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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TextFieldInputType_h
#define TextFieldInputType_h
#include "core/html/InputType.h"
#include "core/html/shadow/SpinButtonElement.h"
namespace WebCore {
class FormDataList;
// The class represents types of which UI contain text fields.
// It supports not only the types for BaseTextInputType but also type=number.
class TextFieldInputType : public InputType, protected SpinButtonElement::SpinButtonOwner {
protected:
TextFieldInputType(HTMLInputElement*);
virtual ~TextFieldInputType();
virtual bool canSetSuggestedValue() OVERRIDE;
virtual void handleKeydownEvent(KeyboardEvent*) OVERRIDE;
void handleKeydownEventForSpinButton(KeyboardEvent*);
virtual HTMLElement* containerElement() const OVERRIDE;
virtual HTMLElement* innerBlockElement() const OVERRIDE;
virtual HTMLElement* innerTextElement() const OVERRIDE;
protected:
virtual void attach() OVERRIDE;
virtual bool needsContainer() const;
virtual bool shouldHaveSpinButton() const;
virtual void createShadowSubtree() OVERRIDE;
virtual void destroyShadowSubtree() OVERRIDE;
virtual void attributeChanged() OVERRIDE;
virtual void disabledAttributeChanged() OVERRIDE;
virtual void readonlyAttributeChanged() OVERRIDE;
virtual bool supportsReadOnly() const OVERRIDE;
virtual void handleFocusEvent(Element* oldFocusedNode, FocusDirection) OVERRIDE;
virtual void handleBlurEvent() OVERRIDE;
virtual void setValue(const String&, bool valueChanged, TextFieldEventBehavior) OVERRIDE;
virtual void updateInnerTextValue() OVERRIDE;
virtual String convertFromVisibleValue(const String&) const;
enum ValueChangeState {
ValueChangeStateNone,
ValueChangeStateChanged
};
virtual void didSetValueByUserEdit(ValueChangeState);
private:
virtual bool shouldShowFocusRingOnMouseFocus() const OVERRIDE;
virtual bool isTextField() const OVERRIDE;
virtual bool valueMissing(const String&) const OVERRIDE;
virtual void handleBeforeTextInsertedEvent(BeforeTextInsertedEvent*) OVERRIDE;
virtual void forwardEvent(Event*) OVERRIDE;
virtual bool shouldSubmitImplicitly(Event*) OVERRIDE;
virtual RenderObject* createRenderer(RenderStyle*) const OVERRIDE;
virtual bool shouldUseInputMethod() const OVERRIDE;
virtual String sanitizeValue(const String&) const OVERRIDE;
virtual bool shouldRespectListAttribute() OVERRIDE;
virtual HTMLElement* placeholderElement() const OVERRIDE;
virtual void updatePlaceholderText() OVERRIDE;
virtual bool appendFormData(FormDataList&, bool multipart) const OVERRIDE;
virtual void subtreeHasChanged() OVERRIDE;
// SpinButtonElement::SpinButtonOwner functions.
virtual void focusAndSelectSpinButtonOwner() OVERRIDE;
virtual bool shouldSpinButtonRespondToMouseEvents() OVERRIDE;
virtual bool shouldSpinButtonRespondToWheelEvents() OVERRIDE;
virtual void spinButtonStepDown() OVERRIDE;
virtual void spinButtonStepUp() OVERRIDE;
SpinButtonElement* spinButtonElement() const;
RefPtr<HTMLElement> m_container;
RefPtr<HTMLElement> m_innerBlock;
RefPtr<HTMLElement> m_innerText;
RefPtr<HTMLElement> m_placeholder;
};
} // namespace WebCore
#endif // TextFieldInputType_h