blob: de1ab40404ebbbf33b605b6338ad5b0889b1ac1f [file] [log] [blame]
/*
* Copyright (C) 2006 Apple Computer, Inc.
* Copyright (C) 2009 Google, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderSVGForeignObject_h
#define RenderSVGForeignObject_h
#include "core/rendering/svg/RenderSVGBlock.h"
namespace blink {
class SVGForeignObjectElement;
class RenderSVGForeignObject final : public RenderSVGBlock {
public:
explicit RenderSVGForeignObject(SVGForeignObjectElement*);
virtual ~RenderSVGForeignObject();
virtual const char* renderName() const override { return "RenderSVGForeignObject"; }
virtual bool isChildAllowed(RenderObject*, RenderStyle*) const override;
virtual void paint(PaintInfo&, const LayoutPoint&) override;
virtual void layout() override;
virtual FloatRect objectBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual FloatRect strokeBoundingBox() const override { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual FloatRect paintInvalidationRectInLocalCoordinates() const override { return FloatRect(FloatPoint(), m_viewport.size()); }
virtual void mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState*) const override;
virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override;
virtual bool isOfType(RenderObjectType type) const override { return type == RenderObjectSVGForeignObject || RenderSVGBlock::isOfType(type); }
virtual void setNeedsTransformUpdate() override { m_needsTransformUpdate = true; }
FloatRect viewportRect() { return m_viewport; }
private:
virtual void updateLogicalWidth() override;
virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override;
virtual const AffineTransform& localToParentTransform() const override;
bool m_needsTransformUpdate : 1;
FloatRect m_viewport;
mutable AffineTransform m_localToParentTransform;
};
}
#endif