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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CompositingState_h
#define CompositingState_h
namespace blink {
enum CompositingState {
// The layer paints into its enclosing composited ancestor.
NotComposited = 0,
PaintsIntoOwnBacking = 1,
// In this state, the RenderLayer subtree paints into a backing that is shared by
// several RenderLayer subtrees.
PaintsIntoGroupedBacking = 2
};
} // namespace blink
#endif // CompositingState_h