| /* |
| * Copyright (C) 2011, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(WEB_AUDIO) |
| |
| #include "V8AudioBufferSourceNode.h" |
| |
| #include "V8AudioBuffer.h" |
| #include "bindings/v8/V8Binding.h" |
| #include "modules/webaudio/AudioBuffer.h" |
| #include "modules/webaudio/AudioBufferSourceNode.h" |
| |
| namespace WebCore { |
| |
| void V8AudioBufferSourceNode::bufferAttributeSetterCustom(v8::Local<v8::String> name, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info) |
| { |
| v8::Handle<v8::Object> holder = info.Holder(); |
| AudioBufferSourceNode* imp = V8AudioBufferSourceNode::toNative(holder); |
| |
| AudioBuffer* buffer = 0; |
| if (V8AudioBuffer::HasInstance(value, info.GetIsolate(), worldType(info.GetIsolate()))) { |
| buffer = V8AudioBuffer::toNative(value->ToObject()); |
| if (buffer && !imp->setBuffer(buffer)) { |
| throwTypeError("AudioBuffer unsupported number of channels", info.GetIsolate()); |
| return; |
| } |
| } |
| |
| if (!buffer) { |
| throwTypeError("Value is not of type AudioBuffer", info.GetIsolate()); |
| return; |
| } |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEB_AUDIO) |