNoop(new PendingRuleMaps); }
PendingRuleMap idRules;
PendingRuleMap classRules;
PendingRuleMap tagRules;
PendingRuleMap shadowPseudoElementRules;
void trace(Visitor*);
private:
PendingRuleMaps() { }
};
PendingRuleMaps* ensurePendingRules()
{
if (!m_pendingRules)
m_pendingRules = PendingRuleMaps::create();
return m_pendingRules.get();
}
CompactRuleMap m_idRules;
CompactRuleMap m_classRules;
CompactRuleMap m_tagRules;
CompactRuleMap m_shadowPseudoElementRules;
WillBeHeapVector<RuleData> m_linkPseudoClassRules;
WillBeHeapVector<RuleData> m_cuePseudoRules;
WillBeHeapVector<RuleData> m_focusPseudoClassRules;
WillBeHeapVector<RuleData> m_universalRules;
RuleFeatureSet m_features;
WillBeHeapVector<RawPtrWillBeMember<StyleRulePage> > m_pageRules;
WillBeHeapVector<RawPtrWillBeMember<StyleRuleViewport> > m_viewportRules;
WillBeHeapVector<RawPtrWillBeMember<StyleRuleFontFace> > m_fontFaceRules;
WillBeHeapVector<RawPtrWillBeMember<StyleRuleKeyframes> > m_keyframesRules;
WillBeHeapVector<MinimalRuleData> m_treeBoundaryCrossingRules;
WillBeHeapVector<MinimalRuleData> m_shadowDistributedRules;
MediaQueryResultList m_viewportDependentMediaQueryResults;
unsigned m_ruleCount;
OwnPtrWillBeMember<PendingRuleMaps> m_pendingRules;
#ifndef NDEBUG
WillBeHeapVector<RuleData> m_allRules;
#endif
};
} // namespace blink
WTF_ALLOW_MOVE_AND_INIT_WITH_MEM_FUNCTIONS(blink::RuleData);
WTF_ALLOW_MOVE_AND_INIT_WITH_MEM_FUNCTIONS(blink::MinimalRuleData);
#endif // RuleSet_h