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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 2000 Simon Hausmann <hausmann@kde.org>
* Copyright (C) 2006, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderFrame_h
#define RenderFrame_h
#include "core/rendering/RenderFrameSet.h"
#include "core/rendering/RenderPart.h"
namespace blink {
class HTMLFrameElement;
class RenderFrame final : public RenderPart {
public:
explicit RenderFrame(HTMLFrameElement*);
FrameEdgeInfo edgeInfo() const;
private:
virtual const char* renderName() const override { return "RenderFrame"; }
virtual bool isOfType(RenderObjectType type) const override { return type == RenderObjectFrame || RenderPart::isOfType(type); }
virtual void updateFromElement() override;
};
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFrame, isFrame());
} // namespace blink
#endif // RenderFrame_h