| /* |
| * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. |
| * (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef RenderTextControl_h |
| #define RenderTextControl_h |
| |
| #include "core/rendering/RenderBlockFlow.h" |
| #include "core/rendering/RenderFlexibleBox.h" |
| |
| namespace blink { |
| |
| class HTMLTextFormControlElement; |
| |
| class RenderTextControl : public RenderBlockFlow { |
| public: |
| virtual ~RenderTextControl(); |
| |
| HTMLTextFormControlElement* textFormControlElement() const; |
| virtual PassRefPtr<RenderStyle> createInnerEditorStyle(const RenderStyle* startStyle) const = 0; |
| |
| protected: |
| RenderTextControl(HTMLTextFormControlElement*); |
| |
| // This convenience function should not be made public because |
| // innerEditorElement may outlive the render tree. |
| HTMLElement* innerEditorElement() const; |
| |
| int scrollbarThickness() const; |
| void adjustInnerEditorStyle(RenderStyle* textBlockStyle) const; |
| |
| virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE; |
| |
| void hitInnerEditorElement(HitTestResult&, const LayoutPoint& pointInContainer, const LayoutPoint& accumulatedOffset); |
| |
| int textBlockLogicalWidth() const; |
| int textBlockLogicalHeight() const; |
| |
| float scaleEmToUnits(int x) const; |
| |
| static bool hasValidAvgCharWidth(AtomicString family); |
| virtual float getAvgCharWidth(AtomicString family); |
| virtual LayoutUnit preferredContentLogicalWidth(float charWidth) const = 0; |
| virtual LayoutUnit computeControlLogicalHeight(LayoutUnit lineHeight, LayoutUnit nonContentHeight) const = 0; |
| |
| virtual void updateFromElement() OVERRIDE; |
| virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE; |
| virtual RenderObject* layoutSpecialExcludedChild(bool relayoutChildren, SubtreeLayoutScope&) OVERRIDE; |
| |
| // We need to override this function because we don't want overflow:hidden on an <input> |
| // to affect the baseline calculation. This is necessary because we are an inline-block |
| // element as an implementation detail which would normally be affected by this. |
| virtual int inlineBlockBaseline(LineDirectionMode direction) const OVERRIDE { return lastLineBoxBaseline(direction); } |
| |
| private: |
| virtual const char* renderName() const OVERRIDE { return "RenderTextControl"; } |
| virtual bool isTextControl() const OVERRIDE FINAL { return true; } |
| virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE FINAL; |
| virtual void computePreferredLogicalWidths() OVERRIDE FINAL; |
| virtual void removeLeftoverAnonymousBlock(RenderBlock*) OVERRIDE FINAL { } |
| virtual bool avoidsFloats() const OVERRIDE FINAL { return true; } |
| virtual bool canHaveGeneratedChildren() const OVERRIDE FINAL { return false; } |
| |
| virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE FINAL; |
| |
| virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) const OVERRIDE FINAL; |
| |
| virtual bool canBeProgramaticallyScrolled() const OVERRIDE FINAL { return true; } |
| }; |
| |
| DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderTextControl, isTextControl()); |
| |
| // Renderer for our inner container, for <search> and others. |
| // We can't use RenderFlexibleBox directly, because flexboxes have a different |
| // baseline definition, and then inputs of different types wouldn't line up |
| // anymore. |
| class RenderTextControlInnerContainer FINAL : public RenderFlexibleBox { |
| public: |
| explicit RenderTextControlInnerContainer(Element* element) |
| : RenderFlexibleBox(element) |
| { } |
| virtual ~RenderTextControlInnerContainer() { } |
| |
| virtual int baselinePosition(FontBaseline baseline, bool firstLine, LineDirectionMode direction, LinePositionMode position) const OVERRIDE |
| { |
| return RenderBlock::baselinePosition(baseline, firstLine, direction, position); |
| } |
| virtual int firstLineBoxBaseline() const OVERRIDE { return RenderBlock::firstLineBoxBaseline(); } |
| virtual int inlineBlockBaseline(LineDirectionMode direction) const OVERRIDE { return lastLineBoxBaseline(direction); } |
| }; |
| |
| |
| } // namespace blink |
| |
| #endif // RenderTextControl_h |