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/*
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef RenderObjectChildList_h
#define RenderObjectChildList_h
#include "platform/heap/Handle.h"
#include "wtf/Forward.h"
namespace blink {
class RenderObject;
class RenderObjectChildList {
DISALLOW_ALLOCATION();
public:
RenderObjectChildList()
: m_firstChild(nullptr)
, m_lastChild(nullptr)
{
}
void trace(Visitor*);
RenderObject* firstChild() const { return m_firstChild.get(); }
RenderObject* lastChild() const { return m_lastChild.get(); }
// FIXME: Temporary while RenderBox still exists. Eventually this will just happen during insert/append/remove methods on the child list, and nobody
// will need to manipulate firstChild or lastChild directly.
void setFirstChild(RenderObject* child) { m_firstChild = child; }
void setLastChild(RenderObject* child) { m_lastChild = child; }
void destroyLeftoverChildren();
RenderObject* removeChildNode(RenderObject* owner, RenderObject*, bool notifyRenderer = true);
void insertChildNode(RenderObject* owner, RenderObject* newChild, RenderObject* beforeChild, bool notifyRenderer = true);
void appendChildNode(RenderObject* owner, RenderObject* newChild, bool notifyRenderer = true)
{
insertChildNode(owner, newChild, 0, notifyRenderer);
}
private:
void invalidatePaintOnRemoval(const RenderObject& oldChild);
RawPtrWillBeMember<RenderObject> m_firstChild;
RawPtrWillBeMember<RenderObject> m_lastChild;
};
} // namespace blink
#endif // RenderObjectChildList_h