blob: 45772f60987934980333c5d2cee61e19fb42e855 [file] [log] [blame]
* Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
* Copyright (C) 2013 Intel Corporation. All rights reserved.
* Portions are Copyright (C) 1998 Netscape Communications Corporation.
* Other contributors:
* Robert O'Callahan <>
* David Baron <>
* Christian Biesinger <>
* Randall Jesup <>
* Roland Mainz <>
* Josh Soref <>
* Boris Zbarsky <>
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
* Alternatively, the contents of this file may be used under the terms
* of either the Mozilla Public License Version 1.1, found at
* (the "MPL") or the GNU General Public
* License Version 2.0, found at
* (the "GPL"), in which case the provisions of the MPL or the GPL are
* applicable instead of those above. If you wish to allow use of your
* version of this file only under the terms of one of those two
* licenses (the MPL or the GPL) and not to allow others to use your
* version of this file under the LGPL, indicate your decision by
* deletingthe provisions above and replace them with the notice and
* other provisions required by the MPL or the GPL, as the case may be.
* If you do not delete the provisions above, a recipient may use your
* version of this file under any of the LGPL, the MPL or the GPL.
#ifndef RenderLayerReflectionInfo_h
#define RenderLayerReflectionInfo_h
#include "core/rendering/LayerPaintingInfo.h"
#include "core/rendering/RenderLayerModelObject.h"
#include "wtf/Noncopyable.h"
namespace blink {
class RenderLayer;
class RenderReplica;
class RenderLayerReflectionInfo : public NoBaseWillBeGarbageCollected<RenderLayerReflectionInfo> {
explicit RenderLayerReflectionInfo(RenderBox&);
void destroy();
void trace(Visitor*);
RenderReplica* reflection() const { return m_reflection; }
RenderLayer* reflectionLayer() const;
bool isPaintingInsideReflection() const { return m_isPaintingInsideReflection; }
void updateAfterStyleChange(const RenderStyle* oldStyle);
void paint(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags);
RenderBox& box() { return *m_box; }
const RenderBox& box() const { return *m_box; }
RawPtrWillBeMember<RenderBox> m_box;
RawPtrWillBeMember<RenderReplica> m_reflection;
// A state bit tracking if we are painting inside a replica.
unsigned m_isPaintingInsideReflection : 1;
} // namespace blink
#endif // RenderLayerReflectinInfo_h